From d5f1ae323db80873f4044a69a231804a68643793 Mon Sep 17 00:00:00 2001 From: Jack Andersen Date: Sun, 17 Jan 2016 21:15:03 -1000 Subject: [PATCH 1/2] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index a1c9c92..b71c7b8 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,6 @@

- Boo Mascot -
- Charlie + Boo Mascot
Charlie

From 46577f609d14d4a00114adb1d4edb9298371939c Mon Sep 17 00:00:00 2001 From: Jack Andersen Date: Sun, 17 Jan 2016 21:20:26 -1000 Subject: [PATCH 2/2] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index b71c7b8..e1529e7 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ **libBoo** is a cross-platform windowing and event manager similar to SDL and SFML, with additional 3D rendering functionality. -The exclusive focus of libBoo is 3D rendering using polygon-rasterization +The exclusive focus of libBoo is 2D/3D rendering using polygon-rasterization APIs like OpenGL or Direct3D. It exposes a unified command-queue API for calling the underlying graphics API.