Jack Andersen
|
85b6f406f1
|
Add Sample and SFX tables
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2016-06-05 12:37:49 -10:00 |
Jack Andersen
|
9ae92313e3
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Work on AudioUnit data UI
|
2016-06-03 16:34:35 -10:00 |
Jack Andersen
|
8930e005df
|
Integrate relevant evaluators into Voice state
|
2016-06-01 16:28:48 -10:00 |
Jack Andersen
|
e932539ec4
|
Properly advertise Sequencer tempo to voice SoundMacros
|
2016-06-01 11:32:48 -10:00 |
Jack Andersen
|
a047b1f6c8
|
Add Channel-Portamento support
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2016-06-01 11:17:16 -10:00 |
Jack Andersen
|
d132b1be34
|
Support for effect sample-rate changes
|
2016-05-31 18:49:35 -10:00 |
Jack Andersen
|
b140b245d7
|
Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-05-31 12:16:46 -10:00 |
Jack Andersen
|
8edf43ad6e
|
Add Win32 backtrace generator for temporary deployment-debugging
|
2016-05-31 12:09:38 -10:00 |
Jack Andersen
|
16c105fadb
|
Commit to test list iterator against STL with better asserts
|
2016-05-31 10:40:51 -10:00 |
Jack Andersen
|
0c8d8f571c
|
Envelope command fixes, 20ms default envelope
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2016-05-31 00:16:52 -10:00 |
Jack Andersen
|
d5b50e3633
|
Fix HQ reverb, better submix/sequencer allocation
|
2016-05-30 19:15:20 -10:00 |
Jack Andersen
|
127aa283e9
|
Support for loading songs directly out of game containers
|
2016-05-30 12:46:43 -10:00 |
Jack Andersen
|
c287173bab
|
Windows fixes
|
2016-05-29 08:45:31 -10:00 |
Jack Andersen
|
494a39e76a
|
Support for absolute PROJ offsets introduced in Battle for Naboo
|
2016-05-29 08:22:20 -10:00 |
Jack Andersen
|
80cc9f7c94
|
MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
|
2016-05-28 18:31:58 -10:00 |
Jack Andersen
|
3ba25fd06a
|
Linux build sync
|
2016-05-27 21:15:59 -10:00 |
Jack Andersen
|
5a9fd66dff
|
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
Jack Andersen
|
917e607df5
|
Refactor container loading in amuseplay
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2016-05-26 19:30:43 -10:00 |
Jack Andersen
|
276b7823c2
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Add unified ContainerRegistry class for detecting/loading game containers
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2016-05-26 14:56:18 -10:00 |
Jack Andersen
|
e107092675
|
Windows fixes
|
2016-05-22 19:33:50 -10:00 |
Jack Andersen
|
3f0ea233bb
|
More reliable voice management in Sequencer
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2016-05-22 13:08:28 -10:00 |
Jack Andersen
|
654eccf82d
|
Several CPU usage optimizations
|
2016-05-21 22:35:55 -10:00 |
Jack Andersen
|
fbafa397fe
|
Use -10dB RMS formula for amplitude computation
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2016-05-21 13:41:45 -10:00 |
Jack Andersen
|
d551b2b1c6
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Add pan/span control to Voice backend
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2016-05-21 11:40:03 -10:00 |
Phillip
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d06fa3f0dc
|
Merge commit '2d3aa03'
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2016-05-20 20:11:15 -07:00 |
Phillip
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2d3aa03a51
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Windows compile fixes
|
2016-05-20 20:10:39 -07:00 |
Jack Andersen
|
64ed5e2ea5
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MIDI API refactor
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2016-05-20 12:56:25 -10:00 |
Jack Andersen
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2a5823d6de
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Add MIDI input for interactive sequencer playback
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2016-05-19 20:17:02 -10:00 |
Jack Andersen
|
3a8a9f0ef2
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Various engine bug fixes
|
2016-05-19 01:03:38 -10:00 |
Jack Andersen
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5245a41567
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Timing and pitch fixes
|
2016-05-19 00:12:32 -10:00 |
Jack Andersen
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93b9c93ea4
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Add Doxyfile
|
2016-05-18 19:55:10 -10:00 |
Jack Andersen
|
2115a958b1
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Timing fixes for SON playback
|
2016-05-18 19:27:39 -10:00 |
Jack Andersen
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3433a70462
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Initial SongState, timing is hilariously wrong ATM
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2016-05-18 16:19:43 -10:00 |
Jack Andersen
|
a893ee61bb
|
Move semantics for IntrusiveAudioGroupData
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2016-05-17 14:59:44 -10:00 |
Jack Andersen
