#include "AudioVoiceEngine.hpp" #include "logvisor/logvisor.hpp" #include "boo/IApplication.hpp" #include "../CFPointer.hpp" #include #include #include #include #include namespace boo { static logvisor::Module Log("boo::AQS"); #define AQS_NUM_BUFFERS 24 static AudioChannel AQSChannelToBooChannel(AudioChannelLabel ch) { switch (ch) { case kAudioChannelLabel_Left: return AudioChannel::FrontLeft; case kAudioChannelLabel_Right: return AudioChannel::FrontRight; case kAudioChannelLabel_LeftSurround: return AudioChannel::RearLeft; case kAudioChannelLabel_RightSurround: return AudioChannel::RearRight; case kAudioChannelLabel_Center: return AudioChannel::FrontCenter; case kAudioChannelLabel_LFEScreen: return AudioChannel::LFE; case kAudioChannelLabel_LeftSurroundDirect: return AudioChannel::RearLeft; case kAudioChannelLabel_RightSurroundDirect: return AudioChannel::SideRight; } return AudioChannel::Unknown; } struct AQSAudioVoiceEngine : BaseAudioVoiceEngine { CFPointer m_runLoopMode; CFPointer m_devName; AudioQueueRef m_queue = nullptr; AudioQueueBufferRef m_buffers[AQS_NUM_BUFFERS]; size_t m_frameBytes; MIDIClientRef m_midiClient = 0; bool m_cbRunning = true; bool m_needsRebuild = false; static void Callback(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) { if (!engine->m_cbRunning) return; engine->_pumpAndMixVoices(engine->m_mixInfo.m_periodFrames, reinterpret_cast(inBuffer->mAudioData)); inBuffer->mAudioDataByteSize = engine->m_frameBytes; AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, nullptr); } static void DummyCallback(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {} std::pair _getAvailableSetAndRate() { AudioObjectPropertyAddress propertyAddress; UInt32 argSize; int numStreams; std::vector streamIDs; CFStringRef devName = m_devName.get(); AudioObjectID devId; propertyAddress.mSelector = kAudioHardwarePropertyTranslateUIDToDevice; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mElement = kAudioObjectPropertyElementMaster; argSize = sizeof(devId); if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, sizeof(devName), &devName, &argSize, &devId) != noErr) { Log.report(logvisor::Error, "unable to resolve audio device UID %s, using default", CFStringGetCStringPtr(devName, kCFStringEncodingUTF8)); argSize = sizeof(devId); propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &argSize, &devId) == noErr) { argSize = sizeof(CFStringRef); AudioObjectPropertyAddress deviceAddress; deviceAddress.mSelector = kAudioDevicePropertyDeviceUID; AudioObjectGetPropertyData(devId, &deviceAddress, 0, NULL, &argSize, &m_devName); } else { Log.report(logvisor::Fatal, "unable determine default audio device"); return {AudioChannelSet::Unknown, 48000.0}; } } propertyAddress.mSelector = kAudioDevicePropertyStreams; if (AudioObjectGetPropertyDataSize(devId, &propertyAddress, 0, NULL, &argSize) == noErr) { numStreams = argSize / sizeof(AudioStreamID); streamIDs.resize(numStreams); if (AudioObjectGetPropertyData(devId, &propertyAddress, 0, NULL, &argSize, &streamIDs[0]) == noErr) { propertyAddress.mSelector = kAudioStreamPropertyDirection; for (int stm = 0; stm < numStreams; stm++) { UInt32 streamDir; argSize = sizeof(streamDir); if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &argSize, &streamDir) == noErr) { if (streamDir == 0) { propertyAddress.mSelector = kAudioStreamPropertyPhysicalFormat; AudioStreamBasicDescription asbd; argSize = sizeof(asbd); if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &argSize, &asbd) == noErr) { switch (asbd.mChannelsPerFrame) { case 2: return {AudioChannelSet::Stereo, asbd.mSampleRate}; case 4: return {AudioChannelSet::Quad, asbd.mSampleRate}; case 6: return {AudioChannelSet::Surround51, asbd.mSampleRate}; case 8: return {AudioChannelSet::Surround71, asbd.mSampleRate}; default: break; } if (asbd.mChannelsPerFrame > 8) return {AudioChannelSet::Surround71, asbd.mSampleRate}; } break; } } } } } return {AudioChannelSet::Unknown, 48000.0}; } std::string getCurrentAudioOutput() const { return CFStringGetCStringPtr(m_devName.get(), kCFStringEncodingUTF8); } bool setCurrentAudioOutput(const char* name) { m_devName = CFPointer::adopt(CFStringCreateWithCString(nullptr, name, kCFStringEncodingUTF8)); _rebuildAudioQueue(); return