#include "amuse/DSPCodec.hpp" #include #include #if __SWITCH__ #include "switch_math.hpp" #endif #undef min #undef max #pragma mark Decoder static const int32_t NibbleToInt[16] = {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}; unsigned DSPDecompressFrame(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2, unsigned lastSample) { uint8_t cIdx = (in[0] >> 4) & 0xf; int32_t factor1 = coefs[cIdx][0]; int32_t factor2 = coefs[cIdx][1]; uint8_t exp = in[0] & 0xf; unsigned ret = 0; for (unsigned s = 0; s < 14 && s < lastSample; ++s) { int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf]; sampleData <<= exp; sampleData <<= 11; sampleData += 1024; sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2)); sampleData >>= 11; sampleData = DSPSampClamp(sampleData); out[s] = sampleData; *prev2 = *prev1; *prev1 = sampleData; ++ret; } return ret; } unsigned DSPDecompressFrameStereoStride(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2, unsigned lastSample) { uint32_t cIdx = (in[0] >> 4) & 0xf; int32_t factor1 = coefs[cIdx][0]; int32_t factor2 = coefs[cIdx][1]; uint32_t exp = in[0] & 0xf; unsigned ret = 0; for (unsigned s = 0; s < 14 && s < lastSample; ++s) { int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf]; sampleData <<= exp; sampleData <<= 11; sampleData += 1024; sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2)); sampleData >>= 11; sampleData = DSPSampClamp(sampleData); out[s * 2] = sampleData; *prev2 = *prev1; *prev1 = sampleData; ++ret; } return ret; } unsigned DSPDecompressFrameStereoDupe(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2, unsigned lastSample) { uint8_t cIdx = (in[0] >> 4) & 0xf; int32_t factor1 = coefs[cIdx][0]; int32_t factor2 = coefs[cIdx][1]; uint8_t exp = in[0] & 0xf; unsigned ret = 0; for (unsigned s = 0; s < 14 && s < lastSample; ++s) { int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf]; sampleData <<= exp; sampleData <<= 11; sampleData += 1024; sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2)); sampleData >>= 11; sampleData = DSPSampClamp(sampleData); out[s * 2] = sampleData; out[s * 2 + 1] = sampleData; *prev2 = *prev1; *prev1 = sampleData; ++ret; } return ret; } unsigned DSPDecompressFrameRanged(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2, unsigned firstSample, unsigned lastSample) { uint8_t cIdx = (in[0] >> 4) & 0xf; int32_t factor1 = coefs[cIdx][0]; int32_t factor2 = coefs[cIdx][1]; uint8_t exp = in[0] & 0xf; unsigned ret = 0; for (unsigned s = firstSample; s < 14 && s < lastSample; ++s) { int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf]; sampleData <<= exp; sampleData <<= 11; sampleData += 1024; sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2)); sampleData >>= 11; sampleData = DSPSampClamp(sampleData); *out++ = sampleData; *prev2 = *prev1; *prev1 = sampleData; ++ret; } return ret; } unsigned DSPDecompressFrameStateOnly(const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2, unsigned lastSample) { uint8_t cIdx = (in[0] >> 4) & 0xf; int32_t factor1 = coefs[cIdx][0]; int32_t factor2 = coefs[cIdx][1]; uint8_t exp = in[0] & 0xf; unsigned ret = 0; for (unsigned s = 0; s < 14 && s < lastSample; ++s) { int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf]; sampleData <<= exp; sampleData <<= 11; sampleData += 1024; sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2)); sampleData >>= 11; sampleData = DSPSampClamp(sampleData); *prev2 = *prev1; *prev1 = sampleData; ++ret; } return ret; } unsigned DSPDecompressFrameRangedStateOnly(const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2, unsigned