#include "x11/GLXContext.hpp" #include namespace boo { CGLXContext::CGLXContext() : m_majVersion(3), m_minVersion(3), m_display(nullptr) { std::cout << "Hello from GLX" << std::endl; } bool CGLXContext::create() { return true; } void CGLXContext::setMinVersion(const int& min) { m_minVersion = min; } void CGLXContext::setMajorVersion(const int& maj) { m_majVersion = maj; } const std::string CGLXContext::version() const { return "Invalid version"; } const std::string CGLXContext::name() const { return "GLX Context"; } int CGLXContext::depthSize() const { return -1; } int CGLXContext::redDepth() const { return -1; } int CGLXContext::greenDepth() const { return -1; } int CGLXContext::blueDepth() const { return -1; } }