cmake_minimum_required(VERSION 3.10 FATAL_ERROR) # because of c++17 project(amuse) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) if(NOT MSVC) add_compile_options(-Wno-narrowing) endif() if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/boo AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/athena) message(STATUS "Preparing standalone build") add_subdirectory(boo) add_subdirectory(athena) endif() add_library(amuse lib/AudioGroup.cpp lib/AudioGroupData.cpp lib/AudioGroupPool.cpp lib/AudioGroupProject.cpp lib/AudioGroupSampleDirectory.cpp lib/Common.cpp lib/ContainerRegistry.cpp lib/DirectoryEnumerator.cpp lib/DSPCodec.cpp lib/EffectChorus.cpp lib/EffectDelay.cpp lib/EffectReverb.cpp lib/Emitter.cpp lib/Engine.cpp lib/Envelope.cpp lib/Listener.cpp lib/N64MusyXCodec.cpp lib/Sequencer.cpp lib/SongConverter.cpp lib/SongState.cpp lib/SoundMacroState.cpp lib/Studio.cpp lib/Submix.cpp lib/Voice.cpp lib/VolumeTable.cpp include/amuse/amuse.hpp include/amuse/AudioGroup.hpp include/amuse/AudioGroupData.hpp include/amuse/AudioGroupPool.hpp include/amuse/AudioGroupProject.hpp include/amuse/AudioGroupSampleDirectory.hpp include/amuse/Common.hpp include/amuse/ContainerRegistry.hpp include/amuse/DirectoryEnumerator.hpp include/amuse/DSPCodec.hpp include/amuse/EffectBase.hpp include/amuse/EffectChorus.hpp include/amuse/EffectDelay.hpp include/amuse/EffectReverb.hpp include/amuse/Emitter.hpp include/amuse/Engine.hpp include/amuse/Entity.hpp include/amuse/Envelope.hpp include/amuse/IBackendSubmix.hpp include/amuse/IBackendVoice.hpp include/amuse/IBackendVoiceAllocator.hpp include/amuse/Listener.hpp include/amuse/N64MusyXCodec.hpp include/amuse/Sequencer.hpp include/amuse/SongConverter.hpp include/amuse/SoundMacroState.hpp include/amuse/SongState.hpp include/amuse/Submix.hpp include/amuse/Studio.hpp include/amuse/Voice.hpp include/amuse/VolumeTable.hpp ) if(NX) target_sources(amuse PRIVATE include/switch_math.hpp) endif() target_atdna(amuse atdna_AudioGroupPool.cpp include/amuse/AudioGroupPool.hpp) target_atdna(amuse atdna_AudioGroupProject.cpp include/amuse/AudioGroupProject.hpp) target_atdna(amuse atdna_AudioGroupSampleDirectory.cpp include/amuse/AudioGroupSampleDirectory.hpp) target_include_directories(amuse PUBLIC include) target_link_libraries(amuse athena-core ${ZLIB_LIBRARIES} lzokay) if(TARGET boo) target_sources(amuse PRIVATE lib/BooBackend.cpp include/amuse/BooBackend.hpp) target_link_libraries(amuse boo) endif() if (NOT MSVC) target_compile_options(amuse PRIVATE -Wno-unknown-pragmas) endif() if(COMMAND add_sanitizers) add_sanitizers(amuse) endif() if(TARGET boo AND NOT WINDOWS_STORE AND NOT NX) # AudioUnit Target (OS X only) add_subdirectory(AudioUnit) # VST Target add_subdirectory(VST) # Multi-platform CLI tools # Player add_executable(amuseplay WIN32 driver/amuseplay.cpp) target_link_libraries(amuseplay amuse logvisor) # Converter add_executable(amuseconv driver/amuseconv.cpp) target_link_libraries(amuseconv amuse logvisor) # Renderer add_executable(amuserender driver/amuserender.cpp) target_link_libraries(amuserender amuse logvisor) if(COMMAND add_sanitizers) add_sanitizers(amuseplay) add_sanitizers(amuseconv) add_sanitizers(amuserender) endif() # Editor find_package(Qt5Widgets) if (Qt5Widgets_FOUND) message(STATUS "Qt5 found, amuse-gui will be built") add_subdirectory(Editor) else() message(STATUS "Qt5 not found, amuse-gui will not be built") endif() endif()