#pragma once

#include "hecl/Database.hpp"
#include "athena/DNAYaml.hpp"
#include "ProjectResourceFactoryMP1.hpp"
#include "Runtime/CSimplePool.hpp"
#include "hecl/Runtime.hpp"
#include "MP1/MP1.hpp"

namespace urde {
class ViewManager;

using ConfigReader = athena::io::YAMLDocReader;
using ConfigWriter = athena::io::YAMLDocWriter;

class ProjectResourcePool : public CSimplePool {
  class ProjectManager& m_parent;

public:
  ProjectResourcePool(IFactory& factory, ProjectManager& parent) : CSimplePool(factory), m_parent(parent) {}
  CToken GetObj(std::string_view) override;
  CToken GetObj(std::string_view, const CVParamTransfer&) override;
};

class ProjectManager {
  ViewManager& m_vm;
  std::unique_ptr<hecl::Database::Project> m_proj;
  static bool m_registeredSpecs;
  hecl::ClientProcess m_clientProc;
  ProjectResourceFactoryMP1 m_factoryMP1;
  ProjectResourcePool m_objStore;
  std::optional<MP1::CMain> m_mainMP1;
  bool m_precooking = false;

public:
  static ProjectManager* g_SharedManager;
  ProjectManager(ViewManager& vm);
  operator bool() const { return m_proj.operator bool(); }

  hecl::Database::Project* project() { return m_proj.get(); }
  ProjectResourcePool& objectStore() { return m_objStore; }
  ProjectResourceFactoryMP1& resourceFactoryMP1() { return m_factoryMP1; }
  MP1::CMain* gameMain() { return m_mainMP1 ? &*m_mainMP1 : nullptr; }
  SObjectTag TagFromPath(hecl::SystemStringView path) const {
    return m_factoryMP1.ProjectResourceFactoryBase::TagFromPath(path);
  }

  bool newProject(hecl::SystemStringView path);
  bool openProject(hecl::SystemStringView path);
  bool extractGame(hecl::SystemStringView path);
  bool saveProject();

  void mainUpdate();
  void mainDraw();
  void shutdown();
};

} // namespace urde
