#pragma once #import #import #include #include #include #include #include @class AudioGroupFilePresenter; @class AudioGroupDataToken; @class AudioGroupCollectionToken; @class AudioGroupSFXToken; @class AudioGroupSampleToken; @class AudioGroupToken; @protocol AudioGroupClient - (amuse::Engine&)getAmuseEngine; @end struct AudioGroupDataCollection { std::string m_name; NSURL* m_proj; NSURL* m_pool; NSURL* m_sdir; NSURL* m_samp; NSURL* m_meta; AudioGroupDataToken* m_token; std::vector m_projData; std::vector m_poolData; std::vector m_sdirData; std::vector m_sampData; struct MetaData { amuse::DataFormat fmt; uint32_t absOffs; uint32_t active; MetaData(amuse::DataFormat fmtIn, uint32_t absOffsIn, uint32_t activeIn) : FMT_STRING(fmtIn), absOffs(absOffsIn), active(activeIn) {} MetaData(athena::io::FileReader& r) : FMT_STRING(amuse::DataFormat(r.readUint32Little())), absOffs(r.readUint32Little()), active(r.readUint32Little()) {} }; std::optional m_metaData; std::optional m_loadedData; const amuse::AudioGroup* m_loadedGroup; std::vector m_groupTokens; void moveURL(NSURL* oldUrl, NSURL* newUrl); bool loadProj(AudioGroupFilePresenter* presenter); bool loadPool(AudioGroupFilePresenter* presenter); bool loadSdir(AudioGroupFilePresenter* presenter); bool loadSamp(AudioGroupFilePresenter* presenter); bool loadMeta(AudioGroupFilePresenter* presenter); AudioGroupDataCollection(std::string_view name, NSURL* proj, NSURL* pool, NSURL* sdir, NSURL* samp, NSURL* meta); bool isDataComplete() const { return m_projData.size() && m_poolData.size() && m_sdirData.size() && m_sampData.size() && m_metaData; } bool _attemptLoad(AudioGroupFilePresenter* presenter); bool _indexData(AudioGroupFilePresenter* presenter); void enable(AudioGroupFilePresenter* presenter); void disable(AudioGroupFilePresenter* presenter); }; struct AudioGroupCollection { NSURL* m_url; AudioGroupCollectionToken* m_token; std::map> m_groups; std::vector>::iterator> m_filterGroups; AudioGroupCollection(NSURL* url); void addCollection(AudioGroupFilePresenter* presenter, std::vector>&& collection); void update(AudioGroupFilePresenter* presenter); bool doSearch(std::string_view str); bool doActiveFilter(); void addSFX(std::vector& vecOut); void addSamples(std::vector& vecOut); }; @interface AudioGroupDataToken : NSObject { @public AudioGroupDataCollection* m_collection; } - (id)initWithDataCollection:(AudioGroupDataCollection*)collection; @end @interface AudioGroupCollectionToken : NSObject { @public AudioGroupCollection* m_collection; } - (id)initWithCollection:(AudioGroupCollection*)collection; @end @interface AudioGroupSFXToken : NSObject { @public NSAttributedString* m_name; int m_loadId; const amuse::SFXGroupIndex::SFXEntry* m_sfx; } - (id)initWithName:(NSAttributedString*)name loadId:(int)loadId sfx:(const amuse::SFXGroupIndex::SFXEntry*)sfx; @end @interface AudioGroupSampleToken : NSObject { @public NSAttributedString* m_name; const std::pair* m_sample; } - (id)initWithName:(NSAttributedString*)name samp:(const std::pair*)sample; @end @interface AudioGroupToken : NSObject { @public NSString* m_name; int m_id; const amuse::SongGroupIndex* m_song; const amuse::SFXGroupIndex* m_sfx; } - (id)initWithName:(NSString*)name id:(int)gid songGroup:(const amuse::SongGroupIndex*)group; - (id)initWithName:(NSString*)name id:(int)gid sfxGroup:(const amuse::SFXGroupIndex*)group; @end @interface AudioGroupFilePresenter : NSObject { @public id m_audioGroupClient; NSURL* m_groupURL; std::map> m_audioGroupCollections; std::vector>::iterator> m_filterAudioGroupCollections; NSOutlineView* m_lastOutlineView; NSString* m_searchStr; std::vector m_sfxTableData; std::vector m_sampleTableData; } - (id)initWithAudioGroupClient:(id)client; - (BOOL)addCollectionName:(std::string&&)name items:(std::vector>&&)collection; - (void)update; - (void)resetIterators; - (void)setSearchFilter:(NSString*)str; - (void)removeSelectedItem; @end