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https://github.com/AxioDL/amuse.git
synced 2025-12-08 21:17:49 +00:00
Initial N64 SNG support; pitch-wheel fix
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@@ -68,28 +68,21 @@ static uint32_t DecodeTimeRLE(const unsigned char*& data)
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void SongState::Header::swapBig()
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{
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m_version = SBig(m_version);
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m_chanIdxOff = SBig(m_chanIdxOff);
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m_trackIdxOff = SBig(m_trackIdxOff);
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m_regionIdxOff = SBig(m_regionIdxOff);
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m_chanMapOff = SBig(m_chanMapOff);
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m_tempoTableOff = SBig(m_tempoTableOff);
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m_initialTempo = SBig(m_initialTempo);
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m_unkOff = SBig(m_unkOff);
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for (int i=0 ; i<64 ; ++i)
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m_chanOffs[i] = SBig(m_chanOffs[i]);
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}
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void SongState::ChanHeader::swapBig()
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void SongState::TrackRegion::swapBig()
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{
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m_startTick = SBig(m_startTick);
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m_unk1 = SBig(m_unk1);
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m_unk2 = SBig(m_unk2);
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m_dataIndex = SBig(m_dataIndex);
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m_unk3 = SBig(m_unk3);
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m_startTick2 = SBig(m_startTick2);
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m_unk4 = SBig(m_unk4);
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m_unk5 = SBig(m_unk5);
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m_unk6 = SBig(m_unk6);
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m_unk7 = SBig(m_unk7);
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m_regionIndex = SBig(m_regionIndex);
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m_initialPitch = SBig(m_initialPitch);
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}
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void SongState::TempoChange::swapBig()
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@@ -105,47 +98,69 @@ void SongState::Channel::Header::swapBig()
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m_modOff = SBig(m_modOff);
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}
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SongState::Channel::Channel(SongState& parent, uint8_t midiChan, uint32_t startTick,
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const unsigned char* song, const unsigned char* chan)
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: m_parent(parent), m_midiChan(midiChan), m_startTick(startTick), m_dataBase(chan + 12)
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{
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m_data = m_dataBase;
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SongState::Channel::Channel(SongState& parent, uint8_t midiChan, const TrackRegion* regions)
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: m_parent(parent), m_midiChan(midiChan), m_curRegion(nullptr), m_nextRegion(regions)
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{}
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Header header = *reinterpret_cast<const Header*>(chan);
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void SongState::Channel::setRegion(Sequencer& seq, const TrackRegion* region)
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{
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assert(region->m_regionIndex != 0xffff);
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m_curRegion = region;
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uint32_t regionIdx = SBig(m_curRegion->m_regionIndex);
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m_nextRegion = &m_curRegion[1];
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m_data = m_parent.m_songData + SBig(m_parent.m_regionIdx[regionIdx]);
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Header header = *reinterpret_cast<const Header*>(m_data);
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header.swapBig();
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if (header.m_type != 8)
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{
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m_data = nullptr;
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return;
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}
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assert(header.m_type == 8);
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m_data += 12;
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if (header.m_pitchOff)
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m_pitchWheelData = song + header.m_pitchOff;
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m_pitchWheelData = m_parent.m_songData + header.m_pitchOff;
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if (header.m_modOff)
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m_modWheelData = song + header.m_modOff;
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m_modWheelData = m_parent.m_songData + header.m_modOff;
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m_waitCountdown = startTick;
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m_lastPitchTick = startTick;
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m_lastModTick = startTick;
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m_waitCountdown += int32_t(DecodeTimeRLE(m_data));
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m_eventWaitCountdown = 0;
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m_lastPitchTick = m_parent.m_curTick;
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//m_lastPitchVal = SBig(m_curRegion->m_initialPitch);
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m_lastPitchVal = 0;
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seq.setPitchWheel(m_midiChan, clamp(-1.f, m_lastPitchVal / 32768.f, 1.f));
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m_lastModTick = m_parent.m_curTick;
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m_lastModVal = 0;
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seq.setCtrlValue(m_midiChan, 1, clamp(0, m_lastModVal * 128 / 16384, 127));
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if (m_parent.m_header.m_trackIdxOff == 0x18 || m_parent.m_header.m_trackIdxOff == 0x58)
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m_eventWaitCountdown = int32_t(DecodeTimeRLE(m_data));
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else
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{
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int32_t absTick = SBig(*reinterpret_cast<const int32_t*>(m_data));
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m_eventWaitCountdown = absTick;
