#include "AudioSubmix.hpp" #include "AudioVoiceEngine.hpp" #include "AudioVoice.hpp" #include #include namespace boo { AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioSubmixCallback* cb) : m_root(root), m_parent(parent), m_cb(cb) { std::fill(std::begin(m_gains), std::end(m_gains), 1.f); } AudioSubmix::~AudioSubmix() { while (m_activeVoices.size()) m_activeVoices.front()->unbindVoice(); while (m_activeSubmixes.size()) m_activeSubmixes.front()->unbindSubmix(); unbindSubmix(); } void AudioSubmix::_pumpAndMixVoices(size_t frames, int16_t* dataOut) { const AudioVoiceEngineMixInfo& info = mixInfo(); size_t sampleCount = frames * info.m_channelMap.m_channelCount; if (m_scratch16.size() < sampleCount) m_scratch16.resize(sampleCount); /* Clear target buffer */ memset(m_scratch16.data(), 0, sizeof(int16_t) * sampleCount); /* Pump child voices */ for (AudioVoice* vox : m_activeVoices) if (vox->m_running) vox->pumpAndMix(m_parent.mixInfo(), frames, m_scratch16.data()); /* Pump child submixes */ for (AudioSubmix* smx : m_activeSubmixes) smx->_pumpAndMixVoices(frames, m_scratch16.data()); /* Apply submix effect (if available) */ if (m_cb && m_cb->canApplyEffect()) m_cb->applyEffect(m_scratch16.data(), frames, info.m_channelMap, info.m_sampleRate); /* Merge into output mix */ auto it = m_scratch16.begin(); for (size_t f=0 ; fm_running) vox->pumpAndMix(m_parent.mixInfo(), frames, m_scratch32.data()); /* Pump child submixes */ for (AudioSubmix* smx : m_activeSubmixes) smx->_pumpAndMixVoices(frames, m_scratch32.data()); /* Apply submix effect (if available) */ if (m_cb && m_cb->canApplyEffect()) m_cb->applyEffect(m_scratch32.data(), frames, info.m_channelMap, info.m_sampleRate); /* Merge into output mix */ auto it = m_scratch32.begin(); for (size_t f=0 ; fm_running) vox->pumpAndMix(m_parent.mixInfo(), frames, m_scratchFlt.data()); /* Pump child submixes */ for (AudioSubmix* smx : m_activeSubmixes) smx->_pumpAndMixVoices(frames, m_scratchFlt.data()); /* Apply submix effect (if available) */ if (m_cb && m_cb->canApplyEffect()) m_cb->applyEffect(m_scratchFlt.data(), frames, info.m_channelMap, info.m_sampleRate); /* Merge into output mix */ auto it = m_scratchFlt.begin(); for (size_t f=0 ; f::iterator it) { m_activeVoices.erase(it); } void AudioSubmix::_unbindFrom(std::list::iterator it) { m_activeSubmixes.erase(it); } std::unique_ptr AudioSubmix::allocateNewMonoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch) { std::unique_ptr ret = std::make_unique(m_root, *this, cb, sampleRate, dynamicPitch); AudioVoiceMono* retMono = static_cast(ret.get()); retMono->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retMono)); return ret; } std::unique_ptr AudioSubmix::allocateNewStereoVoice(double sampleRate, IAudioVoiceCallback* cb, bool dynamicPitch) { std::unique_ptr ret = std::make_unique(m_root, *this, cb, sampleRate, dynamicPitch); AudioVoiceStereo* retStereo = static_cast(ret.get()); retStereo->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retStereo)); return ret; } std::unique_ptr AudioSubmix::allocateNewSubmix(IAudioSubmixCallback* cb) { std::unique_ptr ret = std::make_unique(m_root, *this, cb); AudioSubmix* retIntern = static_cast(ret.get()); retIntern->bindSubmix(m_activeSubmixes.insert(m_activeSubmixes.end(), retIntern)); return ret; } void AudioSubmix::setChannelGains(const float gains[8]) { for (int i=0 ; i<8 ; ++i) m_gains[i] = gains[i]; } void AudioSubmix::unbindSubmix() { if (m_bound) { m_parent._unbindFrom(m_parentIt); m_bound = false; } } const AudioVoiceEngineMixInfo& AudioSubmix::mixInfo() const { return m_parent.mixInfo(); } double AudioSubmix::getSampleRate() const { return mixInfo().m_sampleRate; } SubmixFormat AudioSubmix::getSampleFormat() const { switch (mixInfo().m_sampleFormat) { case SOXR_INT16_I: default: return SubmixFormat::Int16; case SOXR_INT32_I: return SubmixFormat::Int32; case SOXR_FLOAT32_I: return SubmixFormat::Float; } } }