firstSample, unsigned lastSample) { uint8_t cIdx = (in[0] >> 4) & 0xf; int32_t factor1 = coefs[cIdx][0]; int32_t factor2 = coefs[cIdx][1]; uint8_t exp = in[0] & 0xf; unsigned ret = 0; for (unsigned s = firstSample; s < 14 && s < lastSample; ++s) { int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf]; sampleData <<= exp; sampleData <<= 11; sampleData += 1024; sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2)); sampleData >>= 11; sampleData = DSPSampClamp(sampleData); *prev2 = *prev1; *prev1 = sampleData; ++ret; } return ret; } #pragma mark Encoder /* Reference: * https://code.google.com/p/brawltools/source/browse/trunk/BrawlLib/Wii/Audio/AudioConverter.cs */ /* Temporal Vector * A contiguous history of 3 samples starting with * 'current' and going 2 backwards */ typedef double tvec[3]; static inline void InnerProductMerge(tvec vecOut, short pcmBuf[14]) { for (int i = 0; i <= 2; i++) { vecOut[i] = 0.0f; for (int x = 0; x < 14; x++) vecOut[i] -= pcmBuf[x - i] * pcmBuf[x]; } } static inline void OuterProductMerge(tvec mtxOut[3], short pcmBuf[14]) { for (int x = 1; x <= 2; x++) for (int y = 1; y <= 2; y++) { mtxOut[x][y] = 0.0; for (int z = 0; z < 14; z++) mtxOut[x][y] += pcmBuf[z - x] * pcmBuf[z - y]; } } static bool AnalyzeRanges(tvec mtx[3], int* vecIdxsOut) { double recips[3]; double val, tmp, min, max; /* Get greatest distance from zero */ for (int x = 1; x <= 2; x++) { val = std::max(fabs(mtx[x][1]), fabs(mtx[x][2])); if (val < DBL_EPSILON) return true; recips[x] = 1.0 / val; } int maxIndex = 0; for (int i = 1; i <= 2; i++) { for (int x = 1; x < i; x++) { tmp = mtx[x][i]; for (int y = 1; y < x; y++) tmp -= mtx[x][y] * mtx[y][i]; mtx[x][i] = tmp; } val = 0.0; for (int x = i; x <= 2; x++) { tmp = mtx[x][i]; for (int y = 1; y < i; y++) tmp -= mtx[x][y] * mtx[y][i]; mtx[x][i] = tmp; tmp = fabs(tmp) * recips[x]; if (tmp >= val) { val = tmp; maxIndex = x; } } if (maxIndex != i) { for (int y = 1; y <= 2; y++) { tmp = mtx[maxIndex][y]; mtx[maxIndex][y] = mtx[i][y]; mtx[i][y] = tmp; } recips[maxIndex] = recips[i]; } vecIdxsOut[i] = maxIndex; if (mtx[i][i] == 0.0) return true; if (i != 2) { tmp = 1.0 / mtx[i][i]; for (int x = i + 1; x <= 2; x++) mtx[x][i] *= tmp; } } /* Get range */ min = 1.0e10; max = 0.0; for (int i = 1; i <= 2; i++) { tmp = fabs(mtx[i][i]); if (tmp < min) min = tmp; if (tmp > max) max = tmp; } if (min / max < 1.0e-10) return true; return false; } static void BidirectionalFilter(tvec mtx[3], int* vecIdxs, tvec vecOut) { double tmp; for (int i = 1, x = 0; i <= 2; i++) { int index = vecIdxs[i]; tmp = vecOut[index]; vecOut[index] = vecOut[i]; if (x != 0) for (int y = x; y <= i - 1; y++) tmp -= vecOut[y] * mtx[i][y]; else if (tmp != 0.0) x = i; vecOut[i] = tmp; } for (int i = 2; i > 0; i--) { tmp = vecOut[i]; for (int y = i + 1; y <= 2; y++) tmp -= vecOut[y] * mtx[i][y]; vecOut[i] = tmp / mtx[i][i]; } vecOut[0] = 1.0; } static bool QuadraticMerge(tvec inOutVec) { double v0, v1, v2 = inOutVec[2]; double tmp = 1.0 - (v2 * v2); if (tmp == 0.0) return true; v0 = (inOutVec[0] - (v2 * v2)) / tmp; v1 = (inOutVec[1] - (inOutVec[1] * v2)) / tmp; inOutVec[0] = v0; inOutVec[1] = v1; return fabs(v1) > 1.0; } static void FinishRecord(tvec in, tvec out) { for (int z = 1; z <= 2; z++) { if (in[z] >= 1.0) in[z] = 0.9999999999; else if (in[z] <= -1.0) in[z] = -0.9999999999; } out[0] = 1.0; out[1] = (in[2] * in[1]) + in[1]; out[2] = in[2]; } static void MatrixFilter(tvec src, tvec dst) { tvec mtx[3]; mtx[2][0] = 1.0; for (int i = 