amuse/Editor/MainWindow.cpp

399 lines
13 KiB
C++

#include "MainWindow.hpp"
#include <QFileDialog>
#include <QMessageBox>
#include <QLineEdit>
#include <QInputDialog>
#include <QtSvg/QtSvg>
#include "amuse/ContainerRegistry.hpp"
#include "Common.hpp"
MainWindow::MainWindow(QWidget* parent)
: QMainWindow(parent),
m_undoStack(new QUndoStack(this))
{
m_ui.setupUi(this);
m_ui.actionNew_Project->setShortcut(QKeySequence::New);
connect(m_ui.actionNew_Project, SIGNAL(triggered()), this, SLOT(newAction()));
m_ui.actionOpen_Project->setShortcut(QKeySequence::Open);
connect(m_ui.actionOpen_Project, SIGNAL(triggered()), this, SLOT(openAction()));
connect(m_ui.actionImport, SIGNAL(triggered()), this, SLOT(importAction()));
connect(m_ui.actionExport_GameCube_Groups, SIGNAL(triggered()), this, SLOT(exportAction()));
#ifndef __APPLE__
m_ui.menuFile->addSeparator();
QAction* quitAction = m_ui.menuFile->addAction(tr("Quit"));
quitAction->setShortcut(QKeySequence::Quit);
connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
#endif
m_ui.actionUndo->setShortcut(QKeySequence::Undo);
m_ui.actionRedo->setShortcut(QKeySequence::Redo);
m_ui.actionCut->setShortcut(QKeySequence::Cut);
m_ui.actionCopy->setShortcut(QKeySequence::Copy);
m_ui.actionPaste->setShortcut(QKeySequence::Paste);
m_ui.actionDelete->setShortcut(QKeySequence::Delete);
onFocusChanged(nullptr, this);
m_ui.editorSvg->load(QStringLiteral(":/bg/FaceGrey.svg"));
connect(m_ui.actionNew_SFX_Group, SIGNAL(triggered()), this, SLOT(newSFXGroupAction()));
connect(m_ui.actionNew_Song_Group, SIGNAL(triggered()), this, SLOT(newSongGroupAction()));
connect(m_ui.actionNew_Sound_Macro, SIGNAL(triggered()), this, SLOT(newSoundMacroAction()));
connect(m_ui.actionNew_Keymap, SIGNAL(triggered()), this, SLOT(newKeymapAction()));
connect(m_ui.actionNew_Layers, SIGNAL(triggered()), this, SLOT(newLayersAction()));
connect(m_ui.menuAudio, SIGNAL(aboutToShow()), this, SLOT(aboutToShowAudioIOMenu()));
connect(m_ui.menuMIDI, SIGNAL(aboutToShow()), this, SLOT(aboutToShowMIDIIOMenu()));
connect(qApp, SIGNAL(focusChanged(QWidget*,QWidget*)), this, SLOT(onFocusChanged(QWidget*,QWidget*)));
setFocusAudioGroup(nullptr);
m_voxEngine = boo::NewAudioVoiceEngine();
m_voxAllocator = std::make_unique<amuse::BooBackendVoiceAllocator>(*m_voxEngine);
m_engine = std::make_unique<amuse::Engine>(*m_voxAllocator);
}
MainWindow::~MainWindow()
{
printf("IM DYING\n");
}
bool MainWindow::setProjectPath(const QString& path)
{
if (m_projectModel && m_projectModel->path() == path)
return true;
QDir dir(path);
if (!dir.exists())
{
QString msg = QString(tr("The directory at '%1' must exist for the Amuse editor.")).arg(path);
QMessageBox::critical(this, tr("Directory does not exist"), msg);
return false;
}
QString testWritePath = dir.filePath(tr("test"));
QFile testWriteFile(testWritePath);
if (!testWriteFile.open(QFile::ReadWrite))
{
QString msg = QString(tr("The directory at '%1' must be writable for the Amuse editor.")).arg(path);
QMessageBox::critical(this, tr("Unable to write to directory"), msg);
return false;
}
testWriteFile.remove();
if (m_projectModel)
m_projectModel->deleteLater();
m_projectModel = new ProjectModel(path, this);
m_ui.projectOutline->setModel(m_projectModel);
m_ui.actionExport_GameCube_Groups->setEnabled(true);
setWindowFilePath(path);
setFocusAudioGroup(nullptr);
onFocusChanged(nullptr, focusWidget());
return true;
}
void MainWindow::setFocusAudioGroup(AudioGroupModel* group)
{
m_focusAudioGroup = group;
bool active = m_focusAudioGroup != nullptr;
m_ui.actionNew_Sound_Macro->setEnabled(active);
m_ui.actionNew_Keymap->setEnabled(active);
m_ui.actionNew_Layers->setEnabled(active);
}
void MainWindow::refreshAudioIO()
{
QList<QAction*> audioActions = m_ui.menuAudio->actions();
if (audioActions.size() > 3)
