#include "boo/inputdev/DualshockPad.hpp" #define _USE_MATH_DEFINES #include #include #include #include #ifdef _WIN32 static inline uint16_t bswap16(uint16_t val) {return _byteswap_ushort(val);} #elif __GNUC__ && !defined(__FreeBSD__) static inline uint16_t bswap16(uint16_t val) {return __builtin_bswap16(val); } #elif !defined(__FreeBSD__) static inline uint16_t bswap16(uint16_t val) {return __builtin_byteswap(val);} #endif #define RAD_TO_DEG (180.0/M_PI) void hexdump(void *ptr, int buflen) { unsigned char *buf = (unsigned char*)ptr; int i, j; for (i=0; icontrollerDisconnected(); } void DualshockPad::initialCycle() { uint8_t setupCommand[4] = {0x42, 0x0c, 0x00, 0x00}; //Tells controller to start sending changes on in pipe if (!sendHIDReport(setupCommand, sizeof(setupCommand), 0x03F4)) { deviceError("Unable to send complete packet! Request size %x\n", sizeof(setupCommand)); return; } uint8_t btAddr[8]; receiveReport(btAddr, sizeof(btAddr), 0x03F5); for (int i = 0; i < 6; i++) m_btAddress[5 - i] = btAddr[i + 2]; // Copy into buffer reversed, so it is LSB first } void DualshockPad::transferCycle() { DualshockPadState state; size_t recvSz = receiveUSBInterruptTransfer((uint8_t*)&state, 49); if (recvSz != 49) return; for (int i = 0; i < 3; i++) state.m_accelerometer[i] = bswap16(state.m_accelerometer[i]); state.m_gyrometerZ = bswap16(state.m_gyrometerZ); if (m_callback) m_callback->controllerUpdate(state); if (m_rumbleRequest != m_rumbleState) { if (m_rumbleRequest & DS3_MOTOR_LEFT) { m_report.rumble.leftDuration = m_rumbleDuration[0]; m_report.rumble.leftForce = m_rumbleIntensity[0]; } else { m_report.rumble.leftDuration = 0; m_report.rumble.leftForce = 0; } if (m_rumbleRequest & DS3_MOTOR_RIGHT) { m_report.rumble.rightDuration = m_rumbleDuration[0]; m_report.rumble.rightOn = true; } else { m_report.rumble.rightDuration = 0; m_report.rumble.rightOn = false; } sendHIDReport(m_report.buf, sizeof(m_report), 0x0201); m_rumbleState = m_rumbleRequest; } else { if (state.m_reserved5[8] & 0x80) m_rumbleRequest &= ~DS3_MOTOR_RIGHT; if (state.m_reserved5[7] & 0x01) m_rumbleRequest &= ~DS3_MOTOR_LEFT; m_rumbleState = m_rumbleRequest; const double zeroG = 511.5; // 1.65/3.3*1023 (1,65V); float accXval = -((double)state.m_accelerometer[0] - zeroG); float accYval = -((double)state.m_accelerometer[1] - zeroG); float accZval = -((double)state.m_accelerometer[2] - zeroG); state.accPitch = (atan2(accYval, accZval) + M_PI) * RAD_TO_DEG; state.accYaw = (atan2(accXval, accZval) + M_PI) * RAD_TO_DEG; state.gyroZ = (state.m_gyrometerZ / 1023.f); } } void DualshockPad::finalCycle() { } } // boo