#include "AudioVoiceEngine.hpp" #include "logvisor/logvisor.hpp" #include #include #include #include #include namespace boo { static logvisor::Module Log("boo::AQS"); static AudioChannel AQSChannelToBooChannel(AudioChannelLabel ch) { switch (ch) { case kAudioChannelLabel_Left: return AudioChannel::FrontLeft; case kAudioChannelLabel_Right: return AudioChannel::FrontRight; case kAudioChannelLabel_LeftSurround: return AudioChannel::RearLeft; case kAudioChannelLabel_RightSurround: return AudioChannel::RearRight; case kAudioChannelLabel_Center: return AudioChannel::FrontCenter; case kAudioChannelLabel_LFEScreen: return AudioChannel::LFE; case kAudioChannelLabel_LeftSurroundDirect: return AudioChannel::RearLeft; case kAudioChannelLabel_RightSurroundDirect: return AudioChannel::SideRight; } return AudioChannel::Unknown; } struct AQSAudioVoiceEngine : BaseAudioVoiceEngine { AudioQueueRef m_queue = nullptr; AudioQueueBufferRef m_buffers[3]; size_t m_frameBytes; MIDIClientRef m_midiClient = 0; std::mutex m_engineMutex; std::condition_variable m_engineEnterCv; std::condition_variable m_engineLeaveCv; bool m_inRetrace = false; bool m_inCb = false; bool m_cbRunning = true; static void Callback(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) { if (!engine->m_cbRunning) return; std::unique_lock lk(engine->m_engineMutex); engine->m_inCb = true; if (!engine->m_inRetrace) { if (engine->m_engineEnterCv.wait_for(lk, std::chrono::nanoseconds(engine->m_mixInfo.m_periodFrames * 1000000000 / size_t(engine->m_mixInfo.m_sampleRate))) == std::cv_status::timeout || !engine->m_inRetrace) { inBuffer->mAudioDataByteSize = engine->m_frameBytes; memset(inBuffer->mAudioData, 0, engine->m_frameBytes); AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, nullptr); engine->m_engineLeaveCv.notify_one(); engine->m_inCb = false; return; } } engine->_pumpAndMixVoices(engine->m_mixInfo.m_periodFrames, reinterpret_cast(inBuffer->mAudioData)); inBuffer->mAudioDataByteSize = engine->m_frameBytes; AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, nullptr); engine->m_engineLeaveCv.notify_one(); engine->m_inCb = false; } static void DummyCallback(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {} AudioChannelSet _getAvailableSet() { const unsigned chCount = 8; AudioStreamBasicDescription desc = {}; desc.mSampleRate = 96000; desc.mFormatID = kAudioFormatLinearPCM; desc.mFormatFlags = kLinearPCMFormatFlagIsFloat; desc.mBytesPerPacket = chCount * 4; desc.mFramesPerPacket = 1; desc.mBytesPerFrame = chCount * 4; desc.mChannelsPerFrame = chCount; desc.mBitsPerChannel = 32; AudioQueueRef queue; if (AudioQueueNewOutput(&desc, AudioQueueOutputCallback(DummyCallback), this, nullptr, nullptr, 0, &queue)) { Log.report(logvisor::Error, "unable to create output audio queue"); return AudioChannelSet::Unknown; } UInt32 hwChannels; UInt32 channelsSz = sizeof(UInt32); if (AudioQueueGetProperty(queue, kAudioQueueDeviceProperty_NumberChannels, &hwChannels, &channelsSz)) { Log.report(logvisor::Error, "unable to get channel count from audio queue"); AudioQueueDispose(queue, true); return AudioChannelSet::Unknown; } AudioQueueDispose(queue, true); switch (hwChannels) { case 2: return AudioChannelSet::Stereo; case 4: return AudioChannelSet::Quad; case 6: return AudioChannelSet::Surround51; case 8: return AudioChannelSet::Surround71; default: break; } if (hwChannels > 8) return AudioChannelSet::Surround71; return AudioChannelSet::Unknown; } std::vector> enumerateMIDIDevices() const { if (!m_midiClient) return {}; std::vector> ret; ItemCount numDevices = MIDIGetNumberOfDevices(); ret.reserve(numDevices); for (int i=int(numDevices)-1 ; i>=0 ; --i) { MIDIDeviceRef dev = MIDIGetDevice(i); if (!dev) continue; SInt32 idNum; if (MIDIObjectGetIntegerProperty(dev, kMIDIPropertyUniqueID, &idNum)) continue; CFStringRef namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(dev, kMIDIPropertyName, &namestr)) continue; if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8))) { CFRelease(namestr); continue; } char idStr[9]; snprintf(idStr, 9, "%08X\n", idNum); ret.push_back(std::make_pair(std::string(idStr), std::string(nameCstr))); CFRelease(namestr); } return ret; } static MIDIDeviceRef LookupMIDIDevice(const char* name) { ItemCount numDevices = MIDIGetNumberOfDevices(); for (ItemCount i=0 ; ipacket[0]; for (int i=0 ; inumPackets ; ++i) { std::vector bytes(std::cbegin(packet->data), std::cbegin(packet->data) + packet->length); readProcRefCon->m_receiver(std::move(bytes), AudioConvertHostTimeToNanos(packet->timeStamp) / 1.0e9); packet = MIDIPacketNext(packet); } } struct MIDIIn : public IMIDIIn { MIDIEndpointRef m_midi = 0; MIDIPortRef m_midiPort = 0; MIDIIn(bool virt, ReceiveFunctor&& receiver) : IMIDIIn(virt, std::move(receiver)) {} ~MIDIIn() { if (m_midi) MIDIEndpointDispose(m_midi); if (m_midiPort) MIDIPortDispose(m_midiPort); } std::string description() const { CFStringRef namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) return {}; if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8))) { CFRelease(namestr); return {}; } CFRelease(namestr); return nameCstr; } }; struct MIDIOut : public IMIDIOut { MIDIEndpointRef m_midi = 0; MIDIPortRef m_midiPort = 0; MIDIOut(bool virt) : IMIDIOut(virt) {} ~MIDIOut() { if (m_midi) MIDIEndpointDispose(m_midi); if (m_midiPort) MIDIPortDispose(m_midiPort); } std::string description() const { CFStringRef namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr)) return {}; if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8))) { CFRelease(namestr); return {}; } CFRelease(namestr); return nameCstr; } size_t send(const void* buf, size_t len) const { union { MIDIPacketList head; Byte storage[512]; } list; MIDIPacket* curPacket = MIDIPacketListInit(&list.head); if (MIDIPacketListAdd(&list.head, sizeof(list), curPacket, AudioGetCurrentHostTime(), len, reinterpret_cast(buf))) { if (m_midiPort) MIDISend(m_midiPort, m_midi, &list.head); else MIDIReceived(m_midi, &list.head); return len; } return 0; } }; struct MIDIInOut : public IMIDIInOut { MIDIEndpointRef m_midiIn = 0; MIDIPortRef m_midiPortIn = 0; MIDIEndpointRef m_midiOut = 0; MIDIPortRef m_midiPortOut = 0; MIDIInOut(bool virt, ReceiveFunctor&& receiver) : IMIDIInOut(virt, std::move(receiver)) {} ~MIDIInOut() { if (m_midiIn) MIDIEndpointDispose(m_midiIn); if (m_midiPortIn) MIDIPortDispose(m_midiPortIn); if (m_midiOut) MIDIEndpointDispose(m_midiOut); if (m_midiPortOut) MIDIPortDispose(m_midiPortOut); } std::string description() const { CFStringRef namestr; const char* nameCstr; if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr)) return {}; if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8))) { CFRelease(namestr); return {}; } CFRelease(namestr); return nameCstr; } size_t send(const void* buf, size_t len) const { union { MIDIPacketList head; Byte storage[512]; } list; MIDIPacket* curPacket = MIDIPacketListInit(&list.head); if (MIDIPacketListAdd(&list.head, sizeof(list), curPacket, AudioGetCurrentHostTime(), len, reinterpret_cast(buf))) { if (m_midiPortOut) MIDISend(m_midiPortOut, m_midiOut, &list.head); else MIDIReceived(m_midiOut, &list.head); return len; } return 0; } }; unsigned m_midiInCounter = 0; unsigned m_midiOutCounter = 0; std::unique_ptr newVirtualMIDIIn(ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; std::unique_ptr ret = std::make_unique(true, std::move(receiver)); if (!ret) return {}; char name[256]; snprintf(name, 256, "Boo MIDI Virtual In %u", m_midiInCounter++); CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull); OSStatus stat; if ((stat = MIDIDestinationCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midi))) ret.reset(); CFRelease(midiName); return ret; } std::unique_ptr newVirtualMIDIOut() { if (!m_midiClient) return {}; std::unique_ptr ret = std::make_unique(true); if (!ret) return {}; char name[256]; snprintf(name, 256, "Boo MIDI Virtual Out %u", m_midiOutCounter++); CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDISourceCreate(m_midiClient, midiName, &static_cast(*ret).m_midi)) ret.reset(); CFRelease(midiName); return ret; } std::unique_ptr newVirtualMIDIInOut(ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; std::unique_ptr ret = std::make_unique(true, std::move(receiver)); if (!ret) return {}; char name[256]; snprintf(name, 256, "Boo MIDI Virtual In %u", m_midiInCounter++); CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDIDestinationCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midiIn)) ret.reset(); CFRelease(midiName); if (!ret) return {}; snprintf(name, 256, "Boo MIDI Virtual Out %u", m_midiOutCounter++); midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDISourceCreate(m_midiClient, midiName, &static_cast(*ret).m_midiOut)) ret.reset(); CFRelease(midiName); return