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Add targetFrameTime option for Vulkan backend
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@@ -97,7 +97,7 @@ class ApplicationWin32 final : public IApplication {
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public:
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ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
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SystemStringView pname, const std::vector<SystemString>& args, std::string_view gfxApi,
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uint32_t samples, uint32_t anisotropy, bool deepColor, bool singleInstance)
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uint32_t samples, uint32_t anisotropy, bool deepColor, int64_t targetFrameTime, bool singleInstance)
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: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {
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m_3dCtx.m_ctx11.m_sampleCount = samples;
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m_3dCtx.m_ctx11.m_anisotropy = anisotropy;
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@@ -112,6 +112,7 @@ public:
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g_VulkanContext.m_sampleCountDepth = samples;
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g_VulkanContext.m_anisotropy = anisotropy;
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g_VulkanContext.m_deepColor = deepColor;
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g_VulkanContext.m_targetFrameTime = targetFrameTime;
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#endif
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HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
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@@ -472,7 +473,7 @@ IApplication* APP = nullptr;
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int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
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SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
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std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
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bool singleInstance) {
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int64_t targetFrameTime, bool singleInstance) {
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std::string thrName = WCSTMBS(friendlyName.data()) + " Main Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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if (APP)
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@@ -501,7 +502,7 @@ int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& c
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RegisterClassW(&wndClass);
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APP = new ApplicationWin32(cb, uniqueName, friendlyName, pname, args, gfxApi, samples, anisotropy, deepColor,
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singleInstance);
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targetFrameTime, singleInstance);
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int ret = APP->run();
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delete APP;
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APP = nullptr;
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