true; } /* * https://stackoverflow.com/questions/1983984/how-to-get-audio-device-uid-to-pass-into-nssounds-setplaybackdeviceidentifier */ std::vector> enumerateAudioOutputs() const { std::vector> ret; AudioObjectPropertyAddress propertyAddress; std::vector deviceIDs; UInt32 propertySize; int numDevices; std::vector streamIDs; int numStreams; propertyAddress.mSelector = kAudioHardwarePropertyDevices; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mElement = kAudioObjectPropertyElementMaster; if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize) == noErr) { numDevices = propertySize / sizeof(AudioDeviceID); ret.reserve(numDevices); deviceIDs.resize(numDevices); if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize, &deviceIDs[0]) == noErr) { char deviceName[64]; for (int idx = 0; idx < numDevices; idx++) { propertyAddress.mSelector = kAudioDevicePropertyStreams; if (AudioObjectGetPropertyDataSize(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize) == noErr) { numStreams = propertySize / sizeof(AudioStreamID); streamIDs.resize(numStreams); if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, &streamIDs[0]) == noErr) { propertyAddress.mSelector = kAudioStreamPropertyDirection; bool foundOutput = false; for (int stm = 0; stm < numStreams; stm++) { UInt32 streamDir; propertySize = sizeof(streamDir); if (AudioObjectGetPropertyData(streamIDs[stm], &propertyAddress, 0, NULL, &propertySize, &streamDir) == noErr) { if (streamDir == 0) { foundOutput = true; break; } } } if (!foundOutput) continue; } } propertySize = sizeof(deviceName); propertyAddress.mSelector = kAudioDevicePropertyDeviceName; if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, deviceName) == noErr) { CFPointer uidString; propertySize = sizeof(CFStringRef); propertyAddress.mSelector = kAudioDevicePropertyDeviceUID; if (AudioObjectGetPropertyData(deviceIDs[idx], &propertyAddress, 0, NULL, &propertySize, &uidString) == noErr) { ret.emplace_back(CFStringGetCStringPtr(uidString.get(), kCFStringEncodingUTF8), deviceName); } } } } } return ret; } std::vector> enumerateMIDIInputs() const { if (!m_midiClient) return {}; std::vector> ret; ItemCount numDevices = MIDIGetNumberOfDevices(); ret.reserve(numDevices); for (int i=int(numDevices)-1 ; i>=0 ; --i) { MIDIDeviceRef dev = MIDIGetDevice(i); if (!dev) continue; bool isInput = false; ItemCount numEnt = MIDIDeviceGetNumberOfEntities(dev); for (ItemCount j=0 ; j namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(dev, kMIDIPropertyName, &namestr)) continue; if (!(nameCstr = CFStringGetCStringPtr(namestr.get(), kCFStringEncodingUTF8))) continue; char idStr[9]; snprintf(idStr, 9, "%08X\n", idNum); ret.push_back(std::make_pair(std::string(idStr), std::string(nameCstr))); } return ret; } bool supportsVirtualMIDIIn() const { return true; } static MIDIDeviceRef LookupMIDIDevice(const char* name) { ItemCount numDevices = MIDIGetNumberOfDevices(); for (ItemCount i=0 ; ipacket[0]; for (int i=0 ; inumPackets ; ++i) { std::vector bytes(std::cbegin(packet->data), std::cbegin(packet->data) + packet->length); readProcRefCon->m_receiver(std::move(bytes), AudioConvertHostTimeToNanos(packet->timeStamp) / 1.0e9); packet = MIDIPacketNext(packet); } } struct MIDIIn : public IMIDIIn { MIDIEndpointRef m_midi = 0; MIDIPortRef m_midiPort = 0; MIDIIn(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) : IMIDIIn(parent, virt, std::move(receiver)) {} ~MIDIIn() { if (m_midi) MIDIEndpointDispose(m_midi); if (m_midiPort) MIDIPortDispose(m_midiPort); } std::string description() const { CFPointer namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) return {}; if (!(nameCstr = CFStringGetCStringPtr(namestr.get(), kCFStringEncodingUTF8))) return {}; return nameCstr; } }; struct MIDIOut : public IMIDIOut { MIDIEndpointRef m_midi = 0; MIDIPortRef m_midiPort = 0; MIDIOut(AQSAudioVoiceEngine* parent, bool virt) : IMIDIOut(parent, virt) {} ~MIDIOut() { if (m_midi) MIDIEndpointDispose(m_midi); if (m_midiPort) MIDIPortDispose(m_midiPort); } std::string description() const { CFPointer namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) return {}; if (!