1; i <= 2; i++) mtx[2][i] = -src[i]; for (int i = 2; i > 0; i--) { double val = 1.0 - (mtx[i][i] * mtx[i][i]); for (int y = 1; y <= i; y++) mtx[i - 1][y] = ((mtx[i][i] * mtx[i][y]) + mtx[i][y]) / val; } dst[0] = 1.0; for (int i = 1; i <= 2; i++) { dst[i] = 0.0; for (int y = 1; y <= i; y++) dst[i] += mtx[i][y] * dst[i - y]; } } static void MergeFinishRecord(tvec src, tvec dst) { tvec tmp; double val = src[0]; dst[0] = 1.0; for (int i = 1; i <= 2; i++) { double v2 = 0.0; for (int y = 1; y < i; y++) v2 += dst[y] * src[i - y]; if (val > 0.0) dst[i] = -(v2 + src[i]) / val; else dst[i] = 0.0; tmp[i] = dst[i]; for (int y = 1; y < i; y++) dst[y] += dst[i] * dst[i - y]; val *= 1.0 - (dst[i] * dst[i]); } FinishRecord(tmp, dst); } static double ContrastVectors(tvec source1, tvec source2) { double val = (-source2[2] * -source2[1] + -source2[1]) / (1.0 - source2[2] * source2[2]); double val1 = (source1[0] * source1[0]) + (source1[1] * source1[1]) + (source1[2] * source1[2]); double val2 = (source1[0] * source1[1]) + (source1[1] * source1[2]); double val3 = source1[0] * source1[2]; return val1 + (2.0 * val * val2) + (2.0 * (-source2[1] * val + -source2[2]) * val3); } static void FilterRecords(tvec vecBest[8], int exp, tvec records[], int recordCount) { tvec bufferList[8]; int buffer1[8]; tvec buffer2; int index; double value, tempVal = 0; for (int x = 0; x < 2; x++) { for (int y = 0; y < exp; y++) { buffer1[y] = 0; for (int i = 0; i <= 2; i++) bufferList[y][i] = 0.0; } for (int z = 0; z < recordCount; z++) { index = 0; value = 1.0e30; for (int i = 0; i < exp; i++) { tempVal = ContrastVectors(vecBest[i], records[z]); if (tempVal < value) { value = tempVal; index = i; } } buffer1[index]++; MatrixFilter(records[z], buffer2); for (int i = 0; i <= 2; i++) bufferList[index][i] += buffer2[i]; } for (int i = 0; i < exp; i++) if (buffer1[i] > 0) for (int y = 0; y <= 2; y++) bufferList[i][y] /= buffer1[i]; for (int i = 0; i < exp; i++) MergeFinishRecord(bufferList[i], vecBest[i]); } } void DSPCorrelateCoefs(const short* source, int samples, short coefsOut[8][2]) { int numFrames = (samples + 13) / 14; int frameSamples; short* blockBuffer = (short*)calloc(sizeof(short), 0x3800); short pcmHistBuffer[2][14] = {}; tvec vec1; tvec vec2; tvec mtx[3]; int vecIdxs[3]; tvec* records = (tvec*)calloc(sizeof(tvec), numFrames * 2); int recordCount = 0; tvec vecBest[8]; /* Iterate though 1024-block frames */ for (int x = samples; x > 0;) { if (x > 0x3800) /* Full 1024-block frame */ { frameSamples = 0x3800; x -= 0x3800; } else /* Partial frame */ { /* Zero lingering block samples */ frameSamples = x; for (int z = 0; z < 14 && z + frameSamples < 0x3800; z++) blockBuffer[frameSamples + z] = 0; x = 0; } /* Copy (potentially non-frame-aligned PCM samples into aligned buffer) */ memcpy(blockBuffer, source, frameSamples * sizeof(short)); source += frameSamples; for (int i = 0; i < frameSamples;) { for (int z = 0; z < 14; z++) pcmHistBuffer[0][z] = pcmHistBuffer[1][z]; for (int z = 0; z < 14; z++) pcmHistBuffer[1][z] = blockBuffer[i++]; InnerProductMerge(vec1, pcmHistBuffer[1]); if (fabs(vec1[0]) > 10.0) { OuterProductMerge(mtx, pcmHistBuffer[1]); if (!AnalyzeRanges(mtx, vecIdxs)) { BidirectionalFilter(mtx, vecIdxs, vec1); if (!QuadraticMerge(vec1)) { FinishRecord(vec1, records[recordCount]); recordCount++; } } } } } vec1[0] = 1.0; vec1[1] = 0.0; vec1[2] = 0.0; for (int z = 0; z < recordCount; z++) { MatrixFilter(records[z], vecBest[0]); for (int y = 1; y <= 2; y++) vec1[y] += vecBest[0][y]; } for (int y = 1; y <= 