HEADERS += \ $$PWD/include/boo.hpp \ $$PWD/include/IApplication.hpp \ $$PWD/include/windowsys/IWindow.hpp \ $$PWD/include/inputdev/CDolphinSmashAdapter.hpp \ $$PWD/include/inputdev/CRevolutionPad.hpp \ $$PWD/include/inputdev/CCafeProPad.hpp \ $$PWD/include/inputdev/CDualshockPad.hpp \ $$PWD/include/inputdev/CGenericPad.hpp \ $$PWD/include/inputdev/CDeviceFinder.hpp \ $$PWD/include/inputdev/CDeviceToken.hpp \ $$PWD/include/inputdev/CDeviceBase.hpp \ $$PWD/include/inputdev/IHIDListener.hpp \ $$PWD/src/inputdev/IHIDDevice.hpp \ $$PWD/include/inputdev/SDeviceSignature.hpp \ $$PWD/include/windowsys/IGFXCommandBuffer.hpp \ $$PWD/include/graphicsys/IGFXCommandBuffer.hpp \ $$PWD/include/graphicsys/IGFXContext.hpp \ $$PWD/include/graphicsys/IGFXPipelineState.hpp \ $$PWD/include/graphicsys/IGFXTransformSet.hpp \ $$PWD/include/graphicsys/hecl/CHECLLexer.hpp \ $$PWD/src/graphicsys/hecl/IHECLBackend.hpp \ $$PWD/src/graphicsys/hecl/HECLExpressions.hpp \ $$PWD/include/graphicsys/CGFXVertexLayoutBase.hpp \ $$PWD/include/graphicsys/hecl/HECLExpressions.hpp \ $$PWD/include/graphicsys/hecl/IHECLBackend.hpp SOURCES += \ $$PWD/InputDeviceClasses.cpp \ $$PWD/src/inputdev/CDolphinSmashAdapter.cpp \ $$PWD/src/inputdev/CRevolutionPad.cpp \ $$PWD/src/inputdev/CCafeProPad.cpp \ $$PWD/src/inputdev/CDualshockPad.cpp \ $$PWD/src/inputdev/CGenericPad.cpp \ $$PWD/src/inputdev/CDeviceBase.cpp \ $$PWD/src/inputdev/SDeviceSignature.cpp \ $$PWD/src/graphicsys/hecl/CHECLBackendGLSL.cpp \ $$PWD/src/graphicsys/hecl/CHECLBackendHLSL.cpp \ $$PWD/src/graphicsys/hecl/CHECLBackendMetal.cpp \ $$PWD/src/graphicsys/hecl/CHECLLexer.cpp \ $$PWD/src/graphicsys/hecl/CHECLBackendOutline.cpp \ $$PWD/src/graphicsys/hecl/CHECLBackendTEV.cpp unix:!macx { HEADERS += \ $$PWD/src/CApplicationXCB.hpp \ $$PWD/src/CApplicationWayland.hpp SOURCES += \ $$PWD/src/CApplicationUnix.cpp \ $$PWD/src/windowsys/CWindowXCB.cpp \ $$PWD/src/windowsys/CWindowWayland.cpp \ $$PWD/src/graphicsys/CGraphicsContextXCB.cpp \ $$PWD/src/graphicsys/CGraphicsContextWayland.cpp } linux { SOURCES += \ $$PWD/src/inputdev/CHIDListenerUdev.cpp \ $$PWD/src/inputdev/CHIDDeviceUdev.cpp LIBS += -ludev } macx { SOURCES += \ $$PWD/src/inputdev/CHIDDeviceIOKit.cpp \ $$PWD/src/inputdev/CHIDListenerIOKit.cpp OBJECTIVE_SOURCES += \ $$PWD/src/CApplicationCocoa.mm \ $$PWD/src/windowsys/CWindowCocoa.mm \ $$PWD/src/windowsys/CGraphicsContextCocoa.mm LIBS += -framework AppKit } win32 { SOURCES += \ $$PWD/src/CApplicationWin32.cpp \ $$PWD/src/inputdev/CHIDListenerWinUSB.cpp \ $$PWD/src/inputdev/CHIDDeviceWinUSB.cpp \ $$PWD/src/windowsys/CWindowWin32.cpp \ $$PWD/src/graphicsys/CGraphicsContextWin32.cpp } INCLUDEPATH += $$PWD/include