#include "boo/IWindow.hpp" #include "boo/IGraphicsContext.hpp" #include "boo/audiodev/IAudioVoiceEngine.hpp" #include #undef None namespace boo { struct GraphicsContextWayland : IGraphicsContext { EGraphicsAPI m_api; EPixelFormat m_pf; IWindow* m_parentWindow; public: IWindowCallback* m_callback; GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow) : m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {} ~GraphicsContextWayland() {} void _setCallback(IWindowCallback* cb) { m_callback = cb; } EGraphicsAPI getAPI() const { return m_api; } EPixelFormat getPixelFormat() const { return m_pf; } void setPixelFormat(EPixelFormat pf) { if (pf > EPixelFormat::RGBAF32_Z24) return; m_pf = pf; } bool initializeContext(void*) { return false; } void makeCurrent() {} void postInit() {} IGraphicsCommandQueue* getCommandQueue() { return nullptr; } IGraphicsDataFactory* getDataFactory() { return nullptr; } IGraphicsDataFactory* getMainContextDataFactory() { return nullptr; } IGraphicsDataFactory* getLoadContextDataFactory() { return nullptr; } void present() {} }; struct WindowWayland : IWindow { GraphicsContextWayland m_gfxCtx; WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {} ~WindowWayland() {} void setCallback(IWindowCallback* cb) {} void closeWindow() {} void showWindow() {} void hideWindow() {} std::string getTitle() { return ""; } void setTitle(std::string_view title) {} void setCursor(EMouseCursor cursor) {} void setWaitCursor(bool wait) {} double getWindowRefreshRate() const { return 60.0; } void setWindowFrameDefault() {} void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {} void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {} void setWindowFrame(float x, float y, float w, float h) {} void setWindowFrame(int x, int y, int w, int h) {} float getVirtualPixelFactor() const { return 0; } void setStyle(EWindowStyle /*style*/) {} EWindowStyle getStyle() const { return EWindowStyle::None; } bool isFullscreen() const { return false; } void setFullscreen(bool fs) {} void claimKeyboardFocus(const int coord[2]) {} bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; } std::unique_ptr clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr(); } int waitForRetrace() { return 1; } uintptr_t getPlatformHandle() const { return 0; } ETouchType getTouchType() const { return ETouchType::None; } IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); } IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); } }; std::shared_ptr _WindowWaylandNew(std::string_view title) { return std::make_shared(title); } } // namespace boo