2; y++) vec1[y] /= recordCount; MergeFinishRecord(vec1, vecBest[0]); int exp = 1; for (int w = 0; w < 3;) { vec2[0] = 0.0; vec2[1] = -1.0; vec2[2] = 0.0; for (int i = 0; i < exp; i++) for (int y = 0; y <= 2; y++) vecBest[exp + i][y] = (0.01 * vec2[y]) + vecBest[i][y]; ++w; exp = 1 << w; FilterRecords(vecBest, exp, records, recordCount); } /* Write output */ for (int z = 0; z < 8; z++) { double d; d = -vecBest[z][1] * 2048.0; if (d > 0.0) coefsOut[z][0] = (d > 32767.0) ? (short)32767 : (short)lround(d); else coefsOut[z][0] = (d < -32768.0) ? (short)-32768 : (short)lround(d); d = -vecBest[z][2] * 2048.0; if (d > 0.0) coefsOut[z][1] = (d > 32767.0) ? (short)32767 : (short)lround(d); else coefsOut[z][1] = (d < -32768.0) ? (short)-32768 : (short)lround(d); } /* Free memory */ free(records); free(blockBuffer); } /* Make sure source includes the yn values (16 samples total) */ void DSPEncodeFrame(short pcmInOut[16], int sampleCount, unsigned char adpcmOut[8], const short coefsIn[8][2]) { int inSamples[8][16]; int outSamples[8][14]; int bestIndex = 0; int scale[8]; double distAccum[8]; /* Iterate through each coef set, finding the set with the smallest error */ for (int i = 0; i < 8; i++) { int v1, v2, v3; int distance, index; /* Set yn values */ inSamples[i][0] = pcmInOut[0]; inSamples[i][1] = pcmInOut[1]; /* Round and clamp samples for this coef set */ distance = 0; for (int s = 0; s < sampleCount; s++) { /* Multiply previous samples by coefs */ inSamples[i][s + 2] = v1 = ((pcmInOut[s] * coefsIn[i][1]) + (pcmInOut[s + 1] * coefsIn[i][0])) / 2048; /* Subtract from current sample */ v2 = pcmInOut[s + 2] - v1; /* Clamp */ v3 = (v2 >= 32767) ? 32767 : (v2 <= -32768) ? -32768 : v2; /* Compare distance */ if (abs(v3) > abs(distance)) distance = v3; } /* Set initial scale */ for (scale[i] = 0; (scale[i] <= 12) && ((distance > 7) || (distance < -8)); scale[i]++, distance /= 2) {} scale[i] = (scale[i] <= 1) ? -1 : scale[i] - 2; do { scale[i]++; distAccum[i] = 0; index = 0; for (int s = 0; s < sampleCount; s++) { /* Multiply previous */ v1 = ((inSamples[i][s] * coefsIn[i][1]) + (inSamples[i][s + 1] * coefsIn[i][0])); /* Evaluate from real sample */ v2 = ((pcmInOut[s + 2] << 11) - v1) / 2048; /* Round to nearest sample */ v3 = (v2 > 0) ? (int)((double)v2 / (1 << scale[i]) + 0.4999999f) : (int)((double)v2 / (1 << scale[i]) - 0.4999999f); /* Clamp sample and set index */ if (v3 < -8) { if (index < (v3 = -8 - v3)) index = v3; v3 = -8; } else if (v3 > 7) { if (index < (v3 -= 7)) index = v3; v3 = 7; } /* Store result */ outSamples[i][s] = v3; /* Round and expand */ v1 = (v1 + ((v3 * (1 << scale[i])) << 11) + 1024) >> 11; /* Clamp and store */ inSamples[i][s + 2] = v2 = (v1 >= 32767) ? 32767 : (v1 <= -32768) ? -32768 : v1; /* Accumulate distance */ v3 = pcmInOut[s + 2] - v2; distAccum[i] += v3 * (double)v3; } for (int x = index + 8; x > 256; x >>= 1) if (++scale[i] >= 12) scale[i] = 11; } while ((scale[i] < 12) && (index > 1)); } double min = DBL_MAX; for (int i = 0; i < 8; i++) { if (distAccum[i] < min) { min = distAccum[i]; bestIndex = i; } } /* Write converted samples */ for (int s = 0; s < sampleCount; s++) pcmInOut[s + 2] = inSamples[bestIndex][s + 2]; /* Write ps */ adpcmOut[0] = (char)((bestIndex << 4) | (scale[bestIndex] & 0xF)); /* Zero remaining samples */ for (int s = sampleCount; s < 14; s++) outSamples[bestIndex][s] = 0; /* Write output samples */ for (int y = 0; y < 7; y++) { adpcmOut[y + 1] = (char)((outSamples[bestIndex][y * 2] << 4) | (outSamples[bestIndex][y * 2 + 1] & 0xF)); } }