Commit Graph

21 Commits

Author SHA1 Message Date
Jack Andersen 721dd361fa Finish SampleEditor implementation 2018-08-02 17:45:48 -10:00
Jack Andersen 6f0a26a86c Work on SampleEditor 2018-07-30 22:04:43 -10:00
Jack Andersen 8d24e19989 Initial SampleEditor 2018-07-29 20:20:03 -10:00
Jack Andersen 16745c9bf8 ObjToken refactor and Sample nodes 2018-07-28 17:37:06 -10:00
Jack Andersen f5984141fd Implement amuse playback 2018-07-27 18:34:29 -10:00
Jack Andersen 3f265cdb46 Initial ProjectModel implementation 2018-07-16 18:48:38 -10:00
Jack Andersen 7a38fd0676 Work on project file reading 2018-07-15 21:41:15 -10:00
Jack Andersen 26cfa07f77 More athena refactoring 2018-07-14 20:10:50 -10:00
Jack Andersen 4c884d019d Lots of foundational work for Amuse editor 2018-07-13 20:06:33 -10:00
Jack Andersen 985994a291 Huge compile performance refactor 2017-12-28 21:57:22 -10:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen 117d7046dd Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Jack Andersen d26a550ef8 ADPCM parameter copy fix 2016-05-29 12:57:02 -10:00
Jack Andersen 494a39e76a Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
Jack Andersen 80cc9f7c94 MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed 2016-05-28 18:31:58 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 1382a1e946 Working SFXGroup playback 2016-05-14 12:38:37 -10:00
Jack Andersen bee8719d4e Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
Jack Andersen 1102d50f8f Work on Voice state and SurroundProfiles 2016-05-10 18:48:08 -10:00
Jack Andersen 2b7dc66c2a initial driver entry point 2016-05-08 21:22:58 -10:00
Jack Andersen fa8d9038df Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00