Implement listener, emitter, and -3dB pan law

This commit is contained in:
Jack Andersen
2017-09-18 17:59:20 -10:00
parent aef2b2a707
commit c6781df90a
11 changed files with 348 additions and 250 deletions

View File

@@ -174,10 +174,13 @@ void Engine::_bringOutYourDead()
void Engine::_on5MsInterval(IBackendVoiceAllocator& engine, double dt)
{
m_channelSet = engine.getAvailableSet();
if (m_midiReader)
m_midiReader->pumpReader(dt);
for (std::shared_ptr<Sequencer>& seq : m_activeSequencers)
seq->advance(dt);
for (std::shared_ptr<Emitter>& emitter : m_activeEmitters)
emitter->_update();
}
void Engine::_onPumpCycleComplete(IBackendVoiceAllocator& engine)
@@ -320,7 +323,8 @@ std::shared_ptr<Voice> Engine::fxStart(int sfxId, float vol, float pan, std::wea
/** Start soundFX playing from loaded audio groups, attach to positional emitter */
std::shared_ptr<Emitter> Engine::addEmitter(const float* pos, const float* dir, float maxDist, float falloff,
int sfxId, float minVol, float maxVol, std::weak_ptr<Studio> smx)
int sfxId, float minVol, float maxVol, bool doppler,
std::weak_ptr<Studio> smx)
{
auto search = m_sfxLookup.find(sfxId);
if (search == m_sfxLookup.end())
@@ -333,7 +337,8 @@ std::shared_ptr<Emitter> Engine::addEmitter(const float* pos, const float* dir,
std::list<std::shared_ptr<Voice>>::iterator vox =
_allocateVoice(*grp, std::get<1>(search->second), NativeSampleRate, true, true, smx);
auto emitIt = m_activeEmitters.emplace(m_activeEmitters.end(), new Emitter(*this, *grp, std::move(*vox)));
auto emitIt = m_activeEmitters.emplace(m_activeEmitters.end(),
new Emitter(*this, *grp, std::move(*vox), maxDist, minVol, falloff, doppler));
Emitter& ret = *(*emitIt);
ObjectId oid = (grp->getDataFormat() == DataFormat::PC) ? entry->objId : SBig(entry->objId);
@@ -345,16 +350,36 @@ std::shared_ptr<Emitter> Engine::addEmitter(const float* pos, const float* dir,
}
(*vox)->setPan(entry->panning);
ret.setPos(pos);
ret.setDir(dir);
ret.setMaxDist(maxDist);
ret.setFalloff(falloff);
ret.setMinVol(minVol);
ret.setVectors(pos, dir);
ret.setMaxVol(maxVol);
return *emitIt;
}
/** Build listener and add to engine's listener list */
std::shared_ptr<Listener> Engine::addListener(const float* pos, const float* dir, const float* heading, const float* up,
float frontDiff, float backDiff, float soundSpeed, float volume)
{
auto listenerIt = m_activeListeners.emplace(m_activeListeners.end(),
new Listener(volume, frontDiff, backDiff, soundSpeed));
Listener& ret = *(*listenerIt);
ret.setVectors(pos, dir, heading, up);
return *listenerIt;
}
/** Remove listener from engine's listener list */
void Engine::removeListener(Listener* listener)
{
for (auto it = m_activeListeners.begin() ; it != m_activeListeners.end() ; ++it)
{
if (it->get() == listener)
{
m_activeListeners.erase(it);
return;
}
}
}
/** Start song playing from loaded audio groups */
std::shared_ptr<Sequencer> Engine::seqPlay(int groupId, int songId, const unsigned char* arrData,
std::weak_ptr<Studio> smx)