#pragma once

#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"

namespace DataSpec::DNAMP1 {
struct RoomAcoustics : IScriptObject {
  AT_DECL_DNA_YAMLV
  String<-1> name;
  Value<bool> active;
  Value<atUint32> volumeScale;
  Value<bool> reverbHiEnable;
  Value<bool> reverbHiTmpDisable;
  Value<float> reverbHiColoration;
  Value<float> reverbHiMix;
  Value<float> reverbHiTime;
  Value<float> reverbHiDamping;
  Value<float> reverbHiPreDelay;
  Value<float> reverbHiCrosstalk;
  Value<bool> chorusEnable;
  Value<float> baseDelay;
  Value<float> variation;
  Value<float> period;
  Value<bool> reverbStdEnable;
  Value<bool> reverbStdTmpDisable;
  Value<float> reverbStdColoration;
  Value<float> reverbStdMix;
  Value<float> reverbStdTime;
  Value<float> reverbStdDamping;
  Value<float> reverbStdPreDelay;
  Value<bool> delayEnable;
  Value<atUint32> delay[3];
  Value<atUint32> feedback[3];
  Value<atUint32> output[3];
};
} // namespace DataSpec::DNAMP1
