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string_view refactor
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@@ -1131,7 +1131,7 @@ struct GLCommandQueue : IGraphicsCommandQueue
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#if _WIN32
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std::string thrName = WCSTMBS(APP->getFriendlyName().c_str()) + " GL Rendering Thread";
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#else
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std::string thrName = APP->getFriendlyName() + " GL Rendering Thread";
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std::string thrName = std::string(APP->getFriendlyName()) + " GL Rendering Thread";
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#endif
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logvisor::RegisterThreadName(thrName.c_str());
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{
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