ret; } std::unique_ptr newRealMIDIIn(const char* name, ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; MIDIEndpointRef src = LookupMIDISource(name); if (!src) return {}; std::unique_ptr ret = std::make_unique(false, std::move(receiver)); if (!ret) return {}; char mname[256]; snprintf(mname, 256, "Boo MIDI Real In %u", m_midiInCounter++); CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDIInputPortCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midiPort)) ret.reset(); else MIDIPortConnectSource(static_cast(*ret).m_midiPort, src, nullptr); CFRelease(midiName); return ret; } std::unique_ptr newRealMIDIOut(const char* name) { if (!m_midiClient) return {}; MIDIEndpointRef dst = LookupMIDIDest(name); if (!dst) return {}; std::unique_ptr ret = std::make_unique(false); if (!ret) return {}; char mname[256]; snprintf(mname, 256, "Boo MIDI Real Out %u", m_midiOutCounter++); CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDIOutputPortCreate(m_midiClient, midiName, &static_cast(*ret).m_midiPort)) ret.reset(); else static_cast(*ret).m_midi = dst; CFRelease(midiName); return ret; } std::unique_ptr newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver) { if (!m_midiClient) return {}; MIDIEndpointRef src = LookupMIDISource(name); if (!src) return {}; MIDIEndpointRef dst = LookupMIDIDest(name); if (!dst) return {}; std::unique_ptr ret = std::make_unique(false, std::move(receiver)); if (!ret) return {}; char mname[256]; snprintf(mname, 256, "Boo MIDI Real In %u", m_midiInCounter++); CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDIInputPortCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc), static_cast(ret.get()), &static_cast(*ret).m_midiPortIn)) ret.reset(); else MIDIPortConnectSource(static_cast(*ret).m_midiPortIn, src, nullptr); CFRelease(midiName); if (!ret) return {}; snprintf(mname, 256, "Boo MIDI Real Out %u", m_midiOutCounter++); midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull); if (MIDIOutputPortCreate(m_midiClient, midiName, &static_cast(*ret).m_midiPortOut)) ret.reset(); else static_cast(*ret).m_midiOut = dst; CFRelease(midiName); return ret; } bool useMIDILock() const {return true;} AQSAudioVoiceEngine() { m_mixInfo.m_channels = _getAvailableSet(); unsigned chCount = ChannelCount(m_mixInfo.m_channels); AudioStreamBasicDescription desc = {}; desc.mSampleRate = 96000; desc.mFormatID = kAudioFormatLinearPCM; desc.mFormatFlags = kLinearPCMFormatFlagIsFloat; desc.mBytesPerPacket = chCount * 4; desc.mFramesPerPacket = 1; desc.mBytesPerFrame = chCount * 4; desc.mChannelsPerFrame = chCount; desc.mBitsPerChannel = 32; OSStatus err; if ((err = AudioQueueNewOutput(&desc, AudioQueueOutputCallback(Callback), this, nullptr, nullptr, 0, &m_queue))) { Log.report(logvisor::Fatal, "unable to create output audio queue"); return; } Float64 actualSampleRate; UInt32 argSize = 8; err = AudioQueueGetProperty(m_queue, kAudioQueueDeviceProperty_SampleRate, &actualSampleRate, &argSize); AudioQueueDispose(m_queue, true); if (err) { Log.report(logvisor::Fatal, "unable to get native sample rate from audio queue"); return; } desc.mSampleRate = actualSampleRate; if ((err = AudioQueueNewOutput(&desc, AudioQueueOutputCallback(Callback), this, nullptr, nullptr, 0, &m_queue))) { Log.report(logvisor::Fatal, "unable to create output audio queue"); return; } m_mixInfo.m_sampleRate = actualSampleRate; m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I; m_mixInfo.m_bitsPerSample = 32; m_5msFrames = actualSampleRate * 5 / 1000; ChannelMap& chMapOut = m_mixInfo.m_channelMap; if (chCount > 2) { AudioChannelLayout layout; UInt32 layoutSz = sizeof(layout); if (AudioQueueGetProperty(m_queue, kAudioQueueProperty_ChannelLayout, &layout, &layoutSz)) { Log.report(logvisor::Warning, "unable to get channel layout from audio queue; using count's default"); switch (m_mixInfo.m_channels) { case AudioChannelSet::Stereo: default: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; break; case AudioChannelSet::Quad: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; break; case AudioChannelSet::Surround51: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; break; case AudioChannelSet::Surround71: chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideRight; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; break; } } else { switch (layout.mChannelLayoutTag) { case kAudioChannelLayoutTag_UseChannelDescriptions: chMapOut.m_channelCount = layout.mNumberChannelDescriptions; for (int i = 0; i < layout.mNumberChannelDescriptions; ++i) { AudioChannel ch = AQSChannelToBooChannel(layout.mChannelDescriptions[i].mChannelLabel); chMapOut.m_channels[i] = ch; } break; case kAudioChannelLayoutTag_UseChannelBitmap: if ((layout.mChannelBitmap & kAudioChannelBit_Left) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; if ((layout.mChannelBitmap & kAudioChannelBit_Right) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; if ((layout.mChannelBitmap & kAudioChannelBit_Center) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter; if ((layout.mChannelBitmap & kAudioChannelBit_LFEScreen) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE; if ((layout.mChannelBitmap & kAudioChannelBit_LeftSurround) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft; if ((layout.mChannelBitmap & kAudioChannelBit_RightSurround) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight; if ((layout.mChannelBitmap & kAudioChannelBit_LeftSurroundDirect) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideLeft; if ((layout.mChannelBitmap & kAudioChannelBit_RightSurroundDirect) != 0) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideRight; break; case kAudioChannelLayoutTag_Stereo: case kAudioChannelLayoutTag_StereoHeadphones: chMapOut.m_channelCount = 2; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; break; case kAudioChannelLayoutTag_Quadraphonic: chMapOut.m_channelCount = 4; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; chMapOut.m_channels[2] = AudioChannel::RearLeft; chMapOut.m_channels[3] = AudioChannel::RearRight; break; case kAudioChannelLayoutTag_Pentagonal: chMapOut.m_channelCount = 5; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; chMapOut.m_channels[2] = AudioChannel::RearLeft; chMapOut.m_channels[3] = AudioChannel::RearRight; chMapOut.m_channels[4] = AudioChannel::FrontCenter; break; default: Log.report(logvisor::Warning, "unknown channel layout %u; using stereo", layout.mChannelLayoutTag); chMapOut.m_channelCount = 2; chMapOut.m_channels[0] = AudioChannel::FrontLeft; chMapOut.m_channels[1] = AudioChannel::FrontRight; break; } } } else { chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft; chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight; } while (chMapOut.m_channelCount < chCount) chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::Unknown; m_mixInfo.m_periodFrames = m_5msFrames * 3; for (int i=0 ; i<3 ; ++i) if (AudioQueueAllocateBuffer(m_queue, m_mixInfo.m_periodFrames * chCount * 4, &m_buffers[i])) { Log.report(logvisor::Fatal, "unable to create audio queue buffer"); AudioQueueDispose(m_queue, false); m_queue = nullptr; return; } m_frameBytes = m_mixInfo.m_periodFrames * m_mixInfo.m_channelMap.m_channelCount * 4; for (unsigned i=0 ; i<3 ; ++i) { memset(m_buffers[i]->mAudioData, 0, m_frameBytes); m_buffers[i]->mAudioDataByteSize = m_frameBytes; AudioQueueEnqueueBuffer(m_queue, m_buffers[i], 0, nullptr); } AudioQueuePrime(m_queue, 0, nullptr); AudioQueueStart(m_queue, nullptr); /* Also create shared MIDI client */ MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient); } ~AQSAudioVoiceEngine() { m_cbRunning = false; if (m_inCb) m_engineEnterCv.notify_one(); AudioQueueDispose(m_queue, true); if (m_midiClient) MIDIClientDispose(m_midiClient); } /* This is temperamental for AudioQueueServices * (which has unpredictable buffering windows). * _pumpAndMixVoicesRetrace() is highly recommended. */ void pumpAndMixVoices() { std::unique_lock lk(m_engineMutex); if (m_inCb) { /* Wake up callback */ m_engineEnterCv.notify_one(); /* Wait for callback completion */ m_engineLeaveCv.wait(lk); } } void _pumpAndMixVoicesRetrace() { std::unique_lock lk(m_engineMutex); m_inRetrace = true; while (m_inRetrace) { if (m_inCb) /* Wake up callback */ m_engineEnterCv.notify_one(); /* Wait for callback completion */ m_engineLeaveCv.wait(lk); } } void _retraceBreak() { std::unique_lock lk(m_engineMutex); m_inRetrace = false; if (m_inCb) /* Break out of callback */ m_engineEnterCv.notify_one(); else /* Break out of client */ m_engineLeaveCv.notify_one(); } }; std::unique_ptr NewAudioVoiceEngine() { std::unique_ptr ret = std::make_unique(); if (!static_cast(*ret).m_queue) return {}; return ret; } }