#include "VSTBackend.hpp" #include "audiodev/AudioVoiceEngine.hpp" #include "logvisor/logvisor.hpp" #include #undef min #undef max struct VSTVoiceEngine : boo::BaseAudioVoiceEngine { std::vector m_interleavedBuf; float** m_outputData = nullptr; size_t m_renderFrames = 0; size_t m_curBufFrame = 0; boo::AudioChannelSet _getAvailableSet() { return boo::AudioChannelSet::Stereo; } std::vector> enumerateMIDIDevices() const { return {}; } boo::ReceiveFunctor* m_midiReceiver = nullptr; struct MIDIIn : public boo::IMIDIIn { MIDIIn(bool virt, boo::ReceiveFunctor&& receiver) : IMIDIIn(virt, std::move(receiver)) {} std::string description() const { return "VST MIDI"; } }; std::unique_ptr newVirtualMIDIIn(boo::ReceiveFunctor&& receiver) { std::unique_ptr ret = std::make_unique(true, std::move(receiver)); m_midiReceiver = &ret->m_receiver; return ret; } std::unique_ptr newVirtualMIDIOut() { return {}; } std::unique_ptr newVirtualMIDIInOut(boo::ReceiveFunctor&& receiver) { return {}; } std::unique_ptr newRealMIDIIn(const char* name, boo::ReceiveFunctor&& receiver) { return {}; } std::unique_ptr newRealMIDIOut(const char* name) { return {}; } std::unique_ptr newRealMIDIInOut(const char* name, boo::ReceiveFunctor&& receiver) { return {}; } bool useMIDILock() const { return false; } VSTVoiceEngine() { m_mixInfo.m_periodFrames = 1024; m_mixInfo.m_sampleRate = 44100.0; m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I; m_mixInfo.m_bitsPerSample = 32; _buildAudioRenderClient(); } void _buildAudioRenderClient() { m_mixInfo.m_channels = _getAvailableSet(); unsigned chCount = ChannelCount(m_mixInfo.m_channels); m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000; m_curBufFrame = m_5msFrames; m_mixInfo.m_periodFrames = m_5msFrames; m_interleavedBuf.resize(m_5msFrames * 2); boo::ChannelMap& chMapOut = m_mixInfo.m_channelMap; chMapOut.m_channelCount = 2; chMapOut.m_channels[0] = boo::AudioChannel::FrontLeft; chMapOut.m_channels[1] = boo::AudioChannel::FrontRight; while (chMapOut.m_channelCount < chCount) chMapOut.m_channels[chMapOut.m_channelCount++] = boo::AudioChannel::Unknown; } void _rebuildAudioRenderClient(double sampleRate, size_t periodFrames) { m_mixInfo.m_periodFrames = periodFrames; m_mixInfo.m_sampleRate = sampleRate; _buildAudioRenderClient(); for (boo::AudioVoice* vox : m_activeVoices) vox->_resetSampleRate(vox->m_sampleRateIn); for (boo::AudioSubmix* smx : m_activeSubmixes) smx->_resetOutputSampleRate(); } void pumpAndMixVoices() { for (size_t f = 0; f < m_renderFrames;) { if (m_curBufFrame == m_5msFrames) { _pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data()); m_curBufFrame = 0; } size_t remRenderFrames = std::min(m_renderFrames - f, m_5msFrames - m_curBufFrame); if (remRenderFrames) { for (size_t i = 0; i < 2; ++i) { float* bufOut = m_outputData[i]; for (size_t lf = 0; lf < remRenderFrames; ++lf) bufOut[f + lf] = m_interleavedBuf[(m_curBufFrame + lf) * 2 + i]; } m_curBufFrame += remRenderFrames; f += remRenderFrames; } } } double getCurrentSampleRate() const { return m_mixInfo.m_sampleRate; } }; namespace amuse { #define kBackendID CCONST('a', 'm', 'u', 's') static logvisor::Module Log("amuse::AudioUnitBackend"); VSTBackend::VSTBackend(audioMasterCallback cb) : AudioEffectX(cb, 0, 0), m_filePresenter(*this), m_editor(*this) { isSynth(); setUniqueID(kBackendID); setNumInputs(0); setNumOutputs(2); setEditor(&m_editor); sizeWindow(600, 420); programsAreChunks(); m_booBackend = std::make_unique(); m_voxAlloc.emplace(*m_booBackend); m_engine.emplace(*m_voxAlloc); WCHAR path[MAX_PATH]; if (SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_APPDATA, NULL, 0, path))) { m_userDir = std::wstring(path) + L"\\Amuse"; CreateDirectory(m_userDir.c_str(), nullptr); } m_filePresenter.update(); } VSTBackend::~VSTBackend() { editor = nullptr; } AEffEditor* VSTBackend::getEditor() { return &m_editor; } VstInt32 VSTBackend::processEvents(VstEvents* events) { std::unique_lock lk(m_lock); VSTVoiceEngine& engine = static_cast(*m_booBackend); /* Handle group load request */ if (m_curGroup != m_reqGroup) { m_curGroup = m_reqGroup; if (m_curSeq) m_curSeq->kill(); m_curSeq = m_engine->seqPlay(m_reqGroup, -1, nullptr); m_editor.reselectPage(); } if (engine.m_midiReceiver) { for (VstInt32 i = 0; i < events->numEvents; ++i) { VstMidiEvent* evt = reinterpret_cast(events->events[i]); if (evt->type == kVstMidiType) { if (m_routeChannel != -1) { evt->midiData[0] &= ~0xf; evt->midiData[0] |= m_routeChannel & 0xf; } (*engine.m_midiReceiver)( std::vector(std::cbegin(evt->midiData), std::cbegin(evt->midiData) + evt->byteSize), (m_curFrame + evt->deltaFrames) / sampleRate); } } } return 