Commit Graph

389 Commits

Author SHA1 Message Date
Jack Andersen 26cfa07f77 More athena refactoring 2018-07-14 20:10:50 -10:00
Jack Andersen 4c884d019d Lots of foundational work for Amuse editor 2018-07-13 20:06:33 -10:00
Jack Andersen 1e8b6e599c Add FaceGrey image 2018-07-09 16:06:45 -10:00
Jack Andersen cdc720b8a7 Work on amuse GUI, use C++ linking for audio decoders 2018-07-09 11:05:31 -07:00
Jack Andersen 1e8ce19b16 Ensure mod wheel value is used in respective vibrato mode 2018-06-21 11:03:35 -10:00
Jack Andersen d7011f0e77 Windows command-line argument fix 2018-05-28 10:26:55 -10:00
Jack Andersen 77c7daa67c Windows build fixes and warning avoidance 2018-05-24 20:37:27 -10:00
Phillip Stephens e3c936648b Fix compiling of amuserender/play 2018-05-20 08:29:27 -07:00
Jack Andersen 1fefba66e7 Implement VIBRATO 2018-05-18 19:15:12 -10:00
Jack Andersen 594fb346e1 Add sanitizers to executable targets 2018-05-06 13:06:49 -10:00
Jack Andersen 3833c137f6 Linux amuseplay crash fixes 2018-05-06 12:47:03 -10:00
Jack Andersen 912eb7950c Add amuse-gui .rc in CMake 2018-03-23 11:54:52 -10:00
Phillip Stephens 4146cdd049 Rename mainwindow.ui to MainWindow.ui 2018-03-15 16:17:00 -07:00
Jack Andersen f5a0a46453 Stub editor application 2018-03-14 14:25:29 -10:00
Jack Andersen 8f94bdd488 Minor syntax adjustment 2018-01-11 16:32:13 -10:00
Jack Andersen f37296d560 Updated boo API 2018-01-09 20:18:15 -10:00
Phillip Stephens fd292491c7 Build fix 2018-01-07 01:27:58 -08:00
Jack Andersen 380381c7d1 Update for boo API change 2018-01-06 19:18:31 -10:00
Jack Andersen 3f9a91b0ab Disable cotire unity build 2017-12-31 16:52:40 -10:00
Jack Andersen 985994a291 Huge compile performance refactor 2017-12-28 21:57:22 -10:00
Jack Andersen e37128d657 Use com.axiodl.* rather than io.github.axiodl.* for Apple identifiers 2017-12-27 17:45:59 -10:00
Jack Andersen 4c2a262478 Removed redundant NDEBUGs 2017-12-22 19:35:55 -10:00
Jack Andersen 3eba4cc1ac Minor Amuse-AU changes 2017-12-15 14:18:57 -10:00
Jack Andersen 91b88c0568 Add ASan build capability 2017-12-11 16:05:54 -10:00
Jack Andersen 6f7d09ce45 Fix amuseplay build 2017-12-06 18:34:45 -10:00
Jack Andersen 5caf6bf017 Remove optional.hpp dependency 2017-12-06 18:06:35 -10:00
Jack Andersen d399f1d302 UWP support 2017-12-05 17:23:07 -10:00
Jack Andersen 77215fc996 boo::ObjToken for referencing voices and submixes 2017-12-03 16:51:23 -10:00
Jack Andersen 2f4d0e7541 Minor code formatting adjustments 2017-12-02 20:09:34 -10:00
Jack Andersen 89233e98b5 Use sqrt() in pan law 2017-11-28 00:05:59 -10:00
Jack Andersen b890a76e20 Adjust 7.1 pan law 2017-11-27 17:38:58 -10:00
Jack Andersen 3c7cf5515f Voice lifetime and emitter bug fixes 2017-11-27 16:44:35 -10:00
Jack Andersen ebe6f18898 MIDIToSong bug fix 2017-11-26 19:04:13 -10:00
Jack Andersen cab7402104 Don't keyoff on non-trapped, non-looping macros 2017-11-21 00:35:38 -10:00
Jack Andersen 862c618b7e Require CMake 3.10 2017-11-13 18:52:03 -10:00
Jack Andersen 448b212ad9 Windows fixes 2017-11-13 17:35:02 -10:00
Jack Andersen 03d597b0ac Linux build fixes 2017-11-12 21:21:07 -10:00
Jack Andersen 75830dc6dd string_view refactor 2017-11-12 20:15:33 -10:00
Jack Andersen e18c0a62de Update amuseplay for boo changes 2017-11-04 20:16:06 -10:00
Jack Andersen 047a91452e Win32 macro undef 2017-09-30 19:30:34 -10:00
Jack Andersen fdf07d6c33 Update amuseplay for new texture API 2017-09-30 18:30:12 -10:00
Jack Andersen 4b2b86f420 Emitter bug fixes and test macro for amuseplay 2017-09-19 23:22:46 -10:00
Jack Andersen c6781df90a Implement listener, emitter, and -3dB pan law 2017-09-18 17:59:20 -10:00
Jack Andersen aef2b2a707 Update amuseplay for boo changes 2017-07-16 16:55:14 -10:00
Phillip Stephens 0bace131e8 Compile fixes 2017-07-02 03:14:33 -07:00
Tom M 4e7c31849d Minor fixes (#6)
* cmake: require c++14

* correctly clip samples

by using numeric_limits rather than C macros

* oops, implicit type conversion of template causes overflow

* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Jack Andersen 3d56d5f0cc MIDI encoder fix 2017-03-23 19:28:05 -10:00
Phillip Stephens 54bbc7399a Use std::fabs instead of std::fabsf 2017-02-28 21:36:58 -08:00
Jack Andersen a23af16349 Add sequencer fade times 2017-02-26 19:24:58 -10:00
Jack Andersen 5c8fa2e8ab New engine event interface 2017-02-14 20:01:39 -10:00