#include "boo/IWindow.hpp" #include "boo/IGraphicsContext.hpp" #include "boo/IApplication.hpp" #include "boo/graphicsdev/GL.hpp" #include #include #include #include #include #include #define XK_MISCELLANY #define XK_XKB_KEYS #define XK_LATIN1 #include #include #include #include #define REF_DPMM 3.7824 /* 96 DPI */ #define FS_ATOM "_NET_WM_STATE_FULLSCREEN" #include typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; static const int ContextAttribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3, //GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB, //GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None }; namespace boo { static LogVisor::LogModule Log("boo::WindowXCB"); IGraphicsCommandQueue* _NewGLES3CommandQueue(IGraphicsContext* parent); void _XCBUpdateLastGlxCtx(GLXContext lastGlxCtx); void GLXExtensionCheck(); void GLXWaitForVSync(); void GLXEnableVSync(Display* disp, GLXWindow drawable); extern int XINPUT_OPCODE; static uint32_t translateKeysym(KeySym sym, int& specialSym, int& modifierSym) { specialSym = IWindowCallback::KEY_NONE; modifierSym = IWindowCallback::MKEY_NONE; if (sym >= XK_F1 && sym <= XK_F12) specialSym = IWindowCallback::KEY_F1 + sym - XK_F1; else if (sym == XK_Escape) specialSym = IWindowCallback::KEY_ESC; else if (sym == XK_Return) specialSym = IWindowCallback::KEY_ENTER; else if (sym == XK_BackSpace) specialSym = IWindowCallback::KEY_BACKSPACE; else if (sym == XK_Insert) specialSym = IWindowCallback::KEY_INSERT; else if (sym == XK_Delete) specialSym = IWindowCallback::KEY_DELETE; else if (sym == XK_Home) specialSym = IWindowCallback::KEY_HOME; else if (sym == XK_End) specialSym = IWindowCallback::KEY_END; else if (sym == XK_Page_Up) specialSym = IWindowCallback::KEY_PGUP; else if (sym == XK_Page_Down) specialSym = IWindowCallback::KEY_PGDOWN; else if (sym == XK_Left) specialSym = IWindowCallback::KEY_LEFT; else if (sym == XK_Right) specialSym = IWindowCallback::KEY_RIGHT; else if (sym == XK_Up) specialSym = IWindowCallback::KEY_UP; else if (sym == XK_Down) specialSym = IWindowCallback::KEY_DOWN; else if (sym == XK_Shift_L || sym == XK_Shift_R) modifierSym = IWindowCallback::MKEY_SHIFT; else if (sym == XK_Control_L || sym == XK_Control_R) modifierSym = IWindowCallback::MKEY_CTRL; else if (sym == XK_Alt_L || sym == XK_Alt_R) modifierSym = IWindowCallback::MKEY_ALT; else return xkb_keysym_to_utf32(sym); return 0; } static int translateModifiers(unsigned state) { int retval = 0; if (state & ShiftMask) retval |= IWindowCallback::MKEY_SHIFT; if (state & ControlMask) retval |= IWindowCallback::MKEY_CTRL; if (state & Mod1Mask) retval |= IWindowCallback::MKEY_ALT; return retval; } static int translateButton(unsigned detail) { int retval = 0; if (detail == 1) retval = IWindowCallback::BUTTON_PRIMARY; else if (detail == 3) retval = IWindowCallback::BUTTON_SECONDARY; else if (detail == 2) retval = IWindowCallback::BUTTON_MIDDLE; else if (detail == 8) retval = IWindowCallback::BUTTON_AUX1; else if (detail == 9) retval = IWindowCallback::BUTTON_AUX2; return retval; } struct XCBAtoms { Atom m_wmProtocols = 0; Atom m_wmDeleteWindow = 0; Atom m_netwmState = 0; Atom m_netwmStateFullscreen = 0; Atom m_netwmStateAdd = 0; Atom m_netwmStateRemove = 0; Atom m_motifWmHints = 0; XCBAtoms(Display* disp) { m_wmProtocols = XInternAtom(disp, "WM_PROTOCOLS", True); m_wmDeleteWindow = XInternAtom(disp, "WM_DELETE_WINDOW", True); m_netwmState = XInternAtom(disp, "_NET_WM_STATE", False); m_netwmStateFullscreen = XInternAtom(disp, "_NET_WM_STATE_FULLSCREEN", False); m_netwmStateAdd = XInternAtom(disp, "_NET_WM_STATE_ADD", False); m_netwmStateRemove = XInternAtom(disp, "_NET_WM_STATE_REMOVE", False); m_motifWmHints = XInternAtom(disp, "_MOTIF_WM_HINTS", True); } }; static XCBAtoms* S_ATOMS = NULL; static void genFrameDefault(Screen* screen, int& xOut, int& yOut, int& wOut, int& hOut) { float width = screen->width * 2.0 / 3.0; float height = screen->height * 2.0 / 3.0; xOut = (screen->width - width) / 2.0; yOut = (screen->height - height) / 2.0; wOut = width; hOut = height; } struct GraphicsContextXCB : IGraphicsContext { EGraphicsAPI m_api; EPixelFormat m_pf; IWindow* m_parentWindow; Display* m_xDisp = nullptr; GLXContext m_lastCtx = 0; GLXFBConfig m_fbconfig = 0; int m_visualid = 0; GLXWindow m_glxWindow = 0; GLXContext m_glxCtx = 0; GLXContext m_timerCtx = 0; IGraphicsCommandQueue* m_commandQueue = nullptr; IGraphicsDataFactory* m_dataFactory = nullptr; GLXContext m_loadCtx = 0; public: IWindowCallback* m_callback; GraphicsContextXCB(EGraphicsAPI api, IWindow* parentWindow, Display* display, int defaultScreen, GLXContext lastCtx, uint32_t& visualIdOut) : m_api(api), m_pf(PF_RGBA8_Z24), m_parentWindow(parentWindow), m_xDisp(display), m_lastCtx(lastCtx) { /* Query framebuffer configurations */ GLXFBConfig* fbConfigs = nullptr; int numFBConfigs = 0; fbConfigs = glXGetFBConfigs(display, defaultScreen, &numFBConfigs); if (!fbConfigs || numFBConfigs == 0) { Log.report(LogVisor::FatalError, "glXGetFBConfigs failed"); return; } for (int i=0 ; i= 32) { m_fbconfig = config; m_visualid = visualId; break; } else if (m_pf == PF_RGBA8_Z24 && colorSize >= 32 && depthSize >= 24) { m_fbconfig = config; m_visualid = visualId; break; } else if (m_pf == PF_RGBAF32 && colorSize >= 128) { m_fbconfig = config; m_visualid = visualId; break; } else if (m_pf == PF_RGBAF32_Z24 && colorSize >= 128 && depthSize >= 24) { m_fbconfig = config; m_visualid = visualId; break; } } XFree(fbConfigs); if (!m_fbconfig) { Log.report(LogVisor::FatalError, "unable to find suitable pixel format"); return; } visualIdOut = m_visualid; } ~GraphicsContextXCB() { if (m_glxCtx) glXDestroyContext(m_xDisp, m_glxCtx); if (m_glxWindow) glXDestroyWindow(m_xDisp, m_glxWindow); if (m_loadCtx) glXDestroyContext(m_xDisp, m_loadCtx); if (m_timerCtx) glXDestroyContext(m_xDisp, m_timerCtx); } void _setCallback(IWindowCallback* cb) { m_callback = cb; } EGraphicsAPI getAPI() const { return m_api; } EPixelFormat getPixelFormat() const { return m_pf; } void setPixelFormat(EPixelFormat pf) { if (pf > PF_RGBAF32_Z24) return; m_pf = pf; } void initializeContext() { glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc) glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB"); m_glxCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_lastCtx, True, ContextAttribs); if (!m_glxCtx) Log.report(LogVisor::FatalError, "unable to make new GLX context"); m_glxWindow = glXCreateWindow(m_xDisp, m_fbconfig, m_parentWindow->getPlatformHandle(), nullptr); if (!m_glxWindow) Log.report(LogVisor::FatalError, "unable to make new GLX window"); _XCBUpdateLastGlxCtx(m_glxCtx); /* Make additional shared context for vsync timing */ m_timerCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribs); if (!m_timerCtx) Log.report(LogVisor::FatalError, "unable to make new timer GLX context"); } void makeCurrent() { if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx)) Log.report(LogVisor::FatalError, "unable