Phillip Stephens
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9c75aeccbe
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Fix C header export
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2020-03-12 00:54:22 -07:00 |
Lioncash
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d7aaff25d0
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General: Clean up inclusions
Ensures that each header includes all of its dependencies that can't be
forward declared.
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2019-08-25 07:34:27 -04:00 |
Jack Andersen
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b0e4973c64
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Massive fmtlib refactor
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2019-07-19 18:23:25 -10:00 |
Jack Andersen
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a4b8946ee2
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Ensure all ObjectIDs are unique project-wide
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2019-02-28 10:34:26 -10:00 |
Jack Andersen
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a7a408cc66
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New code style refactor
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2018-12-07 19:20:09 -10:00 |
Jack Andersen
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885a2d2154
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Windows build fixes
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2018-10-14 10:10:33 -10:00 |
Jack Andersen
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81f0a91569
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Looping SNG support; bug fixes
|
2018-09-08 11:34:01 -10:00 |
Jack Andersen
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1312a5fa86
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/amuse
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2018-09-02 14:43:26 -10:00 |
Jack Andersen
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6a7f32a29d
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Bug fixes for MP2 extraction
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2018-09-02 14:43:05 -10:00 |
Phillip Stephens
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a16fcf3342
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Merge commit 'd9018e2'
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2018-09-01 20:46:26 -07:00 |
Phillip Stephens
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d9018e2d2e
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Fix NameDB and Voice related crashes
|
2018-09-01 20:45:46 -07:00 |
Jack Andersen
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68f0f2e769
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Use asynchronous file dialogs
|
2018-08-29 22:16:37 -10:00 |
Jack Andersen
|
33d2cc9ef1
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Windows build fixes
|
2018-08-25 21:58:04 -10:00 |
Jack Andersen
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27cdee0c14
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Clipboard support and various bug fixes
|
2018-08-24 22:34:04 -10:00 |
Jack Andersen
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303877655f
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Fixes for Windows
|
2018-08-19 10:05:39 -10:00 |
Jack Andersen
|
721dd361fa
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Finish SampleEditor implementation
|
2018-08-02 17:45:48 -10:00 |
Jack Andersen
|
6f0a26a86c
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Work on SampleEditor
|
2018-07-30 22:04:43 -10:00 |
Jack Andersen
|
16745c9bf8
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ObjToken refactor and Sample nodes
|
2018-07-28 17:37:06 -10:00 |
Jack Andersen
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f5984141fd
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Implement amuse playback
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2018-07-27 18:34:29 -10:00 |
Jack Andersen
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f50ee6e8f1
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More work on Amuse Editor
|
2018-07-17 21:39:26 -10:00 |
Jack Andersen
|
7a38fd0676
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Work on project file reading
|
2018-07-15 21:41:15 -10:00 |
Jack Andersen
|
26cfa07f77
|
More athena refactoring
|
2018-07-14 20:10:50 -10:00 |
Jack Andersen
|
4c884d019d
|
Lots of foundational work for Amuse editor
|
2018-07-13 20:06:33 -10:00 |
Jack Andersen
|
2dcb9dd1c7
|
Working Studio implementation
|
2016-07-13 18:54:46 -10:00 |
Jack Andersen
|
494a39e76a
|
Support for absolute PROJ offsets introduced in Battle for Naboo
|
2016-05-29 08:22:20 -10:00 |
Jack Andersen
|
80cc9f7c94
|
MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
|
2016-05-28 18:31:58 -10:00 |
Jack Andersen
|
5a9fd66dff
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
|
2016-05-27 16:28:59 -10:00 |
Jack Andersen
|
2c3c9d3885
|
Work on Sequencer
|
2016-05-15 11:56:23 -10:00 |
Jack Andersen
|
1382a1e946
|
Working SFXGroup playback
|
2016-05-14 12:38:37 -10:00 |
Jack Andersen
|
bee8719d4e
|
Refactors, bug fixes, lotsa things
|
2016-05-13 18:46:39 -10:00 |
Jack Andersen
|
1102d50f8f
|
Work on Voice state and SurroundProfiles
|
2016-05-10 18:48:08 -10:00 |
Jack Andersen
|
338df76711
|
Some SoundMacro command implementations
|
2016-05-02 19:16:37 -10:00 |
Jack Andersen
|
fa8d9038df
|
Initial stubs and basic Engine implementation
|
2016-05-02 15:16:26 -10:00 |