#ifndef BOO_LTRTPROCESSING_HPP #define BOO_LTRTPROCESSING_HPP #include "boo/System.hpp" #include "boo/audiodev/IAudioVoice.hpp" #include "Common.hpp" #include #if INTEL_IPP #include "ipp.h" #endif namespace boo { #if INTEL_IPP #define USE_LPF 0 #if USE_LPF class FIRFilter12k { IppsFIRSpec_32f* m_firSpec; Ipp8u* m_firBuffer; Ipp32f* m_dlySrc; Ipp32f* m_inBuf; public: explicit FIRFilter12k(int windowFrames, double sampleRate); ~FIRFilter12k(); void Process(Ipp32f* buf, int windowFrames); }; #endif class WindowedHilbert { #if USE_LPF FIRFilter12k m_fir; #endif IppsHilbertSpec* m_spec; Ipp8u* m_buffer; int m_windowFrames, m_halfFrames; int m_bufIdx = 0; Ipp32f* m_inputBuf; Ipp32fc* m_outputBuf; Ipp32fc* m_output[4]; Ipp32f* m_hammingTable; void _AddWindow(); public: explicit WindowedHilbert(int windowFrames, double sampleRate); ~WindowedHilbert(); void AddWindow(const float* input, int stride); void AddWindow(const int32_t* input, int stride); void AddWindow(const int16_t* input, int stride); template void Output(T* output, float lCoef, float rCoef) const; }; #endif class LtRtProcessing { AudioVoiceEngineMixInfo m_inMixInfo; int m_windowFrames; int m_halfFrames; int m_outputOffset; int m_bufferTail = 0; int m_bufferHead = 0; std::unique_ptr m_16Buffer; std::unique_ptr m_32Buffer; std::unique_ptr m_fltBuffer; #if INTEL_IPP WindowedHilbert m_hilbertSL, m_hilbertSR; #endif template T* _getInBuf(); template T* _getOutBuf(); public: LtRtProcessing(int _5msFrames, const AudioVoiceEngineMixInfo& mixInfo); template void Process(const T* input, T* output, int frameCount); const AudioVoiceEngineMixInfo& inMixInfo() const { return m_inMixInfo; } }; } #endif // BOO_LTRTPROCESSING_HPP