#include "amuse/Listener.hpp" namespace amuse { static constexpr Vector3f Cross(const Vector3f& a, const Vector3f& b) { return { a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0], }; } void Listener::setVectors(const float* pos, const float* dir, const float* heading, const float* up) { for (int i = 0; i < 3; ++i) { m_pos[i] = pos[i]; m_dir[i] = dir[i]; m_heading[i] = heading[i]; m_up[i] = up[i]; } m_heading = Normalize(m_heading); m_up = Normalize(m_up); m_right = Normalize(Cross(m_heading, m_up)); m_dirty = true; } } // namespace amuse