#include "boo/IWindow.hpp" #include "boo/IGraphicsContext.hpp" #include "boo/IApplication.hpp" #include "boo/graphicsdev/GL.hpp" #include #include #include #include #include #include #include #include #include #define XK_MISCELLANY #define XK_XKB_KEYS #define XK_LATIN1 #include #include #include #include #include #include "XlibCommon.hpp" #define REF_DPMM 3.7824 /* 96 DPI */ #define FS_ATOM "_NET_WM_STATE_FULLSCREEN" #define MWM_HINTS_FUNCTIONS (1L << 0) #define MWM_HINTS_DECORATIONS (1L << 1) #define MWM_DECOR_BORDER (1L<<1) #define MWM_DECOR_RESIZEH (1L<<2) #define MWM_DECOR_TITLE (1L<<3) #define MWM_DECOR_MENU (1L<<4) #define MWM_DECOR_MINIMIZE (1L<<5) #define MWM_DECOR_MAXIMIZE (1L<<6) #define MWM_FUNC_RESIZE (1L<<1) #define MWM_FUNC_MOVE (1L<<2) #define MWM_FUNC_MINIMIZE (1L<<3) #define MWM_FUNC_MAXIMIZE (1L<<4) #define MWM_FUNC_CLOSE (1L<<5) #undef None typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); static glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; typedef int (*glXWaitVideoSyncSGIProc)(int divisor, int remainder, unsigned int* count); static glXWaitVideoSyncSGIProc glXWaitVideoSyncSGI = 0; static const int ContextAttribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3, GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, //GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB, //GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, 0 }; namespace boo { static LogVisor::LogModule Log("boo::WindowXCB"); IGraphicsCommandQueue* _NewGLCommandQueue(IGraphicsContext* parent); void _XlibUpdateLastGlxCtx(GLXContext lastGlxCtx); void GLXExtensionCheck(); void GLXEnableVSync(Display* disp, GLXWindow drawable); extern int XINPUT_OPCODE; static uint32_t translateKeysym(KeySym sym, ESpecialKey& specialSym, EModifierKey& modifierSym) { specialSym = ESpecialKey::None; modifierSym = EModifierKey::None; if (sym >= XK_F1 && sym <= XK_F12) specialSym = ESpecialKey(int(ESpecialKey::F1) + sym - XK_F1); else if (sym == XK_Escape) specialSym = ESpecialKey::Esc; else if (sym == XK_Return) specialSym = ESpecialKey::Enter; else if (sym == XK_BackSpace) specialSym = ESpecialKey::Backspace; else if (sym == XK_Insert) specialSym = ESpecialKey::Insert; else if (sym == XK_Delete) specialSym = ESpecialKey::Delete; else if (sym == XK_Home) specialSym = ESpecialKey::Home; else if (sym == XK_End) specialSym = ESpecialKey::End; else if (sym == XK_Page_Up) specialSym = ESpecialKey::PgUp; else if (sym == XK_Page_Down) specialSym = ESpecialKey::PgDown; else if (sym == XK_Left) specialSym = ESpecialKey::Left; else if (sym == XK_Right) specialSym = ESpecialKey::Right; else if (sym == XK_Up) specialSym = ESpecialKey::Up; else if (sym == XK_Down) specialSym = ESpecialKey::Down; else if (sym == XK_Shift_L || sym == XK_Shift_R) modifierSym = EModifierKey::Shift; else if (sym == XK_Control_L || sym == XK_Control_R) modifierSym = EModifierKey::Ctrl; else if (sym == XK_Alt_L || sym == XK_Alt_R) modifierSym = EModifierKey::Alt; else return xkb_keysym_to_utf32(sym); return 0; } static EModifierKey translateModifiers(unsigned state) { EModifierKey retval = EModifierKey::None; if (state & ShiftMask) retval |= EModifierKey::Shift; if (state & ControlMask) retval |= EModifierKey::Ctrl; if (state & Mod1Mask) retval |= EModifierKey::Alt; return retval; } static EMouseButton translateButton(unsigned detail) { switch (detail) { case 1: return EMouseButton::Primary; case 3: return EMouseButton::Secondary; case 2: return EMouseButton::Middle; case 8: return EMouseButton::Aux1; case 9: return EMouseButton::Aux2; default: