boo/lib/x11/WindowWayland.cpp

122 lines
3.5 KiB
C++

#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include <X11/Xlib.h>
#undef None
namespace boo {
struct GraphicsContextWayland : IGraphicsContext {
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
public:
IWindowCallback* m_callback;
GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {}
~GraphicsContextWayland() override = default;
void _setCallback(IWindowCallback* cb) override { m_callback = cb; }
EGraphicsAPI getAPI() const override { return m_api; }
EPixelFormat getPixelFormat() const override { return m_pf; }
void setPixelFormat(EPixelFormat pf) override {
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*) override { return false; }
void makeCurrent() override {}
void postInit() override {}
IGraphicsCommandQueue* getCommandQueue() override { return nullptr; }
IGraphicsDataFactory* getDataFactory() override { return nullptr; }
IGraphicsDataFactory* getMainContextDataFactory() override { return nullptr; }
IGraphicsDataFactory* getLoadContextDataFactory() override { return nullptr; }
void present() override {}
};
struct WindowWayland : IWindow {
GraphicsContextWayland m_gfxCtx;
WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {}
~WindowWayland() override = default;
void setCallback(IWindowCallback* cb) override {}
void closeWindow() override {}
void showWindow() override {}
void hideWindow() override {}
std::string getTitle() override { return ""; }
void setTitle(std::string_view title) override {}
void setCursor(EMouseCursor cursor) override {}
void setWaitCursor(bool wait) override {}
double getWindowRefreshRate() const override { return 60.0; }
void setWindowFrameDefault() override {}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const override {}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const override {}
void setWindowFrame(float x, float y, float w, float h) override {}
void setWindowFrame(int x, int y, int w, int h) override {}
float getVirtualPixelFactor() const override { return 0; }
void setStyle(EWindowStyle /*style*/) override {}
EWindowStyle getStyle() const override { return EWindowStyle::None; }
bool isFullscreen() const override { return false; }
void setFullscreen(bool fs) override {}
void claimKeyboardFocus(const int coord[2]) override {}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) override { return false; }
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) override { return std::unique_ptr<uint8_t[]>(); }
int waitForRetrace() override { return 1; }
uintptr_t getPlatformHandle() const override { return 0; }
ETouchType getTouchType() const override { return ETouchType::None; }
IGraphicsCommandQueue* getCommandQueue() override { return m_gfxCtx.getCommandQueue(); }
IGraphicsDataFactory* getDataFactory() override { return m_gfxCtx.getDataFactory(); }
IGraphicsDataFactory* getMainContextDataFactory() override { return m_gfxCtx.getMainContextDataFactory(); }
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx.getLoadContextDataFactory(); }
};
std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); }
} // namespace boo