#include "amuse/Emitter.hpp" #include "amuse/Voice.hpp" namespace amuse { Emitter::Emitter(Engine& engine, const AudioGroup& group, Voice& vox) : Entity(engine, group, vox.getObjectId()), m_vox(vox) { } void Emitter::setPos(const Vector3f& pos) { } void Emitter::setDir(const Vector3f& dir) { } void Emitter::setMaxDist(float maxDist) { } void Emitter::setMaxVol(float maxVol) { } void Emitter::setMinVol(float minVol) { } void Emitter::setFalloff(float falloff) { } }