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Integrate undo infrastructure with SoundMacroEditor
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@@ -1,6 +1,11 @@
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#include "KeymapEditor.hpp"
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KeymapEditor::KeymapEditor(ProjectModel::KeymapNode* node, QWidget* parent)
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bool KeymapEditor::loadData(ProjectModel::KeymapNode* node)
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{
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return false;
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}
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KeymapEditor::KeymapEditor(QWidget* parent)
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: EditorWidget(parent)
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{
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