break; } return EMouseButton::None; } struct XCBAtoms { Atom m_wmProtocols = 0; Atom m_wmDeleteWindow = 0; Atom m_netwmState = 0; Atom m_netwmStateFullscreen = 0; Atom m_netwmStateAdd = 0; Atom m_netwmStateRemove = 0; Atom m_motifWmHints = 0; XCBAtoms(Display* disp) { m_wmProtocols = XInternAtom(disp, "WM_PROTOCOLS", True); m_wmDeleteWindow = XInternAtom(disp, "WM_DELETE_WINDOW", True); m_netwmState = XInternAtom(disp, "_NET_WM_STATE", False); m_netwmStateFullscreen = XInternAtom(disp, "_NET_WM_STATE_FULLSCREEN", False); m_netwmStateAdd = XInternAtom(disp, "_NET_WM_STATE_ADD", False); m_netwmStateRemove = XInternAtom(disp, "_NET_WM_STATE_REMOVE", False); m_motifWmHints = XInternAtom(disp, "_MOTIF_WM_HINTS", True); } }; static XCBAtoms* S_ATOMS = NULL; static void genFrameDefault(Screen* screen, int& xOut, int& yOut, int& wOut, int& hOut) { float width = screen->width * 2.0 / 3.0; float height = screen->height * 2.0 / 3.0; xOut = (screen->width - width) / 2.0; yOut = (screen->height - height) / 2.0; wOut = width; hOut = height; } struct GraphicsContextGLX : IGraphicsContext { EGraphicsAPI m_api; EPixelFormat m_pf; IWindow* m_parentWindow; Display* m_xDisp = nullptr; GLXContext m_lastCtx = 0; GLXFBConfig m_fbconfig = 0; int m_visualid = 0; GLXWindow m_glxWindow = 0; GLXContext m_glxCtx = 0; IGraphicsCommandQueue* m_commandQueue = nullptr; IGraphicsDataFactory* m_dataFactory = nullptr; GLXContext m_mainCtx = 0; GLXContext m_loadCtx = 0; std::thread m_vsyncThread; bool m_vsyncRunning; public: IWindowCallback* m_callback; GraphicsContextGLX(EGraphicsAPI api, IWindow* parentWindow, Display* display, int defaultScreen, GLXContext lastCtx, uint32_t& visualIdOut) : m_api(api), m_pf(EPixelFormat::RGBA8_Z24), m_parentWindow(parentWindow), m_xDisp(display), m_lastCtx(lastCtx) { m_dataFactory = new class GLDataFactory(this); /* Query framebuffer configurations */ GLXFBConfig* fbConfigs = nullptr; int numFBConfigs = 0; fbConfigs = glXGetFBConfigs(display, defaultScreen, &numFBConfigs); if (!fbConfigs || numFBConfigs == 0) { Log.report(LogVisor::FatalError, "glXGetFBConfigs failed"); return; } for (int i=0 ; i= 32) { m_fbconfig = config; m_visualid = visualId; break; } else if (m_pf == EPixelFormat::RGBA8_Z24 && colorSize >= 32 && depthSize >= 24) { m_fbconfig = config; m_visualid = visualId; break; } else if (m_pf == EPixelFormat::RGBAF32 && colorSize >= 128) { m_fbconfig = config; m_visualid = visualId; break; } else if (m_pf == EPixelFormat::RGBAF32_Z24 && colorSize >= 128 && depthSize >= 24) { m_fbconfig = config; m_visualid = visualId; break; } } XFree(fbConfigs); if (!m_fbconfig) { Log.report(LogVisor::FatalError, "unable to find suitable pixel format"); return; } visualIdOut = m_visualid; } ~GraphicsContextGLX() { if (m_glxCtx) glXDestroyContext(m_xDisp, m_glxCtx); if (m_glxWindow) glXDestroyWindow(m_xDisp, m_glxWindow); if (m_loadCtx) glXDestroyContext(m_xDisp, m_loadCtx); m_vsyncRunning = false; m_vsyncThread.join(); } void _setCallback(IWindowCallback* cb) { m_callback = cb; } EGraphicsAPI getAPI() const { return m_api; } EPixelFormat getPixelFormat() const { return m_pf; } void setPixelFormat(EPixelFormat pf) { if (pf > EPixelFormat::RGBAF32_Z24) return; m_pf = pf; } std::mutex m_vsyncmt; std::condition_variable m_vsynccv; void initializeContext() { if (!glXCreateContextAttribsARB) { glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc) glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB"); if (!glXCreateContextAttribsARB) Log.report(LogVisor::FatalError, "unable to resolve glXCreateContextAttribsARB"); } if (!glXWaitVideoSyncSGI) { glXWaitVideoSyncSGI = (glXWaitVideoSyncSGIProc) glXGetProcAddressARB((const GLubyte*)"glXWaitVideoSyncSGI"); if (!glXWaitVideoSyncSGI) Log.report(LogVisor::FatalError, "unable to resolve glXWaitVideoSyncSGI"); } m_glxCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_lastCtx, True, ContextAttribs); if (!m_glxCtx) Log.report(LogVisor::FatalError, "unable to make new GLX context"); m_glxWindow = glXCreateWindow(m_xDisp, m_fbconfig, m_parentWindow->getPlatformHandle(), nullptr); if (!m_glxWindow) Log.report(LogVisor::FatalError, "unable to make new GLX window"); _XlibUpdateLastGlxCtx(m_glxCtx); /* Spawn vsync thread */ m_vsyncRunning = true; std::mutex initmt; std::condition_variable initcv; std::unique_lock outerLk(initmt); m_vsyncThread = std::thread([&]() { Display* vsyncDisp; GLXContext vsyncCtx; { std::unique_lock innerLk(initmt); vsyncDisp = XOpenDisplay(0); if (!vsyncDisp) Log.report(LogVisor::FatalError, "unable to open new vsync display"); static int attributeList[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, 0 }; XVisualInfo *vi = glXChooseVisual(vsyncDisp, DefaultScreen(vsyncDisp),attributeList); vsyncCtx = glXCreateContext(vsyncDisp, vi, nullptr, True); if (!vsyncCtx) Log.report(LogVisor::FatalError, "unable to make new vsync GLX context"); if (!glXMakeCurrent(vsyncDisp, DefaultRootWindow(vsyncDisp), vsyncCtx)) Log.report(LogVisor::FatalError, "unable to make vsync context current"); } initcv.notify_one(); while (m_vsyncRunning) { unsigned int sync; int err = glXWaitVideoSyncSGI(1, 0, &sync); if (err) Log.report(LogVisor::FatalError, "wait err"); m_vsynccv.notify_one(); } glXMakeCurrent(vsyncDisp, 0, nullptr); glXDestroyContext(vsyncDisp, vsyncCtx); XCloseDisplay(vsyncDisp); }); initcv.wait(outerLk); XUnlockDisplay(m_xDisp); m_commandQueue = _NewGLCommandQueue(this); XLockDisplay(m_xDisp); } void makeCurrent() { XLockDisplay(m_xDisp); if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx)) Log.report(LogVisor::FatalError, "unable to make GLX context current"); XUnlockDisplay(m_xDisp); } void postInit() { GLXExtensionCheck(); XLockDisplay(m_xDisp); GLXEnableVSync(m_xDisp, m_glxWindow); XUnlockDisplay(m_xDisp); } IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue; } IGraphicsDataFactory* getDataFactory() { return m_dataFactory; } IGraphicsDataFactory* getMainContextDataFactory() { XLockDisplay(m_xDisp); if (!m_mainCtx) { m_mainCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribs); if (!m_mainCtx) Log.report(LogVisor::FatalError, "unable to make main GLX context"); } if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_mainCtx)) Log.report(LogVisor::FatalError, "unable to make main GLX context current"); XUnlockDisplay(m_xDisp); return getDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() { XLockDisplay(m_xDisp); if (!m_loadCtx) { m_loadCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribs); if (!m_loadCtx) Log.report(LogVisor::FatalError, "unable to make load GLX context"); } if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_loadCtx)) Log.report(LogVisor::FatalError, "unable to make load GLX context current"); XUnlockDisplay(m_xDisp); return getDataFactory(); } void present() { glXSwapBuffers(m_xDisp, m_glxWindow); } }; class WindowXlib : public IWindow { Display* m_xDisp; IWindowCallback* m_callback; Colormap m_colormapId; Window m_windowId; GraphicsContextGLX m_gfxCtx; uint32_t m_visualId; /* Last known input device id (0xffff if not yet set) */ int m_lastInputID = 0xffff; ETouchType m_touchType = ETouchType::None; /* Scroll