#include "amuse/AudioGroupSampleDirectory.hpp" #include "amuse/Common.hpp" namespace amuse { void AudioGroupSampleDirectory::Entry::swapBig() { m_sfxId = SBig(m_sfxId); m_sampleOff = SBig(m_sampleOff); m_unk = SBig(m_unk); m_sampleRate = SBig(m_sampleRate); m_numSamples = SBig(m_numSamples); m_loopStartSample = SBig(m_loopStartSample); m_loopLengthSamples = SBig(m_loopLengthSamples); m_adpcmParmOffset = SBig(m_adpcmParmOffset); } void AudioGroupSampleDirectory::ADPCMParms::swapBig() { m_bytesPerFrame = SBig(m_bytesPerFrame); m_hist1 = SBig(m_hist1); m_hist2 = SBig(m_hist2); for (int i=0 ; i<8 ; ++i) { m_coefs[i][0] = SBig(m_coefs[i][0]); m_coefs[i][1] = SBig(m_coefs[i][1]); } } AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data) { } }