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better rumble/update logic for smash adapter
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@@ -11,7 +11,6 @@ struct IDolphinSmashAdapterCallback
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DOL_TYPE_NONE = 0,
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DOL_TYPE_NORMAL = 0x10,
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DOL_TYPE_WAVEBIRD = 0x20,
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DOL_TYPE_RUMBLE = 0xF0
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};
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enum EDolphinControllerButtons
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{
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