#ifndef AMUSE_KEYMAP_EDITOR_HPP #define AMUSE_KEYMAP_EDITOR_HPP #include "EditorWidget.hpp" class KeymapEditor : public EditorWidget { Q_OBJECT public: explicit KeymapEditor(QWidget* parent = Q_NULLPTR); bool loadData(ProjectModel::KeymapNode* node); }; #endif //AMUSE_KEYMAP_EDITOR_HPP