#include "amuse/AudioGroupData.hpp" namespace amuse { IntrusiveAudioGroupData::~IntrusiveAudioGroupData() { if (m_owns) { delete m_pool; delete m_proj; delete m_sdir; delete m_samp; } } IntrusiveAudioGroupData::IntrusiveAudioGroupData(IntrusiveAudioGroupData&& other) : AudioGroupData(other.m_proj, other.m_pool, other.m_sdir, other.m_samp, other.m_fmt, other.m_absOffs) { m_owns = other.m_owns; other.m_owns = false; } IntrusiveAudioGroupData& IntrusiveAudioGroupData::operator=(IntrusiveAudioGroupData&& other) { if (m_owns) { delete m_pool; delete m_proj; delete m_sdir; delete m_samp; } m_owns = other.m_owns; other.m_owns = false; m_proj = other.m_proj; m_pool = other.m_pool; m_sdir = other.m_sdir; m_samp = other.m_samp; m_fmt = other.m_fmt; m_absOffs = other.m_absOffs; return *this; } }