for (auto it = audioActions.begin() + 3 ; it != audioActions.end() ; ++it)
m_ui.menuAudio->removeAction(*it);
bool addedDev = false;
// TODO: Do
if (!addedDev)
m_ui.menuAudio->addAction(tr("No Audio Devices Found"))->setEnabled(false);
}
void MainWindow::refreshMIDIIO()
{
QList<QAction*> midiActions = m_ui.menuMIDI->actions();
if (midiActions.size() > 2)
for (auto it = midiActions.begin() + 2 ; it != midiActions.end() ; ++it)
m_ui.menuMIDI->removeAction(*it);
bool addedDev = false;
if (m_voxEngine)
{
for (const auto& dev : m_voxEngine->enumerateMIDIDevices())
{
QAction* act = m_ui.menuMIDI->addAction(QString::fromStdString(dev.second));
act->setData(QString::fromStdString(dev.first));
connect(act, SIGNAL(triggered()), this, SLOT(setMIDIIO()));
addedDev = true;
}
}
if (!addedDev)
m_ui.menuMIDI->addAction(tr("No MIDI Devices Found"))->setEnabled(false);
}
void MainWindow::newAction()
{
QString path = QFileDialog::getSaveFileName(this, tr("New Project"));
if (path.isEmpty())
return;
if (!MkPath(path, this))
return;
setProjectPath(path);
}
void MainWindow::openAction()
{
QString path = QFileDialog::getExistingDirectory(this, tr("Open Project"));
if (path.isEmpty())
return;
setProjectPath(path);
}
void MainWindow::importAction()
{
QString path = QFileDialog::getOpenFileName(this, tr("Import Project"));
if (path.isEmpty())
return;
/* Validate input file */
amuse::ContainerRegistry::Type tp =
amuse::ContainerRegistry::DetectContainerType(QStringToSysString(path).c_str());
if (tp == amuse::ContainerRegistry::Type::Invalid)
{
QString msg = QString(tr("The file at '%1' could not be interpreted as a MusyX container.")).arg(path);
QMessageBox::critical(this, tr("Unsupported MusyX Container"), msg);
return;
}
/* Ask user about sample conversion */
int impMode = QMessageBox::question(this, tr("Sample Import Mode"),
tr("Amuse can import samples as WAV files for ease of editing, "
"import original compressed data for lossless repacking, or both. "
"Exporting the project will prefer compressed files over WAVs, so "
"be sure to delete the compressed version if you edit the WAV."),
tr("Import Compressed"), tr("Import WAVs"), tr("Import Both"));
switch (impMode)
{
case 0:
case 1:
case 2:
break;
default:
return;
}
/* Special handling for raw groups - gather sibling groups in filesystem */
if (tp == amuse::ContainerRegistry::Type::Raw4)
{
int scanMode = QMessageBox::question(this, tr("Raw Import Mode"),
tr("Would you like to scan for all MusyX group files in this directory?"),
QMessageBox::Yes, QMessageBox::No);
if (scanMode == QMessageBox::Yes)
{
/* Auto-create project */
if (m_projectModel == nullptr)
{
QString newName;
bool ok = true;
while (ok && newName.isEmpty())
newName = QInputDialog::getText(this, tr("Project Name"), tr("What should this project be named?"),
QLineEdit::Normal, QString(), &ok);
if (!ok)
return;
QFileInfo fInfo(path);
QString newPath = QFileInfo(fInfo.dir(), newName).filePath();
printf("%s\n", newPath.toUtf8().data());
if (!MkPath(fInfo.dir(), newName, this))
return;
if (!setProjectPath(newPath))
return;
}
QDir dir = QFileInfo(path).dir();
QStringList filters;
filters << "*.proj" << "*.pro";
QStringList files = dir.entryList(filters, QDir::Files);
for (const QString& fPath : files)
{
auto data = amuse::ContainerRegistry::LoadContainer(QStringToSysString(dir.filePath(fPath)).c_str());
for (auto& p : data)
if (!m_projectModel->importGroupData(SysStringToQString(p.first), std::move(p.second),
ProjectModel::ImportMode(impMode), this))
return;
}
m_projectModel->saveToFile(this);
return;
}
else if (scanMode == QMessageBox::No)
{}
else
{
return;
}
}
/* Auto-create project */
if (m_projectModel == nullptr)
{
QFileInfo fInfo(path);
QString newPath = QFileInfo(fInfo.dir(), fInfo.completeBaseName()).filePath();