valuators */ int m_hScrollValuator = -1; int m_vScrollValuator = -1; double m_hScrollLast = 0.0; double m_vScrollLast = 0.0; /* Cached window rectangle (to avoid repeated X queries) */ int m_wx, m_wy, m_ww, m_wh; float m_pixelFactor; bool m_inFs = false; /* Cached window style */ EWindowStyle m_styleFlags; /* Current cursor enum */ EMouseCursor m_cursor = EMouseCursor::None; bool m_cursorWait = false; static Cursor GetXCursor(EMouseCursor cur) { switch (cur) { case EMouseCursor::Pointer: return X_CURSORS.m_pointer; case EMouseCursor::HorizontalArrow: return X_CURSORS.m_hArrow; case EMouseCursor::VerticalArrow: return X_CURSORS.m_vArrow; default: break; } return X_CURSORS.m_pointer; } public: WindowXlib(const std::string& title, Display* display, int defaultScreen, GLXContext lastCtx) : m_xDisp(display), m_callback(nullptr), m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, display, defaultScreen, lastCtx, m_visualId) { if (!S_ATOMS) S_ATOMS = new XCBAtoms(display); /* Default screen */ Screen* screen = ScreenOfDisplay(display, defaultScreen); m_pixelFactor = screen->width / (float)screen->mwidth / REF_DPMM; XVisualInfo visTemplate; visTemplate.screen = defaultScreen; int numVisuals; XVisualInfo* visualList = XGetVisualInfo(display, VisualScreenMask, &visTemplate, &numVisuals); Visual* selectedVisual = nullptr; for (int i=0 ; iroot, selectedVisual, AllocNone); /* Create window */ int x, y, w, h; genFrameDefault(screen, x, y, w, h); XSetWindowAttributes swa; swa.colormap = m_colormapId; swa.border_pixmap = 0; swa.event_mask = FocusChangeMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | StructureNotifyMask | LeaveWindowMask | EnterWindowMask; m_windowId = XCreateWindow(display, screen->root, x, y, w, h, 10, CopyFromParent, CopyFromParent, selectedVisual, CWBorderPixel | CWEventMask | CWColormap, &swa); /* The XInput 2.1 extension enables per-pixel smooth scrolling trackpads */ XIEventMask mask = {XIAllMasterDevices, XIMaskLen(XI_LASTEVENT)}; mask.mask = (unsigned char*)malloc(mask.mask_len); memset(mask.mask, 0, mask.mask_len); /* XISetMask(mask.mask, XI_Motion); Can't do this without losing mouse move events :( */ XISetMask(mask.mask, XI_TouchBegin); XISetMask(mask.mask, XI_TouchUpdate); XISetMask(mask.mask, XI_TouchEnd); XISelectEvents(m_xDisp, m_windowId, &mask, 1); free(mask.mask); /* Register netwm extension atom for window closing */ XSetWMProtocols(m_xDisp, m_windowId, &S_ATOMS->m_wmDeleteWindow, 1); /* Set the title of the window */ const unsigned char* c_title = (unsigned char*)title.c_str(); XChangeProperty(m_xDisp, m_windowId, XA_WM_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length()); /* Set the title of the window icon */ XChangeProperty(m_xDisp, m_windowId, XA_WM_ICON_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length()); /* Initialize context */ XMapWindow(m_xDisp, m_windowId); setStyle(EWindowStyle::Default); setCursor(EMouseCursor::Pointer); XFlush(m_xDisp); m_gfxCtx.initializeContext(); } ~WindowXlib() { XLockDisplay(m_xDisp); XUnmapWindow(m_xDisp, m_windowId); XDestroyWindow(m_xDisp, m_windowId); XFreeColormap(m_xDisp, m_colormapId); XUnlockDisplay(m_xDisp); APP->_deletedWindow(this); } void setCallback(IWindowCallback* cb) { m_callback = cb; } void showWindow() { XLockDisplay(m_xDisp); XMapWindow(m_xDisp, m_windowId); XUnlockDisplay(m_xDisp); } void hideWindow() { XLockDisplay(m_xDisp); XUnmapWindow(m_xDisp, m_windowId); XUnlockDisplay(m_xDisp); } std::string getTitle() { unsigned long nitems; Atom actualType; int actualFormat; unsigned long bytes; unsigned