Full spelling of 'OpenGL' for enum consistency

This commit is contained in:
Jack Andersen
2016-08-23 18:33:20 -10:00
parent dbf7b9bcf8
commit e92e6d7c4c
5 changed files with 10 additions and 8 deletions

View File

@@ -753,8 +753,8 @@ static const GLenum SEMANTIC_TYPE_TABLE[] =
struct GLCommandQueue : IGraphicsCommandQueue
{
Platform platform() const {return IGraphicsDataFactory::Platform::OGL;}
const SystemChar* platformName() const {return _S("OGL");}
Platform platform() const {return IGraphicsDataFactory::Platform::OpenGL;}
const SystemChar* platformName() const {return _S("OpenGL");}
IGraphicsContext* m_parent = nullptr;
struct Command