Jack Andersen
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058ea23a00
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New code style refactor
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2018-12-07 19:17:51 -10:00 |
Jack Andersen
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fa8989bed3
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Huge compile performance refactor
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2017-12-28 21:54:26 -10:00 |
Jack Andersen
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7410e17179
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Not clamping float audio now; better mix quality
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2016-06-14 17:53:37 -10:00 |
Jack Andersen
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d1eb3a6b3b
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Initial AudioMatrixSSE
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2016-05-21 22:37:16 -10:00 |
Jack Andersen
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53f4e32c46
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Add channel-matrix slewing
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2016-05-21 11:45:55 -10:00 |
Jack Andersen
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80026d7fe6
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Better buffer handling for audio mixing
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2016-05-16 10:21:20 -10:00 |
Jack Andersen
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4b969fd475
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Implement AudioSubmix
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2016-05-06 18:28:32 -10:00 |
Jack Andersen
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1eb46301c0
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Overhauled audio system, now with internal mixing and sample-rate-conversion
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2016-03-23 14:01:57 -10:00 |
Jack Andersen
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1b3209f4bf
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XAudio2 voices and D3D dynamic textures implemented
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2016-03-08 10:28:44 -10:00 |
Jack Andersen
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e1964f57a9
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Updates to support pumped audio voices (ALSA only for now)
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2016-03-07 21:09:58 -10:00 |
Jack Andersen
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502debaedd
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Initial AudioQueueServices implementation
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2016-01-28 15:17:19 -10:00 |
Jack Andersen
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43376ff416
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Initial audio interface classes
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2016-01-28 13:53:51 -10:00 |