char* string = nullptr; XLockDisplay(m_xDisp); int ret = XGetWindowProperty(m_xDisp, m_windowId, XA_WM_NAME, 0, ~0l, False, XA_STRING, &actualType, &actualFormat, &nitems, &bytes, &string); XUnlockDisplay(m_xDisp); if (ret == Success) { std::string retval((const char*)string); XFree(string); return retval; } return std::string(); } void setTitle(const std::string& title) { const unsigned char* c_title = (unsigned char*)title.c_str(); XLockDisplay(m_xDisp); XChangeProperty(m_xDisp, m_windowId, XA_WM_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length()); XUnlockDisplay(m_xDisp); } void setCursor(EMouseCursor cursor) { if (cursor == m_cursor && !m_cursorWait) return; m_cursor = cursor; XLockDisplay(m_xDisp); XDefineCursor(m_xDisp, m_windowId, GetXCursor(cursor)); XUnlockDisplay(m_xDisp); } void setWaitCursor(bool wait) { if (wait && !m_cursorWait) { XLockDisplay(m_xDisp); XDefineCursor(m_xDisp, m_windowId, X_CURSORS.m_wait); XUnlockDisplay(m_xDisp); m_cursorWait = true; } else if (!wait && m_cursorWait) { setCursor(m_cursor); m_cursorWait = false; } } void setWindowFrameDefault() { int x, y, w, h; Screen* screen = DefaultScreenOfDisplay(m_xDisp); genFrameDefault(screen, x, y, w, h); XWindowChanges values = {(int)x, (int)y, (int)w, (int)h}; XLockDisplay(m_xDisp); XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values); XUnlockDisplay(m_xDisp); } void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { XWindowAttributes attrs; XLockDisplay(m_xDisp); XGetWindowAttributes(m_xDisp, m_windowId, &attrs); XUnlockDisplay(m_xDisp); xOut = attrs.x; yOut = attrs.y; wOut = attrs.width; hOut = attrs.height; } void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { XWindowAttributes attrs; XLockDisplay(m_xDisp); XGetWindowAttributes(m_xDisp, m_windowId, &attrs); XUnlockDisplay(m_xDisp); xOut = attrs.x; yOut = attrs.y; wOut = attrs.width; hOut = attrs.height; } void setWindowFrame(float x, float y, float w, float h) { XWindowChanges values = {(int)x, (int)y, (int)w, (int)h}; XLockDisplay(m_xDisp); XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values); XUnlockDisplay(m_xDisp); } void setWindowFrame(int x, int y, int w, int h) { XWindowChanges values = {x, y, w, h}; XLockDisplay(m_xDisp); XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values); XUnlockDisplay(m_xDisp); } float getVirtualPixelFactor() const { return m_pixelFactor; } bool isFullscreen() const { return m_inFs; unsigned long nitems; Atom actualType; int actualFormat; unsigned long bytes; Atom* vals = nullptr; bool fullscreen = false; XLockDisplay(m_xDisp); int ret = XGetWindowProperty(m_xDisp, m_windowId, S_ATOMS->m_netwmState, 0, ~0l, False, XA_ATOM, &actualType, &actualFormat, &nitems, &bytes, (unsigned char**)&vals); XUnlockDisplay(m_xDisp); if (ret == Success) { for (int i=0 ; im_netwmStateFullscreen) { fullscreen = true; break; } } XFree(vals); return fullscreen; } return false; } void setStyle(EWindowStyle style) { struct { unsigned long flags; unsigned long functions; unsigned long decorations; long inputMode; unsigned long status; } wmHints = {0}; if (S_ATOMS->m_motifWmHints) { wmHints.flags = MWM_HINTS_DECORATIONS | MWM_HINTS_FUNCTIONS; if ((style & EWindowStyle::Titlebar) != EWindowStyle::None) { wmHints.decorations |= MWM_DECOR_BORDER | MWM_DECOR_TITLE | MWM_DECOR_MINIMIZE | MWM_DECOR_MENU; wmHints.functions |= MWM_FUNC_MOVE | MWM_FUNC_MINIMIZE; } if ((style & EWindowStyle::Resize) != EWindowStyle::None) { wmHints.decorations |= MWM_DECOR_MAXIMIZE | MWM_DECOR_RESIZEH; wmHints.functions |= MWM_FUNC_RESIZE | MWM_FUNC_MAXIMIZE; } if ((style & EWindowStyle::Close) != EWindowStyle::None) wmHints.functions |= MWM_FUNC_CLOSE; XLockDisplay(m_xDisp); XChangeProperty(m_xDisp, m_windowId, S_ATOMS->m_motifWmHints, S_ATOMS->m_motifWmHints, 32, PropModeReplace, (unsigned char*)&wmHints, 5); XUnlockDisplay(m_xDisp); } m_styleFlags = style; } EWindowStyle getStyle() const { return m_styleFlags; } void setFullscreen(bool fs) { if (fs == m_inFs) return; XEvent fsEvent = {0}; fsEvent.xclient.type = ClientMessage; fsEvent.xclient.serial = 0; fsEvent.xclient.send_event = True; fsEvent.xclient.window = m_windowId; fsEvent.xclient.message_type = S_ATOMS->m_netwmState; fsEvent.xclient.format = 32; fsEvent.xclient.data.l[0] = fs; fsEvent.xclient.data.l[1] = S_ATOMS->m_netwmStateFullscreen; fsEvent.xclient.data.l[2] = 0; XLockDisplay(m_xDisp); XSendEvent(m_xDisp, DefaultRootWindow(m_xDisp), False, StructureNotifyMask | SubstructureRedirectMask, (XEvent*)&fsEvent); XUnlockDisplay(m_xDisp); m_inFs = fs; } void waitForRetrace() { std::unique_lock lk(m_gfxCtx.m_vsyncmt); m_gfxCtx.m_vsynccv.wait(lk); } uintptr_t getPlatformHandle() const { return (uintptr_t)m_windowId; } void _pointingDeviceChanged(int deviceId) { int nDevices; XIDeviceInfo* devices = XIQueryDevice(m_xDisp, deviceId, &nDevices); for (int i=0 ; inum_classes ; ++j) { XIAnyClassInfo* dclass = device->classes[j]; if (dclass->type == XIScrollClass) { XIScrollClassInfo* scrollClass = (XIScrollClassInfo*)dclass; if (scrollClass->scroll_type == XIScrollTypeVertical) vScroll = scrollClass->number; else if (scrollClass->scroll_type == XIScrollTypeHorizontal) hScroll = scrollClass->number; } } /* Next iterate for touch and scroll valuators */ for (int j=0 ; jnum_classes ; ++j) { XIAnyClassInfo* dclass = device->classes[j]; if (dclass->type == XIValuatorClass) { XIValuatorClassInfo* valClass = (XIValuatorClassInfo*)dclass; if (valClass->number == vScroll) { m_vScrollLast = valClass->value; m_vScrollValuator = vScroll; } else if (valClass->number == hScroll) { m_hScrollLast = valClass->value; m_hScrollValuator = hScroll; } } else if (dclass->type == XITouchClass) { XITouchClassInfo* touchClass = (XITouchClassInfo*)dclass; if (touchClass->mode == XIDirectTouch) m_touchType = ETouchType::Display; else if (touchClass->mode == XIDependentTouch) m_touchType = ETouchType::Trackpad; else m_touchType = ETouchType::None; } } } XIFreeDeviceInfo(devices); m_lastInputID = deviceId; } void _incomingEvent(void* e) { XEvent* event = (XEvent*)e; switch (event->type) { case ClientMessage: { if (event->xclient.data.l[0] == S_ATOMS->m_wmDeleteWindow && m_callback) { m_callback->destroyed(); m_callback = nullptr; } return; } case Expose: { Window nw; XWindowAttributes wxa; int x, y; XTranslateCoordinates(m_xDisp, m_windowId, DefaultRootWindow(m_xDisp), event->xexpose.x, event->xexpose.y, &x, &y, &nw); XGetWindowAttributes(m_xDisp, m_windowId, &wxa); m_wx = x - wxa.x; m_wy = y - wxa.y; m_ww = event->xexpose.width; m_wh = event->xexpose.height; if (m_callback) { SWindowRect rect = { {m_wx, m_wy}, {m_ww, m_wh} }; m_callback->resized(rect); } return; } case ConfigureNotify: { Window nw; XWindowAttributes wxa; int x, y; XTranslateCoordinates(m_xDisp, m_windowId, DefaultRootWindow(m_xDisp), event->xconfigure.x, event->xconfigure.y, &x, &y, &nw); XGetWindowAttributes(m_xDisp, m_windowId, &wxa); m_wx = x - wxa.x; m_wy = y - wxa.y; m_ww = event->xconfigure.width; m_wh = event->xconfigure.height; if (m_callback) { SWindowRect rect = { {m_wx, m_wy}, {m_ww, m_wh} }; m_callback->windowMoved(rect); } return; } case KeyPress: { if (m_callback) { ESpecialKey specialKey; EModifierKey modifierKey; uint32_t charCode = translateKeysym(XLookupKeysym(&event->xkey, 0), specialKey, modifierKey); EModifierKey modifierMask = translateModifiers(event->xkey.state); if (charCode) m_callback->charKeyDown(charCode, modifierMask, false); else if (specialKey != ESpecialKey::None) m_callback->specialKeyDown(specialKey, modifierMask, false); else if (modifierKey != EModifierKey::None) m_callback->modKeyDown(modifierKey, false); } return; } case KeyRelease: { if (m_callback) { ESpecialKey specialKey; EModifierKey modifierKey; uint32_t charCode = translateKeysym(XLookupKeysym(&event->xkey, 0), specialKey, modifierKey); EModifierKey modifierMask = translateModifiers(event->xkey.state); if (charCode) m_callback->charKeyUp(charCode, modifierMask); else if (specialKey != ESpecialKey::None) m_callback->specialKeyUp(specialKey, modifierMask); else if (modifierKey != EModifierKey::None) m_callback->modKeyUp(modifierKey); } return; } case ButtonPress: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); EMouseButton button = translateButton(event->xbutton.button); if (button != EMouseButton::None) { EModifierKey modifierMask = translateModifiers(event->xbutton.state); SWindowCoord coord = { {(unsigned)event->xbutton.x, (unsigned)(m_wh-event->xbutton.y)}, {(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)((m_wh-event->xbutton.y) / m_pixelFactor)}, {float(event->xbutton.x) / float(m_ww), float(m_wh-event->xbutton.y) / float(m_wh)} }; m_callback->mouseDown(coord, (EMouseButton)button, (EModifierKey)modifierMask); } /* Also handle legacy scroll events here */ if (event->xbutton.button >= 4 && event->xbutton.button <= 7 && m_hScrollValuator == -1 && m_vScrollValuator == -1) { SWindowCoord coord = { {(unsigned)event->xbutton.x, (unsigned)(m_wh-event->xbutton.y)}, {(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)((m_wh-event->xbutton.y) / m_pixelFactor)}, {(float)event->xbutton.x / (float)m_ww, (float)(m_wh-event->xbutton.y) / (float)m_wh} }; SScrollDelta scrollDelta = { {0.0, 0.0}, false }; if (event->xbutton.button == 4) scrollDelta.delta[1] = 1.0; else if (event->xbutton.button == 5) scrollDelta.delta[1] = -1.0; else if (event->xbutton.button == 6) scrollDelta.delta[0] = 1.0; else if (event->xbutton.button == 7) scrollDelta.delta[0] = -1.0; m_callback->scroll(coord, scrollDelta); } } return; } case ButtonRelease: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); EMouseButton button = translateButton(event->xbutton.button); if (button != EMouseButton::None) { EModifierKey modifierMask = translateModifiers(event->xbutton.state); SWindowCoord coord = { {(unsigned)event->xbutton.x, (unsigned)(m_wh-event->xbutton.y)}, {(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)((m_wh-event->xbutton.y) / m_pixelFactor)}, {event->xbutton.x / (float)m_ww, (m_wh-event->xbutton.y) / (float)m_wh} }; m_callback->mouseUp(coord, (EMouseButton)button, (EModifierKey)modifierMask); } } return; } case FocusIn: { if (m_callback) m_callback->focusGained(); return; } case FocusOut: { if (m_callback) m_callback->focusLost(); return; } case MotionNotify: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); SWindowCoord coord = { {(unsigned)event->xmotion.x, (unsigned)(m_wh-event->xmotion.y)}, {(unsigned)(event->xmotion.x / m_pixelFactor), (unsigned)((m_wh-event->xmotion.y) / m_pixelFactor)}, {event->xmotion.x / (float)m_ww, (m_wh-event->xmotion.y) / (float)m_wh} }; m_callback->mouseMove(coord); } return; } case EnterNotify: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); SWindowCoord