to make GLX context current"); } typedef void (*DEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, void* userParam); static void DebugCb(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, void* userParam) { fprintf(stderr, "%s\n", message); } typedef void(*glDebugMessageCallbackPROC)(DEBUGPROC callback, void* userParam); void postInit() { GLXExtensionCheck(); GLXEnableVSync(m_xDisp, m_glxWindow); } IGraphicsCommandQueue* getCommandQueue() { if (!m_commandQueue) m_commandQueue = _NewGLES3CommandQueue(this); return m_commandQueue; } IGraphicsDataFactory* getDataFactory() { if (!m_dataFactory) m_dataFactory = new class GLES3DataFactory(this); return m_dataFactory; } IGraphicsDataFactory* getLoadContextDataFactory() { if (!m_loadCtx) { m_loadCtx = glXCreateContextAttribsARB(m_xDisp, m_fbconfig, m_glxCtx, True, ContextAttribs); if (!m_loadCtx) Log.report(LogVisor::FatalError, "unable to make load GLX context"); if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_loadCtx)) Log.report(LogVisor::FatalError, "unable to make load GLX context current"); } return getDataFactory(); } void present() { glXSwapBuffers(m_xDisp, m_glxWindow); } bool m_timerBound = false; void bindTimerContext() { if (m_timerBound) return; if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_timerCtx)) Log.report(LogVisor::FatalError, "unable to make timer GLX context current"); m_timerBound = true; } }; struct WindowXCB : IWindow { Display* m_xDisp; IWindowCallback* m_callback; Colormap m_colormapId; Window m_windowId; GraphicsContextXCB m_gfxCtx; uint32_t m_visualId; /* Last known input device id (0xffff if not yet set) */ int m_lastInputID = 0xffff; ETouchType m_touchType = TOUCH_NONE; /* Scroll valuators */ int m_hScrollValuator = -1; int m_vScrollValuator = -1; double m_hScrollLast = 0.0; double m_vScrollLast = 0.0; /* Cached window rectangle (to avoid repeated X queries) */ int m_wx, m_wy, m_ww, m_wh; float m_pixelFactor; public: WindowXCB(const std::string& title, Display* display, int defaultScreen, GLXContext lastCtx) : m_xDisp(display), m_callback(nullptr), m_gfxCtx(IGraphicsContext::API_OPENGL_3_3, this, display, defaultScreen, lastCtx, m_visualId) { if (!S_ATOMS) S_ATOMS = new XCBAtoms(display); /* Default screen */ Screen* screen = ScreenOfDisplay(display, defaultScreen); m_pixelFactor = screen->width / (float)screen->mwidth / REF_DPMM; XVisualInfo visTemplate; visTemplate.screen = defaultScreen; int numVisuals; XVisualInfo* visualList = XGetVisualInfo(display, VisualScreenMask, &visTemplate, &numVisuals); Visual* selectedVisual = nullptr; for (int i=0 ; iroot, selectedVisual, AllocNone); /* Create window */ int x, y, w, h; genFrameDefault(screen, x, y, w, h); XSetWindowAttributes swa; swa.colormap = m_colormapId; swa.border_pixmap = None; swa.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | StructureNotifyMask; m_windowId = XCreateWindow(display, screen->root, x, y, w, h, 10, CopyFromParent, CopyFromParent, selectedVisual, CWBorderPixel | CWEventMask | CWColormap, &swa); /* The XInput 2.1 extension enables per-pixel smooth scrolling trackpads */ XIEventMask mask = {XIAllMasterDevices, XIMaskLen(XI_LASTEVENT)}; mask.mask = (unsigned char*)malloc(mask.mask_len); memset(mask.mask, 0, mask.mask_len); /* XISetMask(mask.mask, XI_Motion); Can't do this without losing mouse move events :( */ XISetMask(mask.mask, XI_TouchBegin); XISetMask(mask.mask, XI_TouchUpdate); XISetMask(mask.mask, XI_TouchEnd); XISelectEvents(m_xDisp, m_windowId, &mask, 