Jack Andersen
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058ea23a00
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New code style refactor
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2018-12-07 19:17:51 -10:00 |
Jack Andersen
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54676aff91
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early return case for setClampMode
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2018-11-07 14:52:25 -10:00 |
Jack Andersen
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b6d40fde97
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Add startInst argument to drawInstanced
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2018-11-04 21:24:38 -10:00 |
Jack Andersen
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9d91cd459e
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Ensure VulkanTextureR layouts are predictably initialized
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2018-10-18 13:55:15 -10:00 |
Jack Andersen
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7d1be415c6
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Fix tessellation pipeline setup
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2018-10-16 17:26:07 -10:00 |
Jack Andersen
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592ffa1372
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Windows sync for API changes
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2018-10-14 09:59:19 -10:00 |
Jack Andersen
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f917d154b2
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GLX bug fixes
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2018-10-11 10:47:37 -10:00 |
Jack Andersen
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c29d837ab5
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Huge shader infrastructure refactor
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2018-10-06 16:49:22 -10:00 |
Jack Andersen
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4a19ac1e83
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OpenGL and Vulkan support for tessellation shaders
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2018-06-06 18:36:17 -10:00 |
Jack Andersen
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fdddeebf52
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Small hack to prevent AMD GCN hangs
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2018-05-31 20:36:57 -10:00 |
Jack Andersen
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6ff4229f9b
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Windows deallocation fixes
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2018-05-28 10:23:20 -10:00 |
Jack Andersen
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3028e34b51
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Silent audio mixing fix; Xlib Vulkan destruction order fix
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2018-05-28 09:28:36 -10:00 |
Jack Andersen
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d5ec7bcc1e
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Slab allocation of VkDescriptorPools
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2018-05-27 11:35:21 -10:00 |
Jack Andersen
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f00d77415a
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Fix vulkan multisampling
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2018-05-26 19:13:50 -10:00 |
Jack Andersen
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b814cb503a
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Add GEqual depth testing to Vulkan backend
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2018-05-25 17:41:35 -10:00 |
Jack Andersen
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84df8af28c
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Windows build fixes and cleanups
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2018-05-24 20:30:42 -10:00 |
Jack Andersen
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721d10919b
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Huge Vulkan refactor
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2018-05-21 21:48:13 -10:00 |
Jack Andersen
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eaff1ba744
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Vulkan backend fixes
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2018-05-20 12:37:26 -10:00 |
Phillip Stephens
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505700419b
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Enable PrimitiveRestart in vulkan
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2018-05-20 08:37:18 -07:00 |
Jack Andersen
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578432eb2f
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OpenGL and Vulkan resource tracing
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2018-05-19 20:11:49 -10:00 |
Jack Andersen
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1e5e26ced8
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Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
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2018-02-04 20:54:17 -10:00 |
Jack Andersen
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edd26fc65b
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Add shader mode for constant alpha overwrite
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2018-02-04 20:52:54 -10:00 |
Jack Andersen
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a2c3e14d8e
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Add nearest-neighbor samplers for remaining backends
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2018-02-02 17:05:53 -10:00 |
Jack Andersen
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c314730d51
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Fix subtract blending mode
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2018-01-29 21:49:00 -10:00 |
Jack Andersen
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1d70723c98
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Ensure Vulkan gamma texture is initialized
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2018-01-22 18:39:40 -10:00 |
Jack Andersen
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25dc238c44
|
Xlib deep color support
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2018-01-21 21:33:47 -10:00 |
Jack Andersen
|
93c787dcd4
|
Gamma correction for Vulkan, D3D, OpenGL
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2018-01-21 12:01:52 -10:00 |
Jack Andersen
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2df85e8f8b
|
More fixes
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2018-01-19 19:50:01 -10:00 |
Jack Andersen
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337c276ccb
|
WTF
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2018-01-19 17:02:29 -10:00 |
Jack Andersen
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4257fc0b10
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MSAA and Anisotropic filtering variables
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2018-01-09 20:15:18 -10:00 |
Jack Andersen
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db82ba674b
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Add clearDepth parameter to resolveBindTexture()
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2018-01-05 20:49:54 -10:00 |
Jack Andersen
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b23da43f05
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Windows and Vulkan fixes
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2017-11-24 16:49:20 -10:00 |
Jack Andersen
|
de9159ce51
|
Vulkan API fixes
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2017-11-18 15:31:05 -10:00 |
Jack Andersen
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a99bddc905
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ClampToEdge mode for textures; cocoa termination exception fix
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2017-11-16 22:55:51 -10:00 |
Jack Andersen
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bffdf43f9e
|
Vulkan render pass fix
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2017-11-16 13:48:18 -10:00 |
Jack Andersen
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6950d96b46
|
Linux build fixes
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2017-11-12 21:19:49 -10:00 |
Jack Andersen
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165314b817
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Windows and Vulkan fixes for AMD GPU
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2017-11-08 22:10:43 -10:00 |
Jack Andersen
|
1a2fc1d2a3
|
IObj destructor race condition fix
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2017-11-07 21:33:10 -10:00 |
Jack Andersen
|
3cd375e67b
|
Restore VkShaderModule caching
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2017-11-07 16:24:07 -10:00 |
Jack Andersen
|
2cd7de7a28
|
Clear Vulkan resources if command buffer abandoned
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2017-11-06 22:04:44 -10:00 |
Jack Andersen
|
6c3a35f15d
|
Finish object tracker for remaining platforms
|
2017-11-05 20:53:54 -10:00 |
Jack Andersen
|
0f96af94f6
|
Addresses some resource lifetime issues in OpenGL and Vulkan
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2017-11-01 23:24:50 -10:00 |
Jack Andersen
|
10364557b9
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Vulkan array-texture validation fix; better handling of unsupported audio HW on ALSA
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2017-10-30 17:42:41 -10:00 |
Jack Andersen
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2a49a8d447
|
Add texture clamp mode
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2017-09-30 18:23:28 -10:00 |
Jack Andersen
|
175893f055
|
HID parser for udev; Vulkan fixes
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2017-09-15 15:55:41 -10:00 |
Jack Andersen
|
5bc17c753c
|
Remove logic defeating blend assignment
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2017-09-04 21:55:17 -10:00 |
Jack Andersen
|
dd6e53119a
|
Add subtractive blending mode to backends
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2017-09-04 16:59:41 -10:00 |
Phillip Stephens
|
a5b38596a5
|
Fix maxAnisotropy validation error
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2017-05-09 17:00:30 -07:00 |
Jack Andersen
|
5f903c09ee
|
Windows sync
|
2017-03-17 13:31:51 -10:00 |
Jack Andersen
|
05c26a535b
|
OpenGL and metal rendering interface upgrades
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2017-03-13 21:02:53 -10:00 |