(nameCstr = CFStringGetCStringPtr(namestr.get(), kCFStringEncodingUTF8))) return {}; return nameCstr; } size_t send(const void* buf, size_t len) const { union { MIDIPacketList head; Byte storage[512]; } list; MIDIPacket* curPacket = MIDIPacketListInit(&list.head); if (MIDIPacketListAdd(&list.head, sizeof(list), curPacket, AudioGetCurrentHostTime(), len, reinterpret_cast(buf))) { if (m_midiPort) MIDISend(m_midiPort, m_midi, &list.head); else MIDIReceived(m_midi, &list.head); return len; } return 0; } }; struct MIDIInOut : public IMIDIInOut { MIDIEndpointRef m_midiIn = 0; MIDIPortRef m_midiPortIn = 0; MIDIEndpointRef m_midiOut = 0; MIDIPortRef m_midiPortOut = 0; MIDIInOut(AQSAudioVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver) : IMIDIInOut(parent, virt, std::move(receiver)) {} ~MIDIInOut() { if (m_midiIn) MIDIEndpointDispose(m_midiIn); if (m_midiPortIn) MIDIPortDispose(m_midiPortIn); if (m_midiOut) MIDIEndpointDispose(m_midiOut); if (m_midiPortOut) MIDIPortDispose(m_midiPortOut); } std::string description() const { CFPointer namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr)) return {}; if (!(nameCstr = CFStringGetCStringPtr(namestr.get(), kCFStringEncodingUTF8))) return {}; return nameCstr; } size_t send(const void* buf, size_t len) const { union { MIDIPacketList head; Byte storage[512]; } list; MIDIPacket* curPacket = MIDIPacketListInit(&list.head); if (MIDIPacketListAdd(&list.head, sizeof(list), curPacket, AudioGetCurrentHostTime(), len, reinterpret_cast(buf))) { if (m_midiPortOut) MIDISend(m_midiPortOut, m_midiOut, &list.head); else MIDIReceived(m_midiOut, &list.head); return len; } return 0; } }; unsigned m_midiInCounter = 0; unsigned m_midiOutCounter = 0; std::unique_ptr newVirtualMIDIIn(ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; std::unique_ptr ret = std::make_unique(this, true, std::move(receiver)); if (!ret) return {}; char name[256]; auto appName = APP->getFriendlyName(); if (!m_midiInCounter) snprintf(name, 256, "%s MIDI-In", appName.data()); else snprintf(name, 256, "%s MIDI-In %u", appName.data(), m_midiInCounter); m_midiInCounter++; CFPointer midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull)); OSStatus stat; if ((stat = MIDIDestinationCreate(m_midiClient, midiName.get(), MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midi))) ret.reset(); return ret; } std::unique_ptr newVirtualMIDIOut() { if (!m_midiClient) return {}; std::unique_ptr ret = std::make_unique(this, true); if (!ret) return {}; char name[256]; auto appName = APP->getFriendlyName(); if (!m_midiOutCounter) snprintf(name, 256, "%s MIDI-Out", appName.data()); else snprintf(name, 256, "%s MIDI-Out %u", appName.data(), m_midiOutCounter); m_midiOutCounter++; CFPointer midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDISourceCreate(m_midiClient, midiName.get(), &static_cast(*ret).m_midi)) ret.reset(); return ret; } std::unique_ptr newVirtualMIDIInOut(ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; std::unique_ptr ret = std::make_unique(this, true, std::move(receiver)); if (!ret) return {}; char name[256]; auto appName = APP->getFriendlyName(); if (!m_midiInCounter) snprintf(name, 256, "%s MIDI-In", appName.data()); else snprintf(name, 256, "%s MIDI-In %u", appName.data(), m_midiInCounter); m_midiInCounter++; CFPointer midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDIDestinationCreate(m_midiClient, midiName.get(), MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midiIn)) ret.reset(); if (!ret) return {}; if (!m_midiOutCounter) snprintf(name, 256, "%s MIDI-Out", appName.data()); else snprintf(name, 256, "%s MIDI-Out %u", appName.data(), m_midiOutCounter); m_midiOutCounter++; midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDISourceCreate(m_midiClient, midiName.get(), &static_cast(*ret).m_midiOut)) ret.reset(); return ret; } std::unique_ptr newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; MIDIEndpointRef src = LookupMIDISource(name); if (!src) return {}; std::unique_ptr ret = std::make_unique(this, false, std::move(receiver)); if (!ret) return {}; char mname[256]; snprintf(mname, 256, "Boo MIDI Real In %u", m_midiInCounter++); CFPointer midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDIInputPortCreate(m_midiClient, midiName.get(), MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midiPort)) ret.reset(); else MIDIPortConnectSource(static_cast(*ret).m_midiPort, src, nullptr); return ret; } std::unique_ptr newRealMIDIOut(const