1; } void VSTBackend::processReplacing(float**, float** outputs, VstInt32 sampleFrames) { std::unique_lock lk(m_lock); VSTVoiceEngine& engine = static_cast(*m_booBackend); /* Output buffers */ engine.m_renderFrames = sampleFrames; engine.m_outputData = outputs; m_engine->pumpEngine(); m_curFrame += sampleFrames; } VstInt32 VSTBackend::canDo(char* text) { VstInt32 returnCode = 0; if (!strcmp(text, "receiveVstEvents")) returnCode = 1; else if (!strcmp(text, "receiveVstMidiEvent")) returnCode = 1; return returnCode; } VstPlugCategory VSTBackend::getPlugCategory() { return kPlugCategSynth; } bool VSTBackend::getEffectName(char* text) { strcpy(text, "Amuse"); return true; } bool VSTBackend::getProductString(char* text) { strcpy(text, "Amuse"); return true; } bool VSTBackend::getVendorString(char* text) { strcpy(text, "AxioDL"); return true; } bool VSTBackend::getProgramNameIndexed(VstInt32 category, VstInt32 index, char* text) { strcpy(text, "Sampler"); return true; } bool VSTBackend::getOutputProperties(VstInt32 index, VstPinProperties* properties) { bool returnCode = false; if (index == 0) { strcpy(properties->label, "Amuse Out"); properties->flags = kVstPinIsStereo | kVstPinIsActive; properties->arrangementType = kSpeakerArrStereo; returnCode = true; } return returnCode; } VstInt32 VSTBackend::getNumMidiInputChannels() { return 1; } void VSTBackend::setSampleRate(float sampleRate) { AudioEffectX::setSampleRate(sampleRate); VSTVoiceEngine& engine = static_cast(*m_booBackend); engine._rebuildAudioRenderClient(sampleRate, engine.mixInfo().m_periodFrames); } void VSTBackend::setBlockSize(VstInt32 blockSize) { AudioEffectX::setBlockSize(blockSize); VSTVoiceEngine& engine = static_cast(*m_booBackend); engine._rebuildAudioRenderClient(engine.mixInfo().m_sampleRate, blockSize); } void VSTBackend::loadGroupFile(int collectionIdx, int fileIdx) { std::unique_lock lk(m_lock); if (m_curSeq) { m_curSeq->kill(); m_curSeq.reset(); m_curGroup = -1; m_reqGroup = -1; } if (collectionIdx < m_filePresenter.m_iteratorVec.size()) { AudioGroupFilePresenter::CollectionIterator& it = m_filePresenter.m_iteratorVec[collectionIdx]; if (fileIdx < it->second->m_iteratorVec.size()) { AudioGroupCollection::GroupIterator& git = it->second->m_iteratorVec[fileIdx]; if (m_curData) m_curData->removeFromEngine(*m_engine); git->second->addToEngine(*m_engine); m_curData = git->second.get(); } } } void VSTBackend::setGroup(int groupIdx, bool immediate) { std::unique_lock lk(m_lock); if (!m_curData) return; if (groupIdx < m_curData->m_groupTokens.size()) { const AudioGroupDataCollection::GroupToken& groupTok = m_curData->m_groupTokens[groupIdx]; m_reqGroup = groupTok.m_groupId; if (immediate) { if (m_curSeq) m_curSeq->kill(); m_curSeq = m_engine->seqPlay(groupTok.m_groupId, -1, nullptr); } } } void VSTBackend::_setNormalProgram(int programNo) { if (!m_curSeq) return; m_curSeq->setChanProgram(0, programNo); m_routeChannel = 0; } void VSTBackend::setNormalProgram(int programNo) { std::unique_lock lk(m_lock); _setNormalProgram(programNo); } void VSTBackend::_setDrumProgram(int programNo) { if (!m_curSeq) return; m_curSeq->setChanProgram(9, programNo); m_routeChannel = 9; } void VSTBackend::setDrumProgram(int programNo) { std::unique_lock lk(m_lock); _setDrumProgram(programNo); } VstInt32 VSTBackend::getChunk(void** data, bool) { size_t allocSz = 14; if (m_curData) allocSz += (m_curData->m_path.size() - m_userDir.size() - 1) * 2; uint8_t* buf = new uint8_t[allocSz]; if (m_curData) memmove(buf, m_curData->m_path.data() + m_userDir.size() + 1, allocSz - 12); else *reinterpret_cast(buf) = L'\0'; uint32_t* intVals = reinterpret_cast(buf + allocSz - 12); intVals[0] = 0; intVals[1] = m_editor.m_selGroupIdx; intVals[2] = m_editor.m_selPageIdx; *data = buf; return allocSz; } VstInt32 VSTBackend::setChunk(void* data, VstInt32 byteSize, bool) { if (byteSize < 14) return 0; wchar_t* path = reinterpret_cast(data); uint32_t* intVals = reinterpret_cast(path + wcslen(path) + 1); std::wstring targetPath = m_userDir + L'\\' + path; uint32_t groupIdx = intVals[1]; uint32_t pageIdx = intVals[2]; size_t colIdx = 0; for (auto& collection : m_filePresenter.m_audioGroupCollections) { size_t fileIdx = 0; for (auto& file : collection.second->m_groups) { if (file.second->m_path == targetPath) { m_editor.selectCollection(LPARAM(0x80000000 | (colIdx << 16) | fileIdx)); m_editor.selectGroup(groupIdx); m_editor.selectPage(pageIdx); m_editor._reselectColumns(); } ++fileIdx; } ++colIdx; } return 1; } } // namespace amuse AudioEffect* createEffectInstance(audioMasterCallback audioMaster) { return new amuse::VSTBackend(audioMaster); }