boo/include/boo/boo.hpp

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#pragma once
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#include "DeferredWindowEvents.hpp"
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#include "IApplication.hpp"
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#include "IWindow.hpp"
#include "inputdev/DeviceFinder.hpp"
#include "inputdev/DolphinSmashAdapter.hpp"
#include "inputdev/DualshockPad.hpp"
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#include "inputdev/GenericPad.hpp"
#include "inputdev/NintendoPowerA.hpp"
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#include "graphicsdev/IGraphicsCommandQueue.hpp"
#include "graphicsdev/IGraphicsDataFactory.hpp"