1); free(mask.mask); /* Register netwm extension atom for window closing */ #if 0 xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId, S_ATOMS->m_wmProtocols, XCB_ATOM_ATOM, 32, 1, &S_ATOMS->m_wmDeleteWindow); const xcb_atom_t wm_protocols[1] = { S_ATOMS->m_wmDeleteWindow, }; xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId, S_ATOMS->m_wmProtocols, 4, 32, 1, wm_protocols); #endif /* Set the title of the window */ const unsigned char* c_title = (unsigned char*)title.c_str(); XChangeProperty(m_xDisp, m_windowId, XA_WM_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length()); /* Set the title of the window icon */ XChangeProperty(m_xDisp, m_windowId, XA_WM_ICON_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length()); /* Initialize context */ XMapWindow(m_xDisp, m_windowId); XFlush(m_xDisp); m_gfxCtx.initializeContext(); } ~WindowXCB() { XUnmapWindow(m_xDisp, m_windowId); XDestroyWindow(m_xDisp, m_windowId); XFreeColormap(m_xDisp, m_colormapId); APP->_deletedWindow(this); } void setCallback(IWindowCallback* cb) { m_callback = cb; } void showWindow() { XMapWindow(m_xDisp, m_windowId); XFlush(m_xDisp); } void hideWindow() { XUnmapWindow(m_xDisp, m_windowId); XFlush(m_xDisp); } std::string getTitle() { unsigned long nitems; Atom actualType; int actualFormat; unsigned long bytes; unsigned char* string = nullptr; if (XGetWindowProperty(m_xDisp, m_windowId, XA_WM_NAME, 0, ~0l, False, XA_STRING, &actualType, &actualFormat, &nitems, &bytes, &string) == Success) { std::string retval((const char*)string); XFree(string); return retval; } return std::string(); } void setTitle(const std::string& title) { const unsigned char* c_title = (unsigned char*)title.c_str(); XChangeProperty(m_xDisp, m_windowId, XA_WM_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length()); } void setWindowFrameDefault() { int x, y, w, h; Screen* screen = DefaultScreenOfDisplay(m_xDisp); genFrameDefault(screen, x, y, w, h); XWindowChanges values = {(int)x, (int)y, (int)w, (int)h}; XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values); } void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const { XWindowAttributes attrs; XGetWindowAttributes(m_xDisp, m_windowId, &attrs); xOut = attrs.x; yOut = attrs.y; wOut = attrs.width; hOut = attrs.height; } void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const { XWindowAttributes attrs; XGetWindowAttributes(m_xDisp, m_windowId, &attrs); xOut = attrs.x; yOut = attrs.y; wOut = attrs.width; hOut = attrs.height; } void setWindowFrame(float x, float y, float w, float h) { XWindowChanges values = {(int)x, (int)y, (int)w, (int)h}; XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values); } void setWindowFrame(int x, int y, int w, int h) { XWindowChanges values = {x, y, w, h}; XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values); } float getVirtualPixelFactor() const { return m_pixelFactor; } bool m_inFs = false; int m_origFrame[4]; uint32_t m_decoBits; bool isFullscreen() const { #if 0 unsigned long nitems; Atom actualType; int actualFormat; unsigned long bytes; Atom* vals = nullptr; bool fullscreen = false; if (XGetWindowProperty(m_xDisp, m_windowId, XInternAtom(m_xDisp, "_NET_WM_STATE", True), 0, ~0l, False, XA_ATOM, &actualType, &actualFormat, &nitems, &bytes, (unsigned char**)&vals) == Success) { for (int i=0 ; im_netwmStateFullscreen) { fullscreen = true; break; } } XFree(vals); return fullscreen; } return