#pragma once #include "System.hpp" #include #include #include #undef min #undef max namespace boo { struct IGraphicsCommandQueue; struct IGraphicsDataFactory; struct IAudioVoiceEngine; enum class EMouseButton { None = 0, Primary = 1, Secondary = 2, Middle = 3, Aux1 = 4, Aux2 = 5 }; struct SWindowCoord { int pixel[2]; int virtualPixel[2]; float norm[2]; }; struct SWindowRect { int location[2]; int size[2]; SWindowRect() { std::memset(this, 0, sizeof(SWindowRect)); } SWindowRect(int x, int y, int w, int h) { location[0] = x; location[1] = y; size[0] = w; size[1] = h; } bool operator!=(const SWindowRect& other) const { return location[0] != other.location[0] || location[1] != other.location[1] || size[0] != other.size[0] || size[1] != other.size[1]; } bool operator==(const SWindowRect& other) const { return !(*this != other); } bool coordInRect(const SWindowCoord& coord) const { return coord.pixel[0] >= location[0] && coord.pixel[0] < location[0] + size[0] && coord.pixel[1] >= location[1] && coord.pixel[1] < location[1] + size[1]; } SWindowRect intersect(const SWindowRect& other) const { if (location[0] < other.location[0] + other.size[0] && location[0] + size[0] > other.location[0] && location[1] < other.location[1] + other.size[1] && location[1] + size[1] > other.location[1]) { SWindowRect ret; ret.location[0] = std::max(location[0], other.location[0]); ret.location[1] = std::max(location[1], other.location[1]); ret.size[0] = std::min(location[0] + size[0], other.location[0] + other.size[0]) - ret.location[0]; ret.size[1] = std::min(location[1] + size[1], other.location[1] + other.size[1]) - ret.location[1]; return ret; } return {}; } }; struct STouchCoord { double coord[2]; }; struct SScrollDelta { double delta[2] = {}; bool isFine = false; /* Use system-scale fine-scroll (for scrollable-trackpads) */ bool isAccelerated = false; /* System performs acceleration computation */ SScrollDelta operator+(const SScrollDelta& other) const { SScrollDelta ret; ret.delta[0] = delta[0] + other.delta[0]; ret.delta[1] = delta[1] + other.delta[1]; ret.isFine = isFine || other.isFine; ret.isAccelerated = isAccelerated || other.isAccelerated; return ret; } SScrollDelta operator-(const SScrollDelta& other) const { SScrollDelta ret; ret.delta[0] = delta[0] - other.delta[0]; ret.delta[1] = delta[1] - other.delta[1]; ret.isFine = isFine || other.isFine; ret.isAccelerated = isAccelerated || other.isAccelerated; return ret; } SScrollDelta& operator+=(const SScrollDelta& other) { delta[0] += other.delta[0]; delta[1] += other.delta[1]; isFine |= other.isFine; isAccelerated |= other.isAccelerated; return *this; } void zeroOut() { delta[0] = 0.0; delta[1] = 0.0; } bool isZero() const { return delta[0] == 0.0 && delta[1] == 0.0; } }; enum class ESpecialKey { None = 0, F1 = 1, F2 = 2, F3 = 3, F4 = 4, F5 = 5, F6 = 6, F7 = 7, F8 = 8, F9 = 9, F10 = 10, F11 = 11, F12 = 12, Esc = 13, Enter = 14, Backspace = 15, Insert = 16, Delete = 17, Home = 18, End = 19, PgUp = 20, PgDown = 21, Left = 22, Right = 23, Up = 24, Down = 25 }; enum class EModifierKey { None = 0, Ctrl = 1 << 0, Alt = 1 << 2, Shift = 1 << 3, Command = 1 << 4, CtrlCommand = EModifierKey::Ctrl | EModifierKey::Command }; ENABLE_BITWISE_ENUM(EModifierKey) struct ITextInputCallback { virtual bool hasMarkedText() const = 0; virtual std::pair markedRange() const = 0; virtual std::pair selectedRange() const = 0; virtual void setMarkedText(std::string_view str, const std::pair& selectedRange, const std::pair& replacementRange) = 0; virtual void unmarkText() = 0; virtual std::string substringForRange(const std::pair& range, std::pair& actualRange) const = 0; virtual void insertText(std::string_view str, const std::pair& range = {-1, 0}) = 0; virtual int characterIndexAtPoint(const SWindowCoord& point) const = 0; virtual SWindowRect rectForCharacterRange(const std::pair& range, std::pair& actualRange) const = 0; }; class IWindowCallback { public: virtual void resized(const SWindowRect& rect, bool sync) { (void)rect; } virtual void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) { (void)coord; (void)button; (void)mods; } virtual