#pragma once #include #include #include #include "boo/audiodev/IAudioVoice.hpp" #include "AudioMatrix.hpp" #include "Common.hpp" #include "AudioVoiceEngine.hpp" struct AudioUnitVoiceEngine; struct VSTVoiceEngine; struct WAVOutVoiceEngine; namespace boo { class BaseAudioVoiceEngine; struct AudioVoiceEngineMixInfo; struct IAudioSubmix; class AudioVoice : public ListNode { friend class BaseAudioVoiceEngine; friend class AudioSubmix; friend struct WASAPIAudioVoiceEngine; friend struct ::AudioUnitVoiceEngine; friend struct ::VSTVoiceEngine; friend struct ::WAVOutVoiceEngine; protected: /* Callback (audio source) */ IAudioVoiceCallback* m_cb; /* Sample-rate converter */ soxr_t m_src = nullptr; double m_sampleRateIn; double m_sampleRateOut; bool m_dynamicRate; /* Running bool */ bool m_running = false; /* Deferred sample-rate reset */ bool m_resetSampleRate = false; double m_deferredSampleRate; virtual void _resetSampleRate(double sampleRate) = 0; /* Deferred pitch ratio set */ bool m_setPitchRatio = false; double m_pitchRatio = 1.0; double m_sampleRatio = 1.0; bool m_slew = false; void _setPitchRatio(double ratio, bool slew); /* Mid-pump update */ void _midUpdate(); virtual size_t pumpAndMix16(size_t frames) = 0; virtual size_t pumpAndMix32(size_t frames) = 0; virtual size_t pumpAndMixFlt(size_t frames) = 0; template size_t pumpAndMix(size_t frames); AudioVoice(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, bool dynamicRate); public: static AudioVoice*& _getHeadPtr(BaseAudioVoiceEngine* head); static std::unique_lock _getHeadLock(BaseAudioVoiceEngine* head); std::unique_lock destructorLock() override; ~AudioVoice() override; void resetSampleRate(double sampleRate) override; void setPitchRatio(double ratio, bool slew) override; void start() override; void stop() override; double getSampleRateIn() const { return m_sampleRateIn; } double getSampleRateOut() const { return m_sampleRateOut; } }; template <> inline size_t AudioVoice::pumpAndMix(size_t frames) { return pumpAndMix16(frames); } template <> inline size_t AudioVoice::pumpAndMix(size_t frames) { return pumpAndMix32(frames); } template <> inline size_t AudioVoice::pumpAndMix(size_t frames) { return pumpAndMixFlt(frames); } class AudioVoiceMono : public AudioVoice { std::unordered_map m_sendMatrices; bool m_silentOut = false; void _resetSampleRate(double sampleRate) override; static size_t SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t requestedLen); bool isSilent() const; template size_t _pumpAndMix(size_t frames); size_t pumpAndMix16(size_t frames) override { return _pumpAndMix(frames); } size_t pumpAndMix32(size_t frames) override { return _pumpAndMix(frames); } size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix(frames); } public: AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate); void resetChannelLevels() override; void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override; void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override; }; class AudioVoiceStereo : public AudioVoice { std::unordered_map m_sendMatrices; bool m_silentOut = false; void _resetSampleRate(double sampleRate) override; static size_t SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t requestedLen); bool isSilent() const; template size_t _pumpAndMix(size_t frames); size_t pumpAndMix16(size_t frames) override { return _pumpAndMix(frames); } size_t pumpAndMix32(size_t frames) override { return _pumpAndMix(frames); } size_t pumpAndMixFlt(size_t frames) override { return _pumpAndMix(frames); } public: AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioVoiceCallback* cb, double sampleRate, bool dynamicRate); void resetChannelLevels() override; void setMonoChannelLevels(IAudioSubmix* submix, const float coefs[8], bool slew) override; void setStereoChannelLevels(IAudioSubmix* submix, const float coefs[8][2], bool slew) override; }; } // namespace boo