#include "amuse/SongState.hpp" #include "amuse/Common.hpp" #include "amuse/Sequencer.hpp" #include namespace amuse { static uint32_t DecodeRLE(const unsigned char*& data) { uint32_t ret = 0; while (true) { uint32_t thisPart = *data & 0x7f; if (*data & 0x80) { ++data; thisPart = thisPart * 256 + *data; if (thisPart == 0) { ++data; return -1; } } if (thisPart == 32767) { ret += 32767; data += 2; continue; } ret += thisPart; data += 1; break; } return ret; } static int32_t DecodeContinuousRLE(const unsigned char*& data) { int32_t ret = int32_t(DecodeRLE(data)); if (ret >= 16384) return ret - 32767; return ret; } static uint32_t DecodeTimeRLE(const unsigned char*& data) { uint32_t ret = 0; while (true) { uint16_t thisPart = SBig(*reinterpret_cast(data)); if (thisPart == 0xffff) { ret += 65535; data += 4; continue; } ret += thisPart; data += 2; break; } return ret; } void SongState::Header::swapBig() { m_trackIdxOff = SBig(m_trackIdxOff); m_regionIdxOff = SBig(m_regionIdxOff); m_chanMapOff = SBig(m_chanMapOff); m_tempoTableOff = SBig(m_tempoTableOff); m_initialTempo = SBig(m_initialTempo); m_unkOff = SBig(m_unkOff); } bool SongState::TrackRegion::indexValid(bool bigEndian) const { return (bigEndian ? SBig(m_regionIndex) : m_regionIndex) >= 0; } void SongState::TempoChange::swapBig() { m_tick = SBig(m_tick); m_tempo = SBig(m_tempo); } void SongState::Track::Header::swapBig() { m_type = SBig(m_type); m_pitchOff = SBig(m_pitchOff); m_modOff = SBig(m_modOff); } SongState::Track::Track(SongState& parent, uint8_t midiChan, const TrackRegion* regions) : m_parent(&parent), m_midiChan(midiChan), m_curRegion(nullptr), m_nextRegion(regions) { for (int i = 0; i < 128; ++i) m_remNoteLengths[i] = std::numeric_limits::min(); } void SongState::Track::setRegion(Sequencer* seq, const TrackRegion* region) { m_curRegion = region; uint32_t regionIdx = (m_parent->m_bigEndian ? SBig(m_curRegion->m_regionIndex) : m_curRegion->m_regionIndex); m_nextRegion = &m_curRegion[1]; m_data = m_parent->m_songData + (m_parent->m_bigEndian ? SBig(m_parent->m_regionIdx[regionIdx]) : m_parent->m_regionIdx[regionIdx]); Header header = *reinterpret_cast(m_data); if (m_parent->m_bigEndian) header.swapBig(); m_data += 12; if (header.m_pitchOff) m_pitchWheelData = m_parent->m_songData + header.m_pitchOff; if (header.m_modOff) m_modWheelData = m_parent->m_songData + header.m_modOff; m_eventWaitCountdown = 0; m_lastPitchTick = m_parent->m_curTick; m_lastPitchVal = 0; m_lastModTick = m_parent->m_curTick; m_lastModVal = 0; if (seq) { seq->setPitchWheel(m_midiChan, clamp(-1.f, m_lastPitchVal / 32768.f, 1.f)); seq->setCtrlValue(m_midiChan, 1, clamp(0, m_lastModVal * 128 / 16384, 127)); } if (m_parent->m_sngVersion == 1) m_eventWaitCountdown = int32_t(DecodeTimeRLE(m_data)); else { int32_t absTick = (m_parent->m_bigEndian ? SBig(*reinterpret_cast(m_data)) : *reinterpret_cast(m_data)); m_eventWaitCountdown = absTick; m_lastN64EventTick = absTick; m_data += 4; } } void SongState::Track::advanceRegion(Sequencer* seq) { setRegion(seq, m_nextRegion); } int SongState::DetectVersion(const unsigned char* ptr, bool& isBig) { isBig = ptr[0] == 0; Header header = *reinterpret_cast(ptr); if (isBig) header.swapBig(); const uint32_t* trackIdx = reinterpret_cast(ptr + header.m_trackIdxOff); const uint32_t* regionIdxTable = reinterpret_cast(ptr + header.m_regionIdxOff); /* First determine maximum index of MIDI regions across all tracks */ uint32_t maxRegionIdx = 0; for (int i = 0; i < 64; ++i) { if (trackIdx[i]) { const TrackRegion* region = nullptr; const TrackRegion* nextRegion = reinterpret_cast(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i])); /* Iterate all regions */ while (nextRegion->indexValid(isBig)) { region = nextRegion; uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) : region->m_regionIndex); maxRegionIdx = std::max(maxRegionIdx, regionIdx); nextRegion = ®ion[1]; } } } /* Perform 2 trials, first assuming revised format (more likely) */ int v = 1; for (; v >= 0; --v) { bool bad = false; /* Validate all tracks */ for (int i = 0; i < 64; ++i) { if (trackIdx[i]) { const TrackRegion* region = nullptr; const TrackRegion* nextRegion = reinterpret_cast(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i])); /* Iterate all regions */ while (nextRegion->indexValid(isBig)) { region = nextRegion; uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) : region->m_regionIndex); nextRegion = ®ion[1]; const unsigned char* data = ptr + (isBig ? SBig(regionIdxTable[regionIdx]) : regionIdxTable[regionIdx]); /* Can't reliably validate final region */ if (regionIdx == maxRegionIdx) continue; /* Expected end pointer (next region) */ const unsigned char* expectedEnd = ptr + (isBig ? SBig(regionIdxTable[regionIdx + 1]) : regionIdxTable[regionIdx + 1]); Track::Header header = *reinterpret_cast(data); if (isBig) header.swapBig(); data += 12; /* continuous pitch data */ if (header.m_pitchOff) { const unsigned char* dptr = ptr + header.m_pitchOff; while (DecodeRLE(dptr) != 0xffffffff) { DecodeContinuousRLE(dptr); } if (dptr >= (expectedEnd - 4) && (dptr <= expectedEnd)) continue; } /* continuous modulation data */ if (header.m_modOff) { const unsigned char* dptr = ptr + header.m_modOff; while (DecodeRLE(dptr) != 0xffffffff) { DecodeContinuousRLE(dptr); } if (dptr >= (expectedEnd - 4) && (dptr <= expectedEnd)) continue; } /* Loop through as many commands as we can for this time period */ if (v == 1) { /* Revised */ while (true) { /* Delta time */ DecodeTimeRLE(data); /* Load next command */ if (*reinterpret_cast(data) == 0xffff) { /* End of channel */ data += 2; break; } else if (data[0] & 0x80 && data[1] & 0x80) { /* Control change */ data += 2; } else if (data[0] & 0x80) { /* Program change */ data += 2; } else { /* Note */ data += 4; } } } else { /* Legacy */ while (true) { /* Delta-time */ data += 4; /* Load next command */ if (*reinterpret_cast(&data[2]) == 0xffff) { /* End of channel */ data += 4; break; } else { if ((data[2] & 0x80) != 0x80) { /* Note */ } else if (data[2] & 0x80 && data[3] & 0x80) { /* Control change */ } else if (data[2] & 0x80) { /* Program change */ } data += 4; } } } if (data < (expectedEnd - 4) || (data > expectedEnd)) { bad = true; break; } } if (bad) break; } } if (bad) continue; break; } return v; } bool SongState::initialize(const unsigned char* ptr) { m_sngVersion = DetectVersion(ptr, m_bigEndian); if (m_sngVersion < 0) return false; m_songData = ptr; m_header = *reinterpret_cast(ptr); if (m_bigEndian) m_header.swapBig(); const