void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) { (void)coord; (void)button; (void)mods; } virtual void mouseMove(const SWindowCoord& coord) { (void)coord; } virtual void mouseEnter(const SWindowCoord& coord) { (void)coord; } virtual void mouseLeave(const SWindowCoord& coord) { (void)coord; } virtual void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) { (void)coord; (void)scroll; } virtual void touchDown(const STouchCoord& coord, uintptr_t tid) { (void)coord; (void)tid; } virtual void touchUp(const STouchCoord& coord, uintptr_t tid) { (void)coord; (void)tid; } virtual void touchMove(const STouchCoord& coord, uintptr_t tid) { (void)coord; (void)tid; } virtual void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) { (void)charCode; (void)mods; (void)isRepeat; } virtual void charKeyUp(unsigned long charCode, EModifierKey mods) { (void)charCode; (void)mods; } virtual void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) { (void)key; (void)mods; (void)isRepeat; } virtual void specialKeyUp(ESpecialKey key, EModifierKey mods) { (void)key; (void)mods; } virtual void modKeyDown(EModifierKey mod, bool isRepeat) { (void)mod; (void)isRepeat; } virtual void modKeyUp(EModifierKey mod) { (void)mod; } virtual ITextInputCallback* getTextInputCallback() { return nullptr; } virtual void focusLost() {} virtual void focusGained() {} virtual void windowMoved(const SWindowRect& rect) { (void)rect; } virtual void destroyed() {} }; enum class ETouchType { None = 0, Display = 1, Trackpad = 2 }; enum class EWindowStyle { None = 0, Titlebar = 1 << 0, Resize = 1 << 1, Close = 1 << 2, Default = Titlebar | Resize | Close }; ENABLE_BITWISE_ENUM(EWindowStyle) enum class EMouseCursor { None = 0, Pointer = 1, HorizontalArrow = 2, VerticalArrow = 3, IBeam = 4, Crosshairs = 5 }; enum class EClipboardType { None = 0, String = 1, UTF8String = 2, PNGImage = 3 }; class IWindow : public std::enable_shared_from_this { public: virtual ~IWindow() = default; virtual void setCallback(IWindowCallback* cb) = 0; virtual void closeWindow() = 0; virtual void showWindow() = 0; virtual void hideWindow() = 0; virtual SystemString getTitle() = 0; virtual void setTitle(SystemStringView title) = 0; virtual void setCursor(EMouseCursor cursor) = 0; virtual void setWaitCursor(bool wait) = 0; virtual double getWindowRefreshRate() const = 0; virtual void setWindowFrameDefault() = 0; virtual void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const = 0; virtual void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const = 0; virtual SWindowRect getWindowFrame() const { SWindowRect retval; getWindowFrame(retval.location[0], retval.location[1], retval.size[0], retval.size[1]); return retval; } virtual void setWindowFrame(float x, float y, float w, float h) = 0; virtual void setWindowFrame(int x, int y, int w, int h) = 0; virtual void setWindowFrame(const SWindowRect& rect) { setWindowFrame(rect.location[0], rect.location[1], rect.size[0], rect.size[1]); } virtual float getVirtualPixelFactor() const = 0; virtual bool isFullscreen() const = 0; virtual void setFullscreen(bool fs) = 0; virtual void claimKeyboardFocus(const int coord[2]) = 0; virtual bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) = 0; virtual std::unique_ptr clipboardPaste(EClipboardType type, size_t& sz) = 0; virtual int waitForRetrace() = 0; virtual uintptr_t getPlatformHandle() const = 0; virtual bool _incomingEvent(void* event) { (void)event; return false; } virtual void _cleanup() {} virtual ETouchType getTouchType() const = 0; virtual void setStyle(EWindowStyle style) = 0; virtual EWindowStyle getStyle() const = 0; virtual void setTouchBarProvider(void*) {} virtual IGraphicsCommandQueue* getCommandQueue() = 0; virtual IGraphicsDataFactory* getDataFactory() = 0; /* Creates a new context on current thread!! Call from main client thread */ virtual IGraphicsDataFactory* getMainContextDataFactory() = 0; /* Creates a new context on current thread!! Call from client loading thread */ virtual IGraphicsDataFactory* getLoadContextDataFactory() = 0; }; } // namespace boo