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Implement amuse playback
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134
Editor/MIDIReader.cpp
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134
Editor/MIDIReader.cpp
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#include "MIDIReader.hpp"
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#include "MainWindow.hpp"
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MIDIReader::MIDIReader(amuse::Engine& engine, const char* name, bool useLock)
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: amuse::BooBackendMIDIReader(engine, name, useLock) {}
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void MIDIReader::noteOff(uint8_t chan, uint8_t key, uint8_t velocity)
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{
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auto keySearch = m_chanVoxs.find(key);
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if (keySearch == m_chanVoxs.cend())
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return;
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if (keySearch->second == m_lastVoice.lock())
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m_lastVoice.reset();
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keySearch->second->keyOff();
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m_keyoffVoxs.emplace(std::move(keySearch->second));
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m_chanVoxs.erase(keySearch);
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}
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void MIDIReader::noteOn(uint8_t chan, uint8_t key, uint8_t velocity)
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{
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/* If portamento is enabled for voice, pre-empt spawning new voices */
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if (std::shared_ptr<amuse::Voice> lastVoice = m_lastVoice.lock())
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{
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uint8_t lastNote = lastVoice->getLastNote();
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if (lastVoice->doPortamento(key))
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{
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m_chanVoxs.erase(lastNote);
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m_chanVoxs[key] = lastVoice;
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return;
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}
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}
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/* Ensure keyoff sent first */
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auto keySearch = m_chanVoxs.find(key);
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if (keySearch != m_chanVoxs.cend())
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{
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if (keySearch->second == m_lastVoice.lock())
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m_lastVoice.reset();
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keySearch->second->keyOff();
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keySearch->second->setPedal(false);
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m_keyoffVoxs.emplace(std::move(keySearch->second));
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m_chanVoxs.erase(keySearch);
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}
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ProjectModel::INode* node = g_MainWindow->getEditorNode();
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if (node && node->type() == ProjectModel::INode::Type::SoundMacro)
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{
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ProjectModel::SoundMacroNode* cNode = static_cast<ProjectModel::SoundMacroNode*>(node);
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amuse::AudioGroupDatabase* group = g_MainWindow->projectModel()->getGroupNode(node)->getAudioGroup();
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std::shared_ptr<amuse::Voice>& vox = m_chanVoxs[key];
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vox = m_engine.macroStart(group, cNode->id(), key, velocity, g_MainWindow->m_modulation);
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vox->setPedal(g_MainWindow->m_sustain);
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vox->setPitchWheel(g_MainWindow->m_pitch);
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}
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}
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void MIDIReader::notePressure(uint8_t /*chan*/, uint8_t /*key*/, uint8_t /*pressure*/) {}
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void MIDIReader::controlChange(uint8_t chan, uint8_t control, uint8_t value)
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{
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if (control == 1)
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{
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g_MainWindow->m_ui.modulationSlider->setValue(int(value));
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}
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else if (control == 64)
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{
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g_MainWindow->setSustain(value >= 0x40);
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}
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else
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{
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for (auto& v : m_engine.getActiveVoices())
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v->setCtrlValue(control, value);
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}
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}
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void MIDIReader::programChange(uint8_t chan, uint8_t program) {}
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void MIDIReader::channelPressure(uint8_t /*chan*/, uint8_t /*pressure*/) {}
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void MIDIReader::pitchBend(uint8_t chan, int16_t pitch)
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{
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g_MainWindow->m_ui.pitchSlider->setValue(int((pitch - 0x2000) / float(0x2000) * 2048.f));
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}
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void MIDIReader::allSoundOff(uint8_t chan)
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{
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for (auto& v : m_engine.getActiveVoices())
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v->kill();
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}
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void MIDIReader::resetAllControllers(uint8_t /*chan*/) {}
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void MIDIReader::localControl(uint8_t /*chan*/, bool /*on*/) {}
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void MIDIReader::allNotesOff(uint8_t chan)
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{
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for (auto& v : m_engine.getActiveVoices())
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v->kill();
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}
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void MIDIReader::omniMode(uint8_t /*chan*/, bool /*on*/) {}
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void MIDIReader::polyMode(uint8_t /*chan*/, bool /*on*/) {}
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void MIDIReader::sysex(const void* /*data*/, size_t /*len*/) {}
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void MIDIReader::timeCodeQuarterFrame(uint8_t /*message*/, uint8_t /*value*/) {}
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void MIDIReader::songPositionPointer(uint16_t /*pointer*/) {}
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void MIDIReader::songSelect(uint8_t /*song*/) {}
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void MIDIReader::tuneRequest() {}
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void MIDIReader::startSeq() {}
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void MIDIReader::continueSeq() {}
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void MIDIReader::stopSeq() {}
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void MIDIReader::reset() {}
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VoiceAllocator::VoiceAllocator(boo::IAudioVoiceEngine& booEngine)
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: amuse::BooBackendVoiceAllocator(booEngine) {}
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std::unique_ptr<amuse::IMIDIReader>
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VoiceAllocator::allocateMIDIReader(amuse::Engine& engine, const char* name)
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{
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std::unique_ptr<amuse::IMIDIReader> ret = std::make_unique<MIDIReader>(engine, name, m_booEngine.useMIDILock());
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if (!static_cast<MIDIReader&>(*ret).getMidiIn())
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return {};
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return ret;
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}
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