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m_lastN64EventTick = absTick;
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m_data += 4;
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}
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}
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void SongState::Channel::advanceRegion(Sequencer& seq)
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{
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setRegion(seq, m_nextRegion);
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}
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void SongState::initialize(const unsigned char* ptr)
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{
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m_songData = ptr;
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m_header = *reinterpret_cast<const Header*>(ptr);
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m_header.swapBig();
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const uint32_t* trackIdx = reinterpret_cast<const uint32_t*>(ptr + m_header.m_trackIdxOff);
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m_regionIdx = reinterpret_cast<const uint32_t*>(ptr + m_header.m_regionIdxOff);
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const uint8_t* chanMap = reinterpret_cast<const uint8_t*>(ptr + m_header.m_chanMapOff);
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/* Initialize all channels */
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for (int i=0 ; i<64 ; ++i)
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{
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if (m_header.m_chanOffs[i])
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if (trackIdx[i])
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{
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ChanHeader cHeader = *reinterpret_cast<const ChanHeader*>(ptr + m_header.m_chanOffs[i]);
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cHeader.swapBig();
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const uint32_t* chanIdx = reinterpret_cast<const uint32_t*>(ptr + m_header.m_chanIdxOff);
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const uint8_t* chanMap = reinterpret_cast<const uint8_t*>(ptr + m_header.m_chanMapOff);
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m_channels[i].emplace(*this, chanMap[i], cHeader.m_startTick, ptr,
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ptr + SBig(chanIdx[cHeader.m_dataIndex]));
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const TrackRegion* region = reinterpret_cast<const TrackRegion*>(ptr + SBig(trackIdx[i]));
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m_channels[i].emplace(*this, chanMap[i], region);
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}
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else
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m_channels[i] = std::experimental::nullopt;
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@@ -164,11 +179,21 @@ void SongState::initialize(const unsigned char* ptr)
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bool SongState::Channel::advance(Sequencer& seq, int32_t ticks)
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{
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if (!m_data)
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return true;
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int32_t endTick = m_parent.m_curTick + ticks;
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/* Advance region if needed */
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while (m_nextRegion->m_regionIndex != 0xffff)
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{
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uint32_t nextRegTick = SBig(m_nextRegion->m_startTick);
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if (endTick > nextRegTick)
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advanceRegion(seq);
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else
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break;
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}
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if (!m_data)
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return m_nextRegion->m_regionIndex == 0xffff;
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/* Update continuous pitch data */
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if (m_pitchWheelData)
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{
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@@ -224,7 +249,7 @@ bool SongState::Channel::advance(Sequencer& seq, int32_t ticks)
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m_lastModTick = nextTick;
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remModTicks -= (nextTick - modTick);
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modTick = nextTick;
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seq.setCtrlValue(m_midiChan, 1, clamp(0, (m_lastModVal + 8192) * 128 / 16384, 127));
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seq.setCtrlValue(m_midiChan, 1, clamp(0, m_lastModVal * 128 / 16384, 127));
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continue;
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}
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remModTicks -= (nextTick - modTick);
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@@ -251,45 +276,100 @@ bool SongState::Channel::advance(Sequencer& seq, int32_t ticks)
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}
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/* Loop through as many commands as we can for this time period */
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while (true)
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if (m_parent.m_header.m_trackIdxOff == 0x18 || m_parent.m_header.m_trackIdxOff == 0x58)
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{
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/* Advance wait timer if active, returning if waiting */
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if (m_waitCountdown)
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/* GameCube */
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while (true)
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{
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m_waitCountdown -= ticks;
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ticks = 0;
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if (m_waitCountdown > 0)
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return false;
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}
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/* Advance wait timer if active, returning if waiting */
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if (m_eventWaitCountdown)
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{
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m_eventWaitCountdown -= ticks;
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ticks = 0;
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if (m_eventWaitCountdown > 0)
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return false;
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}
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/* Load next command */
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if (*reinterpret_cast<const uint16_t*>(m_data) == 0xffff)
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{