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b2fa66b738
|
Working soxr pitch-slewing
|
2016-05-16 17:47:12 -10:00 |
Jack Andersen
|
51892eccc1
|
Voice state fixes
|
2016-05-16 17:23:35 -10:00 |
Phillip Stephens
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a81a443d55
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Add missing cmath include
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2016-05-16 17:10:18 -07:00 |
Jack Andersen
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2192d45da1
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Deallocation fixes and simplification
|
2016-05-16 12:13:24 -10:00 |
Jack Andersen
|
531961be78
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Fix reverb issue
|
2016-05-16 11:00:37 -10:00 |
Jack Andersen
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e9213ab179
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Working SongGroup player, DLS envelopes
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2016-05-16 10:20:29 -10:00 |
Jack Andersen
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44bb7a155b
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Bug fixes in sequencer and SoundMacro event trapping
|
2016-05-15 16:40:18 -10:00 |
Jack Andersen
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2c3c9d3885
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Work on Sequencer
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2016-05-15 11:56:23 -10:00 |
Jack Andersen
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18f3ce6f44
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Work on Sequencer
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2016-05-14 20:48:26 -10:00 |
Jack Andersen
|
1382a1e946
|
Working SFXGroup playback
|
2016-05-14 12:38:37 -10:00 |
Jack Andersen
|
2341b6b7d0
|
More fixes, better lifetime management
|
2016-05-13 20:33:21 -10:00 |
Jack Andersen
|
bee8719d4e
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Refactors, bug fixes, lotsa things
|
2016-05-13 18:46:39 -10:00 |
Jack Andersen
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1fb9ef3239
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variable name tweaks and other minor adjustments
|
2016-05-12 15:55:24 -10:00 |
Jack Andersen
|
3d3869e30d
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Implement reverb effects
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2016-05-12 15:46:41 -10:00 |
Jack Andersen
|
e510a0ad84
|
Work on Voice state
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2016-05-11 11:30:45 -10:00 |
Jack Andersen
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1102d50f8f
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Work on Voice state and SurroundProfiles
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2016-05-10 18:48:08 -10:00 |
Jack Andersen
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60f873e76e
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Add MIDI-setup reading
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2016-05-09 19:52:19 -10:00 |
Jack Andersen
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04382030a1
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AudioGroupProject loader and initial driver
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2016-05-09 19:32:31 -10:00 |
Jack Andersen
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11739d86e2
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AudioGroupData to use Factor5's convention, not Retro's
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2016-05-09 16:31:05 -10:00 |
Jack Andersen
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2b7dc66c2a
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initial driver entry point
|
2016-05-08 21:22:58 -10:00 |
Jack Andersen
|
6e692c7a89
|
Add public APIs to current effects so far
|
2016-05-08 20:36:12 -10:00 |
Jack Andersen
|
ae624795be
|
Cleanups, fixes in effects
|
2016-05-08 20:24:24 -10:00 |
Jack Andersen
|
4353113649
|
Implement EffectDelay
|
2016-05-08 16:36:07 -10:00 |
Jack Andersen
|
d1cb73bd3a
|
Full Chorus implemenation
|
2016-05-08 12:38:51 -10:00 |
Jack Andersen
|
7aad87ea8c
|
Work on Chorus effect
|
2016-05-07 19:19:27 -10:00 |
Jack Andersen
|
3cce975977
|
Submix class and initial effects
|
2016-05-07 12:10:57 -10:00 |
Jack Andersen
|
708662c23e
|
All relevant SoundMacros implemented, voice and engine tweaks
|
2016-05-06 11:22:39 -10:00 |
Jack Andersen
|
9860e3859c
|
Lots of SoundMacro implementations
|
2016-05-05 19:19:19 -10:00 |
Jack Andersen
|
fa66632b7c
|
Add AudioGroup pool reading
|
2016-05-04 20:39:18 -10:00 |
Jack Andersen
|
022365030a
|
Better voice id allocation
|
2016-05-03 19:19:13 -10:00 |
Jack Andersen
|
338df76711
|
Some SoundMacro command implementations
|
2016-05-02 19:16:37 -10:00 |
Jack Andersen
|
fa8d9038df
|
Initial stubs and basic Engine implementation
|
2016-05-02 15:16:26 -10:00 |