char* name) { if (!m_midiClient) return {}; MIDIEndpointRef dst = LookupMIDIDest(name); if (!dst) return {}; std::unique_ptr ret = std::make_unique(this, false); if (!ret) return {}; char mname[256]; snprintf(mname, 256, "Boo MIDI Real Out %u", m_midiOutCounter++); CFPointer midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDIOutputPortCreate(m_midiClient, midiName.get(), &static_cast(*ret).m_midiPort)) ret.reset(); else static_cast(*ret).m_midi = dst; return ret; } std::unique_ptr newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; MIDIEndpointRef src = LookupMIDISource(name); if (!src) return {}; MIDIEndpointRef dst = LookupMIDIDest(name); if (!dst) return {}; std::unique_ptr ret = std::make_unique(this, false, std::move(receiver)); if (!ret) return {}; char mname[256]; snprintf(mname, 256, "Boo MIDI Real In %u", m_midiInCounter++); CFPointer midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDIInputPortCreate(m_midiClient, midiName.get(), MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midiPortIn)) ret.reset(); else MIDIPortConnectSource(static_cast(*ret).m_midiPortIn, src, nullptr); if (!ret) return {}; snprintf(mname, 256, "Boo MIDI Real Out %u", m_midiOutCounter++); midiName = CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull)); if (MIDIOutputPortCreate(m_midiClient, midiName.get(), &static_cast(*ret).m_midiPortOut)) ret.reset(); else static_cast(*ret).m_midiOut = dst; return ret; } bool useMIDILock() const {return true;} static void SampleRateChanged(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueuePropertyID inID) { engine->m_needsRebuild = true; } void _rebuildAudioQueue() { if (m_queue) { m_cbRunning = false; AudioQueueDispose(m_queue, true); m_cbRunning = true; m_queue = nullptr; } auto setAndRate = _getAvailableSetAndRate(); m_mixInfo.m_channels = setAndRate.first; unsigned chCount = ChannelCount(m_mixInfo.m_channels); AudioStreamBasicDescription desc = {}; desc.mSampleRate = setAndRate.second; desc.mFormatID = kAudioFormatLinearPCM; desc.mFormatFlags = kLinearPCMFormatFlagIsFloat; desc.mBytesPerPacket = chCount * 4; desc.mFramesPerPacket = 1; desc.mBytesPerFrame = chCount * 4; desc.mChannelsPerFrame = chCount; desc.mBitsPerChannel = 32; OSStatus err; if ((err = AudioQueueNewOutput(&desc, AudioQueueOutputCallback(Callback), this, CFRunLoopGetCurrent(), m_runLoopMode.get(), 0, &m_queue))) { Log.report(logvisor::Fatal, "unable to create output audio queue"); return; } CFStringRef devName = m_devName.get(); if ((err = AudioQueueSetProperty(m_queue, kAudioQueueProperty_CurrentDevice, &devName, sizeof(devName)))) { Log.report(logvisor::Fatal, "unable to set current device into audio queue"); return; } AudioQueueAddPropertyListener(m_queue, kAudioQueueDeviceProperty_SampleRate, AudioQueuePropertyListenerProc(SampleRateChanged), this); m_mixInfo.m_sampleRate = desc.mSampleRate; m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I; m_mixInfo.m_bitsPerSample = 32; m_5msFrames = desc.mSampleRate * 5 / 1000; ChannelMap& chMapOut = m_mixInfo.m_channelMap; chMapOut.m_channelCount = 0; if (chCount > 2) { AudioChannelLayout layout; UInt32 layoutSz = sizeof(layout); if (AudioQueueGetProperty(m_queue, kAudioQueueProperty_ChannelLayout, &layout, &layoutSz)) { Log.report(logvisor::Warning, "unable to get channel layout from audio queue; using count's default"); switch (m_mixInfo.m_channels) { case AudioChannelSet::Stereo: default: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; break; case AudioChannelSet::Quad: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; break; case AudioChannelSet::Surround51: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; break; case AudioChannelSet::Surround71: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; break; } } else { switch (layout.mChannelLayoutTag) { case kAudioChannelLayoutTag_UseChannelDescriptions: chMapOut.m_channelCount = layout.mNumberChannelDescriptions; for (int i = 0; i < layout.mNumberChannelDescriptions; ++i) { AudioChannel ch = AQSChannelToBooChannel(layout.mChannelDescriptions[i].mChannelLabel); chMapOut.m_channels[i] = ch; } break; case kAudioChannelLayoutTag_UseChannelBitmap: if ((layout.mChannelBitmap & kAudioChannelBit_Left) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; if ((layout.mChannelBitmap & kAudioChannelBit_Right) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; if ((layout.mChannelBitmap & kAudioChannelBit_Center) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter; if ((layout.mChannelBitmap & kAudioChannelBit_LFEScreen) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE; if ((layout.mChannelBitmap & kAudioChannelBit_LeftSurround) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; if ((layout.mChannelBitmap & kAudioChannelBit_RightSurround) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; if ((layout.mChannelBitmap & kAudioChannelBit_LeftSurroundDirect) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideLeft; if ((layout.mChannelBitmap & kAudioChannelBit_RightSurroundDirect) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideRight; break; case kAudioChannelLayoutTag_Stereo: case kAudioChannelLayoutTag_StereoHeadphones: chMapOut.m_channelCount = 2; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; break; case kAudioChannelLayoutTag_Quadraphonic: chMapOut.m_channelCount = 4; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; chMapOut.m_channels[2] = AudioChannel::RearLeft; chMapOut.m_channels[3] = AudioChannel::RearRight; break; case kAudioChannelLayoutTag_Pentagonal: chMapOut.m_channelCount = 5; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; chMapOut.m_channels[2] = AudioChannel::RearLeft; chMapOut.m_channels[3] = AudioChannel::RearRight; chMapOut.m_channels[4] = AudioChannel::FrontCenter; break; default: Log.report(logvisor::Warning, "unknown channel layout %u; using stereo", layout.mChannelLayoutTag); chMapOut.m_channelCount = 2; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; break; } } } else { chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; } while (chMapOut.m_channelCount < chCount) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::Unknown; m_mixInfo.m_periodFrames = m_5msFrames; for (int i=0 ; imAudioData, 0, m_frameBytes); m_buffers[i]->mAudioDataByteSize = m_frameBytes; AudioQueueEnqueueBuffer(m_queue, m_buffers[i], 0, nullptr); } AudioQueuePrime(m_queue, 0, nullptr); AudioQueueStart(m_queue, nullptr); } static OSStatus AudioDeviceChanged(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress* inAddresses, AQSAudioVoiceEngine* engine) { AudioObjectID defaultDeviceId; UInt32 argSize = sizeof(defaultDeviceId); if (AudioObjectGetPropertyData(inObjectID, inAddresses, 0, NULL, &argSize, &defaultDeviceId) == noErr) { argSize = sizeof(CFStringRef); AudioObjectPropertyAddress deviceAddress; deviceAddress.mSelector = kAudioDevicePropertyDeviceUID; AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, NULL, &argSize, &engine->m_devName); } engine->m_needsRebuild = true; return noErr; } AQSAudioVoiceEngine() : m_runLoopMode(CFPointer::adopt( CFStringCreateWithCStringNoCopy(nullptr, "BooAQSMode", kCFStringEncodingUTF8, kCFAllocatorNull))) { AudioObjectPropertyAddress propertyAddress; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mElement = kAudioObjectPropertyElementMaster; AudioObjectID defaultDeviceId; UInt32 argSize = sizeof(defaultDeviceId); propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &argSize, &defaultDeviceId) == noErr) { argSize = sizeof(CFStringRef); AudioObjectPropertyAddress deviceAddress; deviceAddress.mSelector = kAudioDevicePropertyDeviceUID; AudioObjectGetPropertyData(defaultDeviceId, &deviceAddress, 0, NULL, &argSize, &m_devName); } else { Log.report(logvisor::Fatal, "unable determine default audio device"); return; } propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; AudioObjectAddPropertyListener(kAudioObjectSystemObject, &propertyAddress, AudioObjectPropertyListenerProc(AudioDeviceChanged), this); _rebuildAudioQueue(); /* Also create shared MIDI client */ MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient); } ~AQSAudioVoiceEngine() { m_cbRunning = false; AudioQueueDispose(m_queue, true); if (m_midiClient) MIDIClientDispose(m_midiClient); } void pumpAndMixVoices() { while (CFRunLoopRunInMode(m_runLoopMode.get(), 0, true) == kCFRunLoopRunHandledSource) {} if (m_needsRebuild) { _rebuildAudioQueue(); m_needsRebuild = false; } } }; std::unique_ptr NewAudioVoiceEngine() { std::unique_ptr ret = std::make_unique(); if (!static_cast(*ret).m_queue) return {}; return ret; } }