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https://github.com/AxioDL/amuse.git
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Windows build fixes
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@@ -624,7 +624,7 @@ struct AppCallback : boo::IApplicationCallback
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int appMain(boo::IApplication* app)
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{
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/* Event window */
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m_win = app->newWindow(_S("amuseplay"));
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m_win = app->newWindow(_SYS_STR("amuseplay"));
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m_win->setCallback(&m_events);
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m_win->setWindowFrame(100, 100, 100, 100);
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m_win->setStyle(~boo::EWindowStyle::Resize);
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@@ -653,7 +653,7 @@ struct AppCallback : boo::IApplicationCallback
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Log.report(logvisor::Error, "invalid/no data at path argument");
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return 1;
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}
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Log.report(logvisor::Info, _S("Found '%s' Audio Group data"), amuse::ContainerRegistry::TypeToName(cType));
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Log.report(logvisor::Info, _SYS_STR("Found '%s' Audio Group data"), amuse::ContainerRegistry::TypeToName(cType));
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std::vector<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>> data =
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amuse::ContainerRegistry::LoadContainer(m_argv[1]);
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@@ -755,7 +755,7 @@ struct AppCallback : boo::IApplicationCallback
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break;
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}
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}
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amuse::Printf(_S(" %d %s (Group %d, Setup %d)\n"), idx++, pair.first.c_str(), grpId,
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amuse::Printf(_SYS_STR(" %d %s (Group %d, Setup %d)\n"), idx++, pair.first.c_str(), grpId,
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setupId);
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}
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@@ -825,12 +825,12 @@ struct AppCallback : boo::IApplicationCallback
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printf("Multiple Audio Groups discovered:\n");
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for (const auto& pair : allSFXGroups)
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{
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amuse::Printf(_S(" %d %s (SFXGroup) %" PRISize " sfx-entries\n"), pair.first.id,
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amuse::Printf(_SYS_STR(" %d %s (SFXGroup) %" PRISize " sfx-entries\n"), pair.first.id,
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pair.second.first->first.c_str(), pair.second.second->m_sfxEntries.size());
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}
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for (const auto& pair : allSongGroups)
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{
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amuse::Printf(_S(" %d %s (SongGroup) %" PRISize " normal-pages, %" PRISize
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amuse::Printf(_SYS_STR(" %d %s (SongGroup) %" PRISize " normal-pages, %" PRISize
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" drum-pages, %" PRISize " MIDI-setups\n"),
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pair.first.id, pair.second.first->first.c_str(), pair.second.second->m_normPages.size(),
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pair.second.second->m_drumPages.size(), pair.second.second->m_midiSetups.size());
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@@ -1034,7 +1034,7 @@ int main(int argc, const boo::SystemChar** argv)
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logvisor::RegisterStandardExceptions();
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AppCallback app(argc, argv);
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int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto, app,
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_S("amuseplay"), _S("Amuse Player"),
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_SYS_STR("amuseplay"), _SYS_STR("Amuse Player"),
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argc, argv, {}, 1, 1, false);
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printf("IM DYING!!\n");
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return ret;
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