Commit Graph

142 Commits

Author SHA1 Message Date
Jack Andersen 4b99795b61 Brought Cocoa rectangle inits in sync 2016-01-02 18:05:21 -10:00
Jack Andersen 7eeebce37c Minor Xlib refactor 2016-01-02 13:10:35 -10:00
Jack Andersen 6ee5e9011b D3D11 Buffer update fix 2016-01-02 11:16:50 -10:00
Jack Andersen bcfff2bf7f Fix Win32 repeat key test 2016-01-01 18:15:41 -10:00
Jack Andersen 9c17350524 Add system scroll-acceleration property 2015-12-31 14:15:34 -10:00
Jack Andersen ce9d877cfa Additional cocoa events; Metal present fix 2015-12-31 10:20:38 -10:00
Jack Andersen 53ad4df63d D3D Scissor fix and Scroll events 2015-12-30 20:34:26 -10:00
Jack Andersen 1c53398b75 Additional ARC header check for Cocoa 2015-12-30 18:54:11 -10:00
Jack Andersen e21074ce57 cleaner OS X character handling 2015-12-27 14:23:15 -10:00
Jack Andersen 30fd4c0709 Win32 Text input in sync 2015-12-27 14:02:16 -10:00
Jack Andersen 52692b0459 Xlib in sync with new text system 2015-12-27 13:23:17 -10:00
Jack Andersen 9f9ff269fe More TextInput implementation 2015-12-26 18:20:07 -10:00
Jack Andersen fb1282c3e4 initial TextInput context callback 2015-12-25 19:21:13 -10:00
Jack Andersen 92c47a5e77 Win32 IM and clipboard support 2015-12-24 15:08:46 -10:00
Jack Andersen a933edcc40 Working Input Method support 2015-12-24 10:55:23 -10:00
Jack Andersen aab693ff2f Clipboard support for Xlib; initial IM support 2015-12-23 17:30:52 -10:00
Jack Andersen 1ed592e0a1 Xlib input text-case handling 2015-12-22 20:10:46 -10:00
Jack Andersen fd01dbb17a Brought windows in sync 2015-12-20 15:06:08 -10:00
Jack Andersen 0b80cafe92 concurrency fix for post-frame resize handler 2015-12-20 14:55:18 -10:00
Jack Andersen 01ab873e06 OS X updates; post-frame handler event 2015-12-20 14:40:52 -10:00
Jack Andersen 886ae22e08 [Win32] Proper handling of character case for keyboard events 2015-12-20 12:52:48 -10:00
Jack Andersen 511ac1fad7 Add ibeam cursor for Xlib 2015-12-19 18:39:48 -10:00
Jack Andersen 8a33d74c13 OS X thread-local fixes 2015-12-18 11:33:53 -10:00
Zero-One101 68a1e9150e Fixed debug statement 2015-12-18 05:39:00 +00:00
Jack Andersen 7153168a2c Added debug assert to D3D 2015-12-17 18:55:06 -10:00
Jack Andersen aa787eb427 IGraphicsDataToken rename 2015-12-17 17:25:23 -10:00
Jack Andersen 11cc456b4e Fix release derp 2015-12-17 12:10:14 -10:00
Jack Andersen bb35ded399 handy debug assert 2015-12-17 11:29:47 -10:00
Jack Andersen 916002f9da Thread safety updates for D3D 2015-12-14 09:19:29 -10:00
Jack Andersen 7224d5fdf7 Thread safety additions for OpenGL 2015-12-13 18:54:57 -10:00
Jack Andersen 2983262173 Metal window resize fixes 2015-12-09 12:23:22 -10:00
Jack Andersen 9baff7a2bc Protecting D3D11 client dynamic buffers 2015-12-09 11:02:04 -10:00
Jack Andersen 9485f5d115 Much more stable D3D11 backend 2015-12-08 19:52:51 -10:00
Jack Andersen 41ebfe872a Countdown-deferred deletion added 2015-12-08 19:23:15 -10:00
Jack Andersen e43b3671b3 D3D12 render-target delete fix 2015-12-08 15:04:06 -10:00
Jack Andersen 6062302816 D3D Crash fix for large array textures 2015-12-08 13:57:16 -10:00
Jack Andersen 3e4ed5ad1f OpenGL deferred delete fix 2015-12-07 15:49:17 -10:00
Jack Andersen b579e20bc6 Merge branch 'master' of https://github.com/AxioDL/libBoo 2015-12-05 15:26:02 -10:00
Jack Andersen ae790866e5 Destructor order fix 2015-12-05 15:25:43 -10:00
Jack Andersen 3daa5df720 Brought Metal renderer in sync 2015-12-04 15:12:52 -10:00
Jack Andersen db40c2bff0 Brought D3D11/12 in sync 2015-12-04 15:03:44 -10:00
Jack Andersen d145e15ecb IGraphicsDataToken and IGraphicsCommandQueue::stopRenderer() 2015-12-04 14:41:30 -10:00
Jack Andersen 32d4797ac6 signed window coordinates for cocoa 2015-12-03 16:26:10 -10:00
Jack Andersen 36c05662b8 signed window coordinates for Win32 2015-12-03 15:54:48 -10:00
Jack Andersen be7d0fce3f Window coordinates now signed throughout for Xlib 2015-12-03 15:33:43 -10:00
Jack Andersen fc4234708f Brought metal in sync 2015-12-02 12:25:30 -10:00
Jack Andersen d0bdb40f0e Brought D3D in sync with GL update 2015-12-02 12:04:24 -10:00
Jack Andersen 13cf33d75f Internal dynamic buffer updating (OpenGL only) 2015-12-02 11:09:49 -10:00
Jack Andersen cd4df5cb27 Cocoa callback check 2015-12-01 17:06:14 -10:00
Jack Andersen c34b93f00f Windows bug fixes 2015-11-30 14:33:14 -10:00