Commit Graph

12 Commits

Author SHA1 Message Date
Jack Andersen 058ea23a00 New code style refactor 2018-12-07 19:17:51 -10:00
Jack Andersen fa8989bed3 Huge compile performance refactor 2017-12-28 21:54:26 -10:00
Jack Andersen 7410e17179 Not clamping float audio now; better mix quality 2016-06-14 17:53:37 -10:00
Jack Andersen d1eb3a6b3b Initial AudioMatrixSSE 2016-05-21 22:37:16 -10:00
Jack Andersen 53f4e32c46 Add channel-matrix slewing 2016-05-21 11:45:55 -10:00
Jack Andersen 80026d7fe6 Better buffer handling for audio mixing 2016-05-16 10:21:20 -10:00
Jack Andersen 4b969fd475 Implement AudioSubmix 2016-05-06 18:28:32 -10:00
Jack Andersen 1eb46301c0 Overhauled audio system, now with internal mixing and sample-rate-conversion 2016-03-23 14:01:57 -10:00
Jack Andersen 1b3209f4bf XAudio2 voices and D3D dynamic textures implemented 2016-03-08 10:28:44 -10:00
Jack Andersen e1964f57a9 Updates to support pumped audio voices (ALSA only for now) 2016-03-07 21:09:58 -10:00
Jack Andersen 502debaedd Initial AudioQueueServices implementation 2016-01-28 15:17:19 -10:00
Jack Andersen 43376ff416 Initial audio interface classes 2016-01-28 13:53:51 -10:00