#include "boo/inputdev/DeviceSignature.hpp" #include "boo/inputdev/DolphinSmashAdapter.hpp" #include "boo/inputdev/DualshockPad.hpp" #include "boo/inputdev/GenericPad.hpp" #include "boo/inputdev/XInputPad.hpp" #include "boo/inputdev/NintendoPowerA.hpp" namespace boo { const DeviceSignature BOO_DEVICE_SIGS[] = {DEVICE_SIG(DolphinSmashAdapter, 0x57e, 0x337, DeviceType::USB), DEVICE_SIG(DualshockPad, 0x54c, 0x268, DeviceType::HID), DEVICE_SIG(GenericPad, 0, 0, DeviceType::HID), DEVICE_SIG(NintendoPowerA, 0x20D6, 0xA711, DeviceType::USB), DEVICE_SIG(XInputPad, 0, 0, DeviceType::XInput), DEVICE_SIG_SENTINEL()}; }