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/* End of channel */
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m_data = nullptr;
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return true;
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/* Load next command */
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if (*reinterpret_cast<const uint16_t*>(m_data) == 0xffff)
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{
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/* End of channel */
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m_data = nullptr;
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return m_nextRegion->m_regionIndex == 0xffff;
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}
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else if (m_data[0] & 0x80)
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{
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/* Control change */
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uint8_t val = m_data[0] & 0x7f;
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uint8_t ctrl = m_data[1] & 0x7f;
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seq.setCtrlValue(m_midiChan, ctrl, val);
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m_data += 2;
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}
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else
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{
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/* Note */
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uint8_t note = m_data[0] & 0x7f;
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uint8_t vel = m_data[1] & 0x7f;
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uint16_t length = SBig(*reinterpret_cast<const uint16_t*>(m_data + 2));
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seq.keyOn(m_midiChan, note, vel);
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m_remNoteLengths[note] = length;
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m_data += 4;
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}
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/* Set next delta-time */
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m_eventWaitCountdown += int32_t(DecodeTimeRLE(m_data));
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}
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else if (m_data[0] & 0x80)
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}
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else
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{
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/* N64 */
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while (true)
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{
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/* Control change */
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uint8_t val = m_data[0] & 0x7f;
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uint8_t ctrl = m_data[1] & 0x7f;
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seq.setCtrlValue(m_midiChan, ctrl, val);
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m_data += 2;
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}
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else
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{
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/* Note */
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uint8_t note = m_data[0] & 0x7f;
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uint8_t vel = m_data[1] & 0x7f;
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uint16_t length = SBig(*reinterpret_cast<const uint16_t*>(m_data + 2));
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seq.keyOn(m_midiChan, note, vel);
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m_remNoteLengths[note] = length;
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/* Advance wait timer if active, returning if waiting */
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if (m_eventWaitCountdown)
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{
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m_eventWaitCountdown -= ticks;
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ticks = 0;
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if (m_eventWaitCountdown > 0)
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return false;
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}
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/* Load next command */
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if (*reinterpret_cast<const uint32_t*>(m_data) == 0xffff0000)
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{
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/* End of channel */
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m_data = nullptr;
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return m_nextRegion->m_regionIndex == 0xffff;
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}
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else if (m_data[0] & 0x80)
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{
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/* Control change */
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uint8_t val = m_data[0] & 0x7f;
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uint8_t ctrl = m_data[1] & 0x7f;
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seq.setCtrlValue(m_midiChan, ctrl, val);
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m_data += 2;
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}
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else
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{
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if ((m_data[2] & 0x80) != 0x80)
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{
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/* Note */
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uint16_t length = SBig(*reinterpret_cast<const uint16_t*>(m_data));
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uint8_t note = m_data[2] & 0x7f;
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uint8_t vel = m_data[3] & 0x7f;
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seq.keyOn(m_midiChan, note, vel);
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m_remNoteLengths[note] = length;
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}
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m_data += 4;
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}
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/* Set next delta-time */
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int32_t absTick = SBig(*reinterpret_cast<const int32_t*>(m_data));
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assert(absTick >= m_lastN64EventTick);
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m_eventWaitCountdown += absTick - m_lastN64EventTick;
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m_lastN64EventTick = absTick;
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m_data += 4;
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}
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/* Set next delta-time */
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m_waitCountdown += int32_t(DecodeTimeRLE(m_data));
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}
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return false;
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