Commit Graph

30 Commits

Author SHA1 Message Date
Phillip Stephens c886bfd7d2 FreeBSD fixes 2016-10-27 15:48:12 -08:00
Phillip Stephens af68ee61e1 Remove debug print 2016-09-02 13:05:58 -07:00
Phillip Stephens b40b2c031a Better temp file handling 2016-09-02 13:00:56 -07:00
Phillip Stephens aa32ff7e84 Add LZO support for MP2 audio groups 2016-09-02 12:52:17 -07:00
Jack Andersen a048605011 Support for loading revised Factor5 N64 ROMs 2016-07-18 12:38:28 -10:00
Jack Andersen 2a2a16fd17 Typing refinements for song events 2016-07-17 11:23:29 -10:00
Jack Andersen b421412cac Add lookup table for Rogue Squadron SNG Setup mappings 2016-07-16 11:55:13 -10:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen 596bc66ce6 Windows build fix 2016-07-07 09:37:50 -10:00
Phillip Stephens feea7c2ecc Add PaperMario TTYD Song Group descs 2016-07-06 21:10:02 -07:00
Jack Andersen 3427515960 Add Starfox Adventures midi.wad support 2016-07-03 12:41:31 -10:00
Jack Andersen a0bb35433a Initial amuseconv implementation with SNG extraction 2016-06-20 20:40:13 -10:00
Jack Andersen 7666b51c50 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-06-19 17:36:32 -10:00
Jack Andersen ee29fb4b1e Initial N64 SNG support; pitch-wheel fix 2016-06-19 17:35:57 -10:00
Jack Andersen ad23f9d0c4 Symbol pollution is bad for your health 2016-06-19 09:19:16 -10:00
Jack Andersen fa3007b65c wchar_t support for key path handling functions on Windows 2016-06-12 19:47:07 -10:00
Jack Andersen 57bb631f9b Minor variable fix 2016-06-08 15:26:29 -10:00
Jack Andersen 117d7046dd Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Jack Andersen 85b6f406f1 Add Sample and SFX tables 2016-06-05 12:37:49 -10:00
Jack Andersen 168c4d3cfd Container loading bug fixes, drag-n-drop support 2016-06-04 17:11:24 -10:00
Jack Andersen 9ae92313e3 Work on AudioUnit data UI 2016-06-03 16:34:35 -10:00
Phillip Stephens 40e808e134 Add failsafe and .song extension 2016-05-31 15:40:09 -07:00
Jack Andersen 127aa283e9 Support for loading songs directly out of game containers 2016-05-30 12:46:43 -10:00
Jack Andersen 494a39e76a Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
Jack Andersen 80cc9f7c94 MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed 2016-05-28 18:31:58 -10:00
Jack Andersen 3ba25fd06a Linux build sync 2016-05-27 21:15:59 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 5bee3361b7 Fix in Rogue Squadron 3 detection 2016-05-26 19:44:41 -10:00
Jack Andersen 917e607df5 Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
Jack Andersen 276b7823c2 Add unified ContainerRegistry class for detecting/loading game containers 2016-05-26 14:56:18 -10:00