if (!MkPath(fInfo.dir(), fInfo.completeBaseName(), this))
return;
if (!setProjectPath(newPath))
return;
}
/* Handle single container */
auto data = amuse::ContainerRegistry::LoadContainer(QStringToSysString(path).c_str());
for (auto& p : data)
if (!m_projectModel->importGroupData(SysStringToQString(p.first), std::move(p.second),
ProjectModel::ImportMode(impMode), this))
return;
m_projectModel->saveToFile(this);
}
void MainWindow::exportAction()
{
}
void MainWindow::newSFXGroupAction()
{
}
void MainWindow::newSongGroupAction()
{
}
void MainWindow::newSoundMacroAction()
{
}
void MainWindow::newKeymapAction()
{
}
void MainWindow::newLayersAction()
{
}
void MainWindow::aboutToShowAudioIOMenu()
{
refreshAudioIO();
}
void MainWindow::aboutToShowMIDIIOMenu()
{
refreshMIDIIO();
}
void MainWindow::setAudioIO()
{
// TODO: Do
}
void MainWindow::setMIDIIO()
{
// TODO: Do
//qobject_cast<QAction*>(sender())->data().toString().toUtf8().constData();
}
void MainWindow::onFocusChanged(QWidget* old, QWidget* now)
{
disconnect(m_undoConn);
disconnect(m_canUndoConn);
disconnect(m_redoConn);
disconnect(m_canRedoConn);
disconnect(m_cutConn);
disconnect(m_copyConn);
disconnect(m_pasteConn);
disconnect(m_deleteConn);
disconnect(m_canEditConn);
if (QLineEdit* le = qobject_cast<QLineEdit*>(now))
{
m_undoConn = connect(m_ui.actionUndo, SIGNAL(triggered()), le, SLOT(undo()));
m_canUndoConn = connect(le, SIGNAL(textChanged()), this, SLOT(onTextEdited()));
m_ui.actionUndo->setEnabled(le->isUndoAvailable());
m_redoConn = connect(m_ui.actionRedo, SIGNAL(triggered()), le, SLOT(redo()));
m_ui.actionRedo->setEnabled(le->isRedoAvailable());
m_cutConn = connect(m_ui.actionCut, SIGNAL(triggered()), le, SLOT(cut()));
m_ui.actionCut->setEnabled(le->hasSelectedText());
m_copyConn = connect(m_ui.actionCopy, SIGNAL(triggered()), le, SLOT(copy()));
m_ui.actionCopy->setEnabled(le->hasSelectedText());
m_pasteConn = connect(m_ui.actionPaste, SIGNAL(triggered()), le, SLOT(paste()));
m_ui.actionPaste->setEnabled(true);
m_deleteConn = connect(m_ui.actionDelete, SIGNAL(triggered()), this, SLOT(onTextDelete()));
m_ui.actionDelete->setEnabled(true);
m_canEditConn = connect(le, SIGNAL(selectionChanged()), this, SLOT(onTextSelect()));
return;
}
m_undoConn = connect(m_ui.actionUndo, SIGNAL(triggered()), m_undoStack, SLOT(undo()));
m_canUndoConn = connect(m_undoStack, SIGNAL(canUndoChanged(bool)), m_ui.actionUndo, SLOT(setEnabled(bool)));
m_ui.actionUndo->setEnabled(m_undoStack->canUndo());
m_redoConn = connect(m_ui.actionRedo, SIGNAL(triggered()), m_undoStack, SLOT(redo()));
m_canRedoConn = connect(m_undoStack, SIGNAL(canRedoChanged(bool)), m_ui.actionRedo, SLOT(setEnabled(bool)));
m_ui.actionRedo->setEnabled(m_undoStack->canRedo());
if (now == m_ui.projectOutline || m_ui.projectOutline->isAncestorOf(now))
{
m_ui.actionCut->setEnabled(false);
m_ui.actionCopy->setEnabled(false);
m_ui.actionPaste->setEnabled(false);
if (m_projectModel)
{
m_deleteConn = connect(m_ui.actionDelete, SIGNAL(triggered()), m_projectModel, SLOT(del()));
m_ui.actionDelete->setEnabled(m_projectModel->canDelete());
m_canEditConn = connect(m_projectModel, SIGNAL(canDeleteChanged(bool)),
m_ui.actionDelete, SLOT(setEnabled(bool)));
}
}
else if (now == m_ui.editorContents || m_ui.editorContents->isAncestorOf(now))
{
}
}
void MainWindow::onTextEdited()
{
if (QLineEdit* le = qobject_cast<QLineEdit*>(sender()))
{
m_ui.actionUndo->setEnabled(le->isUndoAvailable());
m_ui.actionRedo->setEnabled(le->isRedoAvailable());
}
}
void MainWindow::onTextSelect()
{
if (QLineEdit* le = qobject_cast<QLineEdit*>(sender()))
{
m_ui.actionCut->setEnabled(le->hasSelectedText());
m_ui.actionCopy->setEnabled(le->hasSelectedText());
}
}
void MainWindow::onTextDelete()
{
if (QLineEdit* le = qobject_cast<QLineEdit*>(focusWidget()))
{
le->del();
}
}