uint32_t* trackIdx = reinterpret_cast(ptr + m_header.m_trackIdxOff); m_regionIdx = reinterpret_cast(ptr + m_header.m_regionIdxOff); const uint8_t* chanMap = reinterpret_cast(ptr + m_header.m_chanMapOff); /* Initialize all tracks */ for (int i = 0; i < 64; ++i) { if (trackIdx[i]) { const TrackRegion* region = reinterpret_cast(ptr + (m_bigEndian ? SBig(trackIdx[i]) : trackIdx[i])); m_tracks[i] = Track(*this, chanMap[i], region); } else m_tracks[i] = Track(); } /* Initialize tempo */ if (m_header.m_tempoTableOff) m_tempoPtr = reinterpret_cast(ptr + m_header.m_tempoTableOff); else m_tempoPtr = nullptr; m_tempo = m_header.m_initialTempo & 0x7fffffff; m_curTick = 0; m_songState = SongPlayState::Playing; return true; } bool SongState::Track::advance(Sequencer& seq, int32_t ticks) { int32_t endTick = m_parent->m_curTick + ticks; /* Advance region if needed */ while (m_nextRegion->indexValid(m_parent->m_bigEndian)) { uint32_t nextRegTick = (m_parent->m_bigEndian ? SBig(m_nextRegion->m_startTick) : m_nextRegion->m_startTick); if (uint32_t(endTick) > nextRegTick) advanceRegion(&seq); else break; } /* Stop finished notes */ for (int i = 0; i < 128; ++i) { constexpr decltype(m_remNoteLengths)::value_type MIN = std::numeric_limits::min(); if (m_remNoteLengths[i] != MIN) { m_remNoteLengths[i] -= ticks; if (m_remNoteLengths[i] <= 0) { seq.keyOff(m_midiChan, i, 0); m_remNoteLengths[i] = MIN; } } } if (!m_data) return !m_nextRegion->indexValid(m_parent->m_bigEndian); /* Update continuous pitch data */ if (m_pitchWheelData) { int32_t pitchTick = m_parent->m_curTick; int32_t remPitchTicks = ticks; while (pitchTick < endTick) { /* See if there's an upcoming pitch change in this interval */ const unsigned char* ptr = m_pitchWheelData; uint32_t deltaTicks = DecodeRLE(ptr); if (deltaTicks != 0xffffffff) { int32_t nextTick = m_lastPitchTick + deltaTicks; if (pitchTick + remPitchTicks > nextTick) { /* Update pitch */ int32_t pitchDelta = DecodeContinuousRLE(ptr); m_lastPitchVal += pitchDelta; m_pitchWheelData = ptr; m_lastPitchTick = nextTick; remPitchTicks -= (nextTick - pitchTick); pitchTick = nextTick; seq.setPitchWheel(m_midiChan, clamp(-1.f, m_lastPitchVal / 32768.f, 1.f)); continue; } remPitchTicks -= (nextTick - pitchTick); pitchTick = nextTick; } else break; } } /* Update continuous modulation data */ if (m_modWheelData) { int32_t modTick = m_parent->m_curTick; int32_t remModTicks = ticks; while (modTick < endTick) { /* See if there's an upcoming modulation change in this interval */ const unsigned char* ptr = m_modWheelData; uint32_t deltaTicks = DecodeRLE(ptr); if (deltaTicks != 0xffffffff) { int32_t nextTick = m_lastModTick + deltaTicks; if (modTick + remModTicks > nextTick) { /* Update modulation */ int32_t modDelta = DecodeContinuousRLE(ptr); m_lastModVal += modDelta; m_modWheelData = ptr; m_lastModTick = nextTick; remModTicks -= (nextTick - modTick); modTick = nextTick; seq.setCtrlValue(m_midiChan, 1, clamp(0, m_lastModVal * 128 / 16384, 127)); continue; } remModTicks -= (nextTick - modTick); modTick = nextTick; } else break; } } /* Loop through as many commands as we can for this time period */ if (m_parent->m_sngVersion == 1) { /* Revision */ while (true) { /* Advance wait timer if active, returning if