coord = { {(unsigned)event->xcrossing.x, (unsigned)(m_wh-event->xcrossing.y)}, {(unsigned)(event->xcrossing.x / m_pixelFactor), (unsigned)((m_wh-event->xmotion.y) / m_pixelFactor)}, {event->xcrossing.x / (float)m_ww, (m_wh-event->xcrossing.y) / (float)m_wh} }; m_callback->mouseEnter(coord); } return; } case LeaveNotify: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); SWindowCoord coord = { {(unsigned)event->xcrossing.x, (unsigned)m_wh-event->xcrossing.y}, {(unsigned)(event->xcrossing.x / m_pixelFactor), (unsigned)((m_wh-event->xmotion.y) / m_pixelFactor)}, {event->xcrossing.x / (float)m_ww, (m_wh-event->xcrossing.y) / (float)m_wh} }; m_callback->mouseLeave(coord); } return; } case GenericEvent: { if (event->xgeneric.extension == XINPUT_OPCODE) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); switch (event->xgeneric.evtype) { case XI_Motion: { fprintf(stderr, "motion\n"); XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double newScroll[2] = {m_hScrollLast, m_vScrollLast}; bool didScroll = false; for (int i=0 ; ivaluators.mask_len*8 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { if (i == m_hScrollValuator) { newScroll[0] = ev->valuators.values[cv]; didScroll = true; } else if (i == m_vScrollValuator) { newScroll[1] = ev->valuators.values[cv]; didScroll = true; } ++cv; } } SScrollDelta scrollDelta = { {newScroll[0] - m_hScrollLast, newScroll[1] - m_vScrollLast}, true }; m_hScrollLast = newScroll[0]; m_vScrollLast = newScroll[1]; if (m_callback && didScroll) { unsigned event_x = unsigned(ev->event_x) >> 16; unsigned event_y = unsigned(ev->event_y) >> 16; SWindowCoord coord = { {event_x, event_y}, {(unsigned)(event_x / m_pixelFactor), (unsigned)(event_y / m_pixelFactor)}, {event_x / (float)m_ww, event_y / (float)m_wh} }; m_callback->scroll(coord, scrollDelta); } return; } case XI_TouchBegin: { XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double vals[32] = {}; for (int i=0 ; ivaluators.mask_len*8 && i<32 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { vals[i] = ev->valuators.values[cv]; ++cv; } } STouchCoord coord = { {vals[0], vals[1]} }; if (m_callback) m_callback->touchDown(coord, ev->detail); return; } case XI_TouchUpdate: { XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double vals[32] = {}; for (int i=0 ; ivaluators.mask_len*8 && i<32 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { vals[i] = ev->valuators.values[cv]; ++cv; } } STouchCoord coord = { {vals[0], vals[1]} }; if (m_callback) m_callback->touchMove(coord, ev->detail); return; } case XI_TouchEnd: { XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double vals[32] = {}; for (int i=0 ; ivaluators.mask_len*8 && i<32 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { vals[i] = ev->valuators.values[cv]; ++cv; } } STouchCoord coord = { {vals[0], vals[1]} }; if (m_callback) m_callback->touchUp(coord, ev->detail); return; } } } } } } ETouchType getTouchType() const { return m_touchType; } IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); } IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); } IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); } bool _isWindowMapped() { XWindowAttributes attr; XLockDisplay(m_xDisp); XGetWindowAttributes(m_xDisp, m_windowId, &attr); XUnlockDisplay(m_xDisp); return attr.map_state != IsUnmapped; } }; IWindow* _WindowXlibNew(const std::string& title, Display* display, int defaultScreen, GLXContext lastCtx) { XLockDisplay(display); IWindow* ret = new WindowXlib(title, display, defaultScreen, lastCtx); XUnlockDisplay(display); return ret; } }