set(VST3_SDK_ROOT "" CACHE PATH "Path to VST 3.x SDK directory containing 'public.sdk' and 'plugininterfaces'") if (WIN32 AND (EXISTS ${VST3_SDK_ROOT})) message(STATUS "Found VST SDK; building plugin") include_directories(${VST3_SDK_ROOT} ${VST3_SDK_ROOT}/public.sdk/source/vst2.x) set(VST2_DIR ${VST3_SDK_ROOT}/public.sdk/source/vst2.x) add_definitions(${BOO_SYS_DEFINES}) add_library(amuse-vst SHARED VSTBackend.hpp VSTBackend.cpp VSTEditor.hpp VSTEditor.cpp AudioGroupFilePresenter.hpp AudioGroupFilePresenter.cpp ${VST2_DIR}/vstplugmain.cpp ${VST2_DIR}/audioeffect.cpp ${VST2_DIR}/audioeffectx.cpp FileOpenDialog.hpp FileOpenDialog.cpp) target_link_libraries(amuse-vst amuse boo soxr ${ZLIB_LIBRARIES} lzokay Winmm soxr Msimg32 Shlwapi logvisor athena-core) set_target_properties(amuse-vst PROPERTIES LINK_FLAGS "/EXPORT:VSTPluginMain") endif()