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Initial stubs and basic Engine implementation
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16
lib/Voice.cpp
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16
lib/Voice.cpp
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#include "amuse/Voice.hpp"
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#include "amuse/IBackendVoice.hpp"
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namespace amuse
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{
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Voice::Voice(Engine& engine, int groupId)
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: Entity(engine, groupId)
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{
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}
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size_t Voice::supplyAudio(size_t frames, int16_t* data)
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{
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}
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}
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