false; #endif return m_inFs; } struct FSHints { uint32_t flags; uint32_t functions; uint32_t decorations; int32_t inputMode; uint32_t status; }; void setFullscreen(bool fs) { #if 0 XEvent fsEvent; fsEvent.type = ClientMessage; fsEvent.xclient.window = m_windowId; fsEvent.xclient.message_type = XInternAtom(m_xDisp, "_NET_WM_STATE", False); fsEvent.xclient.format = 32; fsEvent.xclient.data.l[0] = fs; fsEvent.xclient.data.l[1] = XInternAtom(m_xDisp, "_NET_WM_STATE_FULLSCREEN", False); fsEvent.xclient.data.l[2] = 0; XSendEvent(m_xDisp, m_windowId, False, StructureNotifyMask | SubstructureRedirectMask, (XEvent*)&fsEvent); #endif if (!m_inFs) { if (!fs) return; XSetWindowAttributes attrs = {}; attrs.override_redirect = True; //XChangeWindowAttributes(m_xDisp, m_windowId, CWOverrideRedirect, &attrs); FSHints hints = {}; hints.flags = 2; hints.decorations = 1; XChangeProperty(m_xDisp, m_windowId, S_ATOMS->m_motifWmHints, S_ATOMS->m_motifWmHints, 32, PropModeReplace, (unsigned char*)&hints, 5); getWindowFrame(m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]); Screen* screen = DefaultScreenOfDisplay(m_xDisp); if (m_origFrame[2] < 1 || m_origFrame[3] < 1) genFrameDefault(screen, m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]); fprintf(stderr, "= %d %d %d %d\n", m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]); fprintf(stderr, "%d %d %d %d\n", 0, 0, screen->width, screen->height); setWindowFrame(0, 0, screen->width, screen->height); m_inFs = true; fprintf(stderr, "FULLSCREEN\n"); } else { if (fs) return; fprintf(stderr, "%d %d %d %d\n", m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]); setWindowFrame(m_origFrame[0], m_origFrame[1], m_origFrame[2], m_origFrame[3]); XSetWindowAttributes attrs = {}; attrs.override_redirect = False; //XChangeWindowAttributes(m_xDisp, m_windowId, CWOverrideRedirect, &attrs); FSHints hints = {}; hints.flags = 2; hints.decorations = 1; XChangeProperty(m_xDisp, m_windowId, S_ATOMS->m_motifWmHints, S_ATOMS->m_motifWmHints, 32, PropModeReplace, (unsigned char*)&hints, 5); m_inFs = false; fprintf(stderr, "WINDOWED\n"); } } void waitForRetrace() { m_gfxCtx.bindTimerContext(); GLXWaitForVSync(); } uintptr_t getPlatformHandle() const { return (uintptr_t)m_windowId; } void _pointingDeviceChanged(int deviceId) { int nDevices; XIDeviceInfo* devices = XIQueryDevice(m_xDisp, deviceId, &nDevices); for (int i=0 ; inum_classes ; ++j) { XIAnyClassInfo* dclass = device->classes[j]; if (dclass->type == XIScrollClass) { XIScrollClassInfo* scrollClass = (XIScrollClassInfo*)dclass; if (scrollClass->scroll_type == XIScrollTypeVertical) vScroll = scrollClass->number; else if (scrollClass->scroll_type == XIScrollTypeHorizontal) hScroll = scrollClass->number; } } /* Next iterate for touch and scroll valuators */ for (int j=0 ; jnum_classes ; ++j) { XIAnyClassInfo* dclass = device->classes[j]; if (dclass->type == XIValuatorClass) { XIValuatorClassInfo* valClass = (XIValuatorClassInfo*)dclass; if (valClass->number == vScroll) { m_vScrollLast = valClass->value; m_vScrollValuator = vScroll; } else if (valClass->number == hScroll) { m_hScrollLast = valClass->value; m_hScrollValuator = hScroll; } } else if (dclass->type == XITouchClass) { XITouchClassInfo* touchClass = (XITouchClassInfo*)dclass; if (touchClass->mode == XIDirectTouch) m_touchType = TOUCH_DISPLAY; else if (touchClass->mode == XIDependentTouch) m_touchType = TOUCH_TRACKPAD; else m_touchType = TOUCH_NONE; } } } XIFreeDeviceInfo(devices); m_lastInputID = deviceId; } void _incomingEvent(void* e) { XEvent* event = (XEvent*)e; switch (event->type) { case Expose: { m_wx = event->xexpose.x; m_wy = event->xexpose.y; m_ww = event->xexpose.width; m_wh = event->xexpose.height; if (m_callback) { IWindowCallback::SWindowRect rect = { {m_wx, m_wy}, {m_ww, m_wh} }; m_callback->resized(rect); } return; } case ConfigureNotify: { if (event->xconfigure.width && event->xconfigure.height) { m_wx = event->xconfigure.x; m_wy = event->xconfigure.y; m_ww = event->xconfigure.width; m_wh = event->xconfigure.height; if (m_callback) { IWindowCallback::SWindowRect rect = { {m_wx, m_wy}, {m_ww, m_wh} }; m_callback->resized(rect); } } return; } case KeyPress: { if (m_callback) { int specialKey; int modifierKey; uint32_t charCode = translateKeysym(XLookupKeysym(&event->xkey, 0), specialKey, modifierKey); int modifierMask = translateModifiers(event->xkey.state); if (charCode) m_callback->charKeyDown(charCode, (IWindowCallback::EModifierKey)modifierMask, false); else if (specialKey) m_callback->specialKeyDown((IWindowCallback::ESpecialKey)specialKey, (IWindowCallback::EModifierKey)modifierMask, false); else if (modifierKey) m_callback->modKeyDown((IWindowCallback::EModifierKey)modifierKey, false); } return; } case KeyRelease: { if (m_callback) { int specialKey; int modifierKey; uint32_t charCode = translateKeysym(XLookupKeysym(&event->xkey, 0), specialKey, modifierKey); int modifierMask = translateModifiers(event->xkey.state); if (charCode) m_callback->charKeyUp(charCode, (IWindowCallback::EModifierKey)modifierMask); else if (specialKey) m_callback->specialKeyUp((IWindowCallback::ESpecialKey)specialKey, (IWindowCallback::EModifierKey)modifierMask); else if (modifierKey) m_callback->modKeyUp((IWindowCallback::EModifierKey)modifierKey); } return; } case ButtonPress: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); int button = translateButton(event->xbutton.button); if (button) { int modifierMask = translateModifiers(event->xbutton.state); IWindowCallback::SWindowCoord coord = { {(unsigned)event->xbutton.x, (unsigned)event->xbutton.y}, {(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)(event->xbutton.y / m_pixelFactor)}, {float(event->xbutton.x) / float(m_ww), float(event->xbutton.y) / float(m_wh)} }; m_callback->mouseDown(coord, (IWindowCallback::EMouseButton)button, (IWindowCallback::EModifierKey)modifierMask); } /* Also handle legacy scroll events here */ if (event->xbutton.button >= 4 && event->xbutton.button <= 7 && m_hScrollValuator == -1 && m_vScrollValuator == -1) { IWindowCallback::SWindowCoord coord = { {(unsigned)event->xbutton.x, (unsigned)event->xbutton.y}, {(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)(event->xbutton.y / m_pixelFactor)}, {(float)event->xbutton.x / (float)m_ww, (float)event->xbutton.y / (float)m_wh} }; IWindowCallback::SScrollDelta scrollDelta = { {0.0, 0.0}, false }; if (event->xbutton.button == 4) scrollDelta.delta[1] = 1.0; else if (event->xbutton.button == 5) scrollDelta.delta[1] = -1.0; else if (event->xbutton.button == 6) scrollDelta.delta[0] = 1.0; else if (event->xbutton.button == 7) scrollDelta.delta[0] = -1.0; m_callback->scroll(coord, scrollDelta); } } return; } case ButtonRelease: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); int button = translateButton(event->xbutton.button); if (button) { int modifierMask = translateModifiers(event->xbutton.state); IWindowCallback::SWindowCoord coord = { {(unsigned)event->xbutton.x, (unsigned)event->xbutton.y}, {(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)(event->xbutton.y / m_pixelFactor)}, {event->xbutton.x / (float)m_ww, event->xbutton.y / (float)m_wh} }; m_callback->mouseUp(coord, (IWindowCallback::EMouseButton)button, (IWindowCallback::EModifierKey)modifierMask); } } return; } case MotionNotify: { if (m_callback) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); IWindowCallback::SWindowCoord coord = { {(unsigned)event->xmotion.x, (unsigned)event->xmotion.y}, {(unsigned)(event->xmotion.x / m_pixelFactor), (unsigned)(event->xmotion.y / m_pixelFactor)}, {event->xmotion.x / (float)m_ww, event->xmotion.y / (float)m_wh} }; m_callback->mouseMove(coord); } return; } case GenericEvent: { if (event->xgeneric.extension == XINPUT_OPCODE) { getWindowFrame(m_wx, m_wy, m_ww, m_wh); switch (event->xgeneric.evtype) { case XI_Motion: { fprintf(stderr, "motion\n"); XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double newScroll[2] = {m_hScrollLast, m_vScrollLast}; bool didScroll = false; for (int i=0 ; ivaluators.mask_len*8 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { if (i == m_hScrollValuator) { newScroll[0] = ev->valuators.values[cv]; didScroll = true; } else if (i == m_vScrollValuator) { newScroll[1] = ev->valuators.values[cv]; didScroll = true; } ++cv; } } IWindowCallback::SScrollDelta scrollDelta = { {newScroll[0] - m_hScrollLast, newScroll[1] - m_vScrollLast}, true }; m_hScrollLast = newScroll[0]; m_vScrollLast = newScroll[1]; if (m_callback && didScroll) { unsigned event_x = unsigned(ev->event_x) >> 16; unsigned event_y = unsigned(ev->event_y) >> 16; IWindowCallback::SWindowCoord coord = { {event_x, event_y}, {(unsigned)(event_x / m_pixelFactor), (unsigned)(event_y / m_pixelFactor)}, {event_x / (float)m_ww, event_y / (float)m_wh} }; m_callback->scroll(coord, scrollDelta); } return; } case XI_TouchBegin: { XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double vals[32] = {}; for (int i=0 ; ivaluators.mask_len*8 && i<32 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { vals[i] = ev->valuators.values[cv]; ++cv; } } IWindowCallback::STouchCoord coord = { {vals[0], vals[1]} }; if (m_callback) m_callback->touchDown(coord, ev->detail); return; } case XI_TouchUpdate: { XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double vals[32] = {}; for (int i=0 ; ivaluators.mask_len*8 && i<32 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { vals[i] = ev->valuators.values[cv]; ++cv; } } IWindowCallback::STouchCoord coord = { {vals[0], vals[1]} }; if (m_callback) m_callback->touchMove(coord, ev->detail); return; } case XI_TouchEnd: { XIDeviceEvent* ev = (XIDeviceEvent*)event; if (m_lastInputID != ev->deviceid) _pointingDeviceChanged(ev->deviceid); int cv = 0; double vals[32] = {}; for (int i=0 ; ivaluators.mask_len*8 && i<32 ; ++i) { if (XIMaskIsSet(ev->valuators.mask, i)) { vals[i] = ev->valuators.values[cv]; ++cv; } } IWindowCallback::STouchCoord coord = { {vals[0], vals[1]} }; if (m_callback) m_callback->touchUp(coord, ev->detail); return; } } } } } } ETouchType getTouchType() const { return m_touchType; } IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); } IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); } IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); } }; IWindow* _WindowXCBNew(const std::string& title, Display* display, int defaultScreen, GLXContext lastCtx) { return new WindowXCB(title, display, defaultScreen, lastCtx); } }