waiting */ if (m_eventWaitCountdown) { m_eventWaitCountdown -= ticks; ticks = 0; if (m_eventWaitCountdown > 0) return false; } /* Load next command */ if (*reinterpret_cast(m_data) == 0xffff) { /* End of channel */ m_data = nullptr; return !m_nextRegion->indexValid(m_parent->m_bigEndian); } else if (m_data[0] & 0x80 && m_data[1] & 0x80) { /* Control change */ uint8_t val = m_data[0] & 0x7f; uint8_t ctrl = m_data[1] & 0x7f; seq.setCtrlValue(m_midiChan, ctrl, val); m_data += 2; } else if (m_data[0] & 0x80) { /* Program change */ uint8_t prog = m_data[0] & 0x7f; seq.setChanProgram(m_midiChan, prog); m_data += 2; } else { /* Note */ uint8_t note = m_data[0] & 0x7f; uint8_t vel = m_data[1] & 0x7f; uint16_t length = (m_parent->m_bigEndian ? SBig(*reinterpret_cast(m_data + 2)) : *reinterpret_cast(m_data + 2)); seq.keyOn(m_midiChan, note, vel); m_remNoteLengths[note] = length; m_data += 4; } /* Set next delta-time */ m_eventWaitCountdown += int32_t(DecodeTimeRLE(m_data)); } } else { /* Legacy */ while (true) { /* Advance wait timer if active, returning if waiting */ if (m_eventWaitCountdown) { m_eventWaitCountdown -= ticks; ticks = 0; if (m_eventWaitCountdown > 0) return false; } /* Load next command */ if (*reinterpret_cast(&m_data[2]) == 0xffff) { /* End of channel */ m_data = nullptr; return !m_nextRegion->indexValid(m_parent->m_bigEndian); } else { if ((m_data[2] & 0x80) != 0x80) { /* Note */ uint16_t length = (m_parent->m_bigEndian ? SBig(*reinterpret_cast(m_data)) : *reinterpret_cast(m_data)); uint8_t note = m_data[2] & 0x7f; uint8_t vel = m_data[3] & 0x7f; seq.keyOn(m_midiChan, note, vel); m_remNoteLengths[note] = length; } else if (m_data[2] & 0x80 && m_data[3] & 0x80) { /* Control change */ uint8_t val = m_data[2] & 0x7f; uint8_t ctrl = m_data[3] & 0x7f; seq.setCtrlValue(m_midiChan, ctrl, val); } else if (m_data[2] & 0x80) { /* Program change */ uint8_t prog = m_data[2] & 0x7f; seq.setChanProgram(m_midiChan, prog); } m_data += 4; } /* Set next delta-time */ int32_t absTick = (m_parent->m_bigEndian ? SBig(*reinterpret_cast(m_data)) : *reinterpret_cast(m_data)); m_eventWaitCountdown += absTick - m_lastN64EventTick; m_lastN64EventTick = absTick; m_data += 4; } } return false; } bool SongState::advance(Sequencer& seq, double dt) { /* Stopped */ if (m_songState == SongPlayState::Stopped) return true; bool done = false; m_curDt += dt; while (m_curDt > 0.0) { done = true; /* Compute ticks to compute based on current tempo */ double ticksPerSecond = m_tempo * 384 / 60; int32_t remTicks = std::ceil(m_curDt * ticksPerSecond); if (!remTicks) break; /* See if there's an upcoming tempo change in this interval */ if (m_tempoPtr && m_tempoPtr->m_tick != 0xffffffff) { TempoChange change = *m_tempoPtr; if (m_bigEndian) change.swapBig(); if (m_curTick + remTicks > change.m_tick) remTicks = change.m_tick - m_curTick; if (remTicks <= 0) { /* Turn over tempo */ m_tempo = change.m_tempo & 0x7fffffff; seq.setTempo(m_tempo * 384 / 60); ++m_tempoPtr; continue; } } /* Advance all tracks */ for (Track& trk : m_tracks) if (trk) done &= trk.advance(seq, remTicks); m_curTick += remTicks; if (m_tempo == 0) m_curDt = 0.0; else m_curDt -= remTicks / ticksPerSecond; } if (done) m_songState = SongPlayState::Stopped; return done; } }