boo/include/inputdev/DolphinSmashAdapter.hpp

72 lines
1.8 KiB
C++

#ifndef CDOLPHINSMASHADAPTER_HPP
#define CDOLPHINSMASHADAPTER_HPP
#include <stdint.h>
#include "DeviceBase.hpp"
namespace boo
{
enum EDolphinControllerType
{
DOL_TYPE_NONE = 0,
DOL_TYPE_NORMAL = 0x10,
DOL_TYPE_WAVEBIRD = 0x20,
};
enum EDolphinControllerButtons
{
DOL_START = 1<<0,
DOL_Z = 1<<1,
DOL_L = 1<<2,
DOL_R = 1<<3,
DOL_A = 1<<8,
DOL_B = 1<<9,
DOL_X = 1<<10,
DOL_Y = 1<<11,
DOL_LEFT = 1<<12,
DOL_RIGHT = 1<<13,
DOL_DOWN = 1<<14,
DOL_UP = 1<<15
};
struct SDolphinControllerState
{
uint8_t m_leftStick[2];
uint8_t m_rightStick[2];
uint8_t m_analogTriggers[2];
uint16_t m_btns;
};
struct IDolphinSmashAdapterCallback
{
virtual void controllerConnected(unsigned idx, EDolphinControllerType type) {(void)idx;(void)type;}
virtual void controllerDisconnected(unsigned idx, EDolphinControllerType type) {(void)idx;(void)type;}
virtual void controllerUpdate(unsigned idx, EDolphinControllerType type,
const SDolphinControllerState& state) {(void)idx;(void)type;(void)state;}
};
class CDolphinSmashAdapter final : public CDeviceBase
{
IDolphinSmashAdapterCallback* m_callback;
uint8_t m_knownControllers;
uint8_t m_rumbleRequest;
uint8_t m_rumbleState;
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
public:
CDolphinSmashAdapter(CDeviceToken* token);
~CDolphinSmashAdapter();
inline void setCallback(IDolphinSmashAdapterCallback* cb)
{m_callback = cb; m_knownControllers = 0;}
inline void startRumble(unsigned idx) {if (idx >= 4) return; m_rumbleRequest |= 1<<idx;}
inline void stopRumble(unsigned idx) {if (idx >= 4) return; m_rumbleRequest &= ~(1<<idx);}
};
}
#endif // CDOLPHINSMASHADAPTER_HPP