Humungous refactor

This commit is contained in:
Jack Andersen
2016-03-04 13:02:18 -10:00
parent 5c66d46cfe
commit 8ac929d140
19 changed files with 181 additions and 181 deletions

View File

@@ -1,11 +1,11 @@
#include "boo/audiodev/IAudioVoiceAllocator.hpp"
#include <LogVisor/LogVisor.hpp>
#include "logvisor/logvisor.hpp"
#include <alsa/asoundlib.h>
namespace boo
{
static LogVisor::LogModule Log("boo::ALSA");
static logvisor::Module Log("boo::ALSA");
struct ALSAAudioVoice : IAudioVoice
{
@@ -29,7 +29,7 @@ struct ALSAAudioVoice : IAudioVoice
{
if (snd_pcm_open(&m_pcm, "default", SND_PCM_STREAM_PLAYBACK, SND_PCM_ASYNC) < 0)
{
Log.report(LogVisor::Error, "unable to allocate ALSA voice");
Log.report(logvisor::Error, "unable to allocate ALSA voice");
return;
}
@@ -47,7 +47,7 @@ struct ALSAAudioVoice : IAudioVoice
{
snd_pcm_close(m_pcm);
m_pcm = nullptr;
Log.report(LogVisor::Error, "unable to set ALSA voice params");
Log.report(logvisor::Error, "unable to set ALSA voice params");
return;
}
@@ -56,7 +56,7 @@ struct ALSAAudioVoice : IAudioVoice
{
snd_pcm_close(m_pcm);
m_pcm = nullptr;
Log.report(LogVisor::Error, "unable to query ALSA voice chmaps");
Log.report(logvisor::Error, "unable to query ALSA voice chmaps");
return;
}
snd_pcm_chmap_t* foundChmap = nullptr;
@@ -119,7 +119,7 @@ struct ALSAAudioVoice : IAudioVoice
snd_pcm_close(m_pcm);
m_pcm = nullptr;
snd_pcm_free_chmaps(chmaps);
Log.report(LogVisor::Error, "unable to find matching ALSA voice chmap");
Log.report(logvisor::Error, "unable to find matching ALSA voice chmap");
return;
}
m_map.m_channelCount = chCount;

View File

@@ -1,11 +1,11 @@
#include "boo/audiodev/IAudioVoiceAllocator.hpp"
#include <LogVisor/LogVisor.hpp>
#include "logvisor/logvisor.hpp"
#include <AudioToolbox/AudioToolbox.h>
namespace boo
{
static LogVisor::LogModule Log("boo::AQS");
static logvisor::Module Log("boo::AQS");
static AudioChannel AQSChannelToBooChannel(AudioChannelLabel ch)
{
@@ -80,7 +80,7 @@ struct AQSAudioVoice : IAudioVoice
}
if (err)
{
Log.report(LogVisor::Error, "unable to create output audio queue");
Log.report(logvisor::Error, "unable to create output audio queue");
return;
}
@@ -88,7 +88,7 @@ struct AQSAudioVoice : IAudioVoice
UInt32 layoutSz = sizeof(layout);
if (AudioQueueGetProperty(m_queue, kAudioQueueProperty_ChannelLayout, &layout, &layoutSz))
{
Log.report(LogVisor::Error, "unable to get channel layout from audio queue");
Log.report(logvisor::Error, "unable to get channel layout from audio queue");
return;
}
@@ -142,7 +142,7 @@ struct AQSAudioVoice : IAudioVoice
m_map.m_channels[4] = AudioChannel::FrontCenter;
break;
default:
Log.report(LogVisor::Error, "unknown channel layout %u; using stereo", layout.mChannelLayoutTag);
Log.report(logvisor::Error, "unknown channel layout %u; using stereo", layout.mChannelLayoutTag);
m_map.m_channelCount = 2;
m_map.m_channels[0] = AudioChannel::FrontLeft;
m_map.m_channels[1] = AudioChannel::FrontRight;
@@ -155,7 +155,7 @@ struct AQSAudioVoice : IAudioVoice
for (int i=0 ; i<3 ; ++i)
if (AudioQueueAllocateBuffer(m_queue, m_bufferFrames * chCount * 2, &m_buffers[i]))
{
Log.report(LogVisor::Error, "unable to create audio queue buffer");
Log.report(logvisor::Error, "unable to create audio queue buffer");
AudioQueueDispose(m_queue, false);
m_queue = nullptr;
return;

View File

@@ -1,12 +1,12 @@
#include "../win/Win32Common.hpp"
#include "boo/audiodev/IAudioVoiceAllocator.hpp"
#include <LogVisor/LogVisor.hpp>
#include "logvisor/logvisor.hpp"
#include <xaudio2.h>
namespace boo
{
static LogVisor::LogModule Log("boo::XAudio2");
static logvisor::Module Log("boo::XAudio2");
struct XA2AudioVoice : IAudioVoice
{
@@ -52,7 +52,7 @@ struct XA2AudioVoice : IAudioVoice
if FAILED(xa2.CreateSourceVoice(&m_voiceQueue, &desc, 0, XAUDIO2_DEFAULT_FREQ_RATIO, &m_xaCb))
{
Log.report(LogVisor::Error, "unable to create source voice");
Log.report(logvisor::Error, "unable to create source voice");
return;
}
@@ -101,7 +101,7 @@ struct XA2AudioVoice : IAudioVoice
m_map.m_channels[7] = AudioChannel::SideRight;
break;
default:
Log.report(LogVisor::Error, "unknown channel layout %u; using stereo", voxDetails.InputChannels);
Log.report(logvisor::Error, "unknown channel layout %u; using stereo", voxDetails.InputChannels);
m_map.m_channelCount = 2;
m_map.m_channels[0] = AudioChannel::FrontLeft;
m_map.m_channels[1] = AudioChannel::FrontRight;
@@ -153,18 +153,18 @@ struct XA2AudioVoiceAllocator : IAudioVoiceAllocator
{
if (FAILED(XAudio2Create(&m_xa2)))
{
Log.report(LogVisor::Error, "Unable to initialize XAudio2");
Log.report(logvisor::Error, "Unable to initialize XAudio2");
return;
}
if (FAILED(m_xa2->CreateMasteringVoice(&m_masterVoice)))
{
Log.report(LogVisor::Error, "Unable to initialize XAudio2 mastering voice");
Log.report(logvisor::Error, "Unable to initialize XAudio2 mastering voice");
return;
}
DWORD channelMask;
if (FAILED(m_masterVoice->GetChannelMask(&channelMask)))
{
Log.report(LogVisor::Error, "Unable to get mastering voice's channel mask");
Log.report(logvisor::Error, "Unable to get mastering voice's channel mask");
return;